| /**************************************************************************** |
| ** |
| ** Copyright (C) 2008-2012 NVIDIA Corporation. |
| ** Copyright (C) 2019 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
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| ** GNU General Public License Usage |
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| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
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| ****************************************************************************/ |
| |
| #include <QtQuick3DRender/private/qssgrenderbasetypes_p.h> |
| #include <QtQuick3DRender/private/qssgrenderprogrampipeline_p.h> |
| #include <QtQuick3DRender/private/qssgrendershaderprogram_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| QSSGRenderProgramPipeline::QSSGRenderProgramPipeline(const QSSGRef<QSSGRenderContext> &context) |
| : m_context(context) |
| , m_backend(context->backend()) |
| , m_program(nullptr) |
| , m_vertexProgram(nullptr) |
| , m_fragmentProgram(nullptr) |
| , m_tessControlProgram(nullptr) |
| , m_tessEvalProgram(nullptr) |
| , m_geometryProgram(nullptr) |
| , m_computProgram(nullptr) |
| { |
| m_handle = m_backend->createProgramPipeline(); |
| } |
| |
| QSSGRenderProgramPipeline::~QSSGRenderProgramPipeline() |
| { |
| if (m_handle) { |
| m_backend->releaseProgramPipeline(m_handle); |
| } |
| |
| if (m_vertexProgram) |
| m_vertexProgram.clear(); |
| if (m_fragmentProgram) |
| m_fragmentProgram.clear(); |
| if (m_tessControlProgram) |
| m_tessControlProgram.clear(); |
| if (m_tessEvalProgram) |
| m_tessEvalProgram.clear(); |
| if (m_geometryProgram) |
| m_geometryProgram.clear(); |
| } |
| |
| bool QSSGRenderProgramPipeline::isValid() |
| { |
| return (m_handle != nullptr); |
| } |
| |
| void QSSGRenderProgramPipeline::setProgramStages(const QSSGRef<QSSGRenderShaderProgram> &inProgram, QSSGRenderShaderTypeFlags flags) |
| { |
| bool bDirty = false; |
| |
| if (flags & QSSGRenderShaderTypeValue::Vertex && inProgram != m_vertexProgram) { |
| m_vertexProgram = inProgram; |
| bDirty = true; |
| } |
| if (flags & QSSGRenderShaderTypeValue::Fragment && inProgram != m_fragmentProgram) { |
| m_fragmentProgram = inProgram; |
| bDirty = true; |
| } |
| if (flags & QSSGRenderShaderTypeValue::TessControl && inProgram != m_tessControlProgram) { |
| m_tessControlProgram = inProgram; |
| bDirty = true; |
| } |
| if (flags & QSSGRenderShaderTypeValue::TessEvaluation && inProgram != m_tessEvalProgram) { |
| m_tessEvalProgram = inProgram; |
| bDirty = true; |
| } |
| if (flags & QSSGRenderShaderTypeValue::Geometry && inProgram != m_geometryProgram) { |
| m_geometryProgram = inProgram; |
| bDirty = true; |
| } |
| |
| if (bDirty) { |
| m_backend->setProgramStages(m_handle, flags, (inProgram) ? inProgram->handle() : nullptr); |
| } |
| } |
| |
| void QSSGRenderProgramPipeline::bind() |
| { |
| m_backend->setActiveProgramPipeline(m_handle); |
| } |
| |
| QSSGRef<QSSGRenderShaderProgram> QSSGRenderProgramPipeline::vertexStage() |
| { |
| return m_vertexProgram; |
| } |
| |
| QT_END_NAMESPACE |