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| ** Copyright (C) 2017 The Qt Company Ltd. |
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| ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. |
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| |
| #ifndef QQUICKANIMATEDNODE_P_H |
| #define QQUICKANIMATEDNODE_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtQuick/qsgnode.h> |
| #include <QtCore/qelapsedtimer.h> |
| #include <QtQuickControls2/private/qtquickcontrols2global_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QQuickItem; |
| class QQuickWindow; |
| |
| class Q_QUICKCONTROLS2_PRIVATE_EXPORT QQuickAnimatedNode : public QObject, public QSGTransformNode |
| { |
| Q_OBJECT |
| |
| public: |
| explicit QQuickAnimatedNode(QQuickItem *target); |
| |
| bool isRunning() const; |
| |
| int currentTime() const; |
| void setCurrentTime(int time); |
| |
| int duration() const; |
| void setDuration(int duration); |
| |
| enum LoopCount { Infinite = -1 }; |
| |
| int loopCount() const; |
| void setLoopCount(int count); |
| |
| virtual void sync(QQuickItem *target); |
| |
| QQuickWindow *window() const; |
| |
| // must be called from sync() or updatePaintNode() |
| void start(int duration = 0); |
| void restart(); |
| void stop(); |
| |
| Q_SIGNALS: |
| void started(); |
| void stopped(); |
| |
| protected: |
| virtual void updateCurrentTime(int time); |
| |
| private Q_SLOTS: |
| void advance(); |
| void update(); |
| |
| private: |
| bool m_running = false; |
| int m_duration = 0; |
| int m_loopCount = 1; |
| int m_currentTime = 0; |
| int m_currentLoop = 0; |
| QElapsedTimer m_timer; |
| QQuickWindow *m_window = nullptr; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QQUICKANIMATEDNODE_P_H |