| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| .pragma library |
| |
| function renderSmoothedLine(ctx, trace, renderPos) { |
| |
| if (!trace) |
| return renderPos |
| |
| if (renderPos >= trace.length) |
| return renderPos |
| |
| // Fetch points and draw the initial "dot" |
| var points, tp |
| if (renderPos === 0) { |
| points = trace.points() |
| tp = points[renderPos++] |
| ctx.beginPath() |
| ctx.moveTo(tp.x, tp.y) |
| ctx.lineTo(tp.x, tp.y + 0.000001) |
| ctx.stroke() |
| } else { |
| points = trace.points(renderPos - 1) |
| } |
| |
| // Draw smoothed line using quadratic curve |
| var i = 1 |
| if (i + 1 < points.length) { |
| var pt1, pt2 |
| if (renderPos === 1) { |
| tp = points[i - 1] |
| } else { |
| pt1 = points[i - 1] |
| pt2 = points[i] |
| tp = Qt.point((pt1.x + pt2.x) / 2, (pt1.y + pt2.y) / 2) |
| } |
| ctx.beginPath() |
| ctx.moveTo(tp.x, tp.y) |
| while (i + 1 < points.length) { |
| pt1 = points[i++] |
| pt2 = points[i] |
| tp = Qt.point((pt1.x + pt2.x) / 2, (pt1.y + pt2.y) / 2) |
| ctx.quadraticCurveTo(pt1.x, pt1.y, tp.x, tp.y) |
| ctx.moveTo(tp.x, tp.y) |
| } |
| ctx.stroke() |
| } |
| |
| // Draw the remainder of the line |
| if (trace.final) { |
| if (i < points.length) { |
| tp = points[i - 1] |
| ctx.beginPath() |
| ctx.moveTo(tp.x, tp.y) |
| tp = points[i++] |
| ctx.lineTo(tp.x, tp.y) |
| ctx.stroke() |
| } |
| } |
| |
| return renderPos + i - 1 |
| } |