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| |
| #ifndef QSSG_RENDER_DATA_BUFFER_H |
| #define QSSG_RENDER_DATA_BUFFER_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtQuick3DRender/private/qssgrenderbasetypes_p.h> |
| #include <QtQuick3DRender/private/qssgrenderbackend_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| // forward declaration |
| class QSSGRenderContext; |
| class QSSGRenderBackend; |
| |
| ///< Base class |
| class Q_QUICK3DRENDER_EXPORT QSSGRenderDataBuffer |
| { |
| Q_DISABLE_COPY(QSSGRenderDataBuffer) |
| public: |
| QAtomicInt ref; |
| |
| protected: |
| QSSGRef<QSSGRenderContext> m_context; ///< pointer to context |
| QSSGRef<QSSGRenderBackend> m_backend; ///< pointer to backend |
| QSSGRenderBufferUsageType m_usageType; ///< usage type |
| QSSGRenderBufferType m_type; ///< bind flags |
| QSSGByteView m_bufferData; ///< buffer data pointer |
| quint32 m_bufferCapacity; ///< size of internal backup buffer (m_bufferData) |
| size_t m_bufferSize; ///< size of buffer |
| bool m_mapped; ///< true when locked for reading or writing to m_bufferData |
| QSSGRenderBackend::QSSGRenderBackendBufferObject m_handle; ///< opaque backend handle |
| |
| public: |
| /** |
| * @brief constructor |
| * |
| * @param[in] context Pointer to context |
| * @param[in] size Size of the buffer |
| * @param[in] bindFlags Where to binf this buffer (e.g. vertex, index, ...) |
| * For OpenGL this should be a single |
| *value |
| * @param[in] usage Usage of the buffer (e.g. static, dynamic...) |
| * @param[in] data A pointer to the buffer data that is allocated by the |
| *application. |
| * |
| * @return No return. |
| */ |
| QSSGRenderDataBuffer(const QSSGRef<QSSGRenderContext> &context, |
| QSSGRenderBufferType bindFlags, |
| QSSGRenderBufferUsageType usageType, |
| QSSGByteView data); |
| |
| virtual ~QSSGRenderDataBuffer(); |
| |
| /** |
| * @brief Get Buffer usage type |
| * |
| * @return Return usage tyoe |
| */ |
| QSSGRenderBufferUsageType usageType() const { return m_usageType; } |
| |
| /** |
| * @brief Get Buffer usage type |
| * Should be overwritten |
| * |
| * @return Return usage tyoe |
| */ |
| QSSGRenderBufferType type() const { return m_type; } |
| |
| /** |
| * @brief Return buffer size in byte |
| * |
| * @return Return size |
| */ |
| inline quint32 size() { return quint32(m_bufferSize); } |
| |
| /** |
| * @brief Get a pointer to the foundation |
| * |
| * @return pointer to foundation |
| */ |
| |
| /** |
| * @brief bind the buffer bypasses the context state |
| * |
| * @return no return. |
| */ |
| virtual void bind() = 0; |
| |
| /** |
| * @brief Map the buffer |
| * Mapped buffers cannot be used for rendering |
| * |
| * @return Return mapped pointer to data |
| */ |
| QSSGByteRef mapBuffer(); |
| |
| /** |
| * @brief Map a range of a buffer |
| * Mapped buffers cannot be used for rendering |
| * |
| * @param[in] offset Offset in bytes into the buffer |
| * @param[in] size Range in bytes to map |
| * @param[in] flags Buffer access flags |
| * |
| * @return Return mapped pointer to data |
| */ |
| QSSGByteRef mapBufferRange(size_t offset, size_t size, QSSGRenderBufferAccessFlags flags); |
| |
| /** |
| * @brief Unmap the buffer |
| * This updates the data to the hardware |
| * |
| * @return no return |
| */ |
| void unmapBuffer(); |
| |
| /** |
| * @brief constructor |
| * |
| * @param[in] data A pointer to the buffer data that is allocated by the |
| * application. |
| * @param[in] ownsMemory If true data will be owned by this object and can therefore be |
| * released |
| * |
| * @return No return. |
| */ |
| void updateBuffer(QSSGByteView data); |
| |
| /** |
| * @brief get the backend object handle |
| * |
| * @return the backend object handle. |
| */ |
| QSSGRenderBackend::QSSGRenderBackendBufferObject handle() const { return m_handle; } |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif |