| /* |
| Open Asset Import Library (assimp) |
| ---------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2017, assimp team |
| |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the |
| following conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| ---------------------------------------------------------------------- |
| */ |
| |
| #include <rapidjson/stringbuffer.h> |
| #include <rapidjson/writer.h> |
| #include <rapidjson/prettywriter.h> |
| |
| namespace glTF { |
| |
| using rapidjson::StringBuffer; |
| using rapidjson::PrettyWriter; |
| using rapidjson::Writer; |
| using rapidjson::StringRef; |
| using rapidjson::StringRef; |
| |
| namespace { |
| |
| template<size_t N> |
| inline Value& MakeValue(Value& val, float(&r)[N], MemoryPoolAllocator<>& al) { |
| val.SetArray(); |
| val.Reserve(N, al); |
| for (decltype(N) i = 0; i < N; ++i) { |
| val.PushBack(r[i], al); |
| } |
| return val; |
| } |
| |
| inline Value& MakeValue(Value& val, const std::vector<float> & r, MemoryPoolAllocator<>& al) { |
| val.SetArray(); |
| val.Reserve(static_cast<rapidjson::SizeType>(r.size()), al); |
| for (unsigned int i = 0; i < r.size(); ++i) { |
| val.PushBack(r[i], al); |
| } |
| return val; |
| } |
| |
| template<class T> |
| inline void AddRefsVector(Value& obj, const char* fieldId, std::vector< Ref<T> >& v, MemoryPoolAllocator<>& al) { |
| if (v.empty()) return; |
| Value lst; |
| lst.SetArray(); |
| lst.Reserve(unsigned(v.size()), al); |
| for (size_t i = 0; i < v.size(); ++i) { |
| lst.PushBack(StringRef(v[i]->id), al); |
| } |
| obj.AddMember(StringRef(fieldId), lst, al); |
| } |
| |
| |
| } |
| |
| inline void Write(Value& obj, Accessor& a, AssetWriter& w) |
| { |
| obj.AddMember("bufferView", Value(a.bufferView->id, w.mAl).Move(), w.mAl); |
| obj.AddMember("byteOffset", a.byteOffset, w.mAl); |
| obj.AddMember("byteStride", a.byteStride, w.mAl); |
| obj.AddMember("componentType", int(a.componentType), w.mAl); |
| obj.AddMember("count", a.count, w.mAl); |
| obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl); |
| |
| Value vTmpMax, vTmpMin; |
| obj.AddMember("max", MakeValue(vTmpMax, a.max, w.mAl), w.mAl); |
| obj.AddMember("min", MakeValue(vTmpMin, a.min, w.mAl), w.mAl); |
| } |
| |
| inline void Write(Value& obj, Animation& a, AssetWriter& w) |
| { |
| /****************** Channels *******************/ |
| Value channels; |
| channels.SetArray(); |
| channels.Reserve(unsigned(a.Channels.size()), w.mAl); |
| |
| for (size_t i = 0; i < unsigned(a.Channels.size()); ++i) { |
| Animation::AnimChannel& c = a.Channels[i]; |
| Value valChannel; |
| valChannel.SetObject(); |
| { |
| valChannel.AddMember("sampler", c.sampler, w.mAl); |
| |
| Value valTarget; |
| valTarget.SetObject(); |
| { |
| valTarget.AddMember("id", StringRef(c.target.id->id), w.mAl); |
| valTarget.AddMember("path", c.target.path, w.mAl); |
| } |
| valChannel.AddMember("target", valTarget, w.mAl); |
| } |
| channels.PushBack(valChannel, w.mAl); |
| } |
| obj.AddMember("channels", channels, w.mAl); |
| |
| /****************** Parameters *******************/ |
| Value valParameters; |
| valParameters.SetObject(); |
| { |
| if (a.Parameters.TIME) { |
| valParameters.AddMember("TIME", StringRef(a.Parameters.TIME->id), w.mAl); |
| } |
| if (a.Parameters.rotation) { |
| valParameters.AddMember("rotation", StringRef(a.Parameters.rotation->id), w.mAl); |
| } |
| if (a.Parameters.scale) { |
| valParameters.AddMember("scale", StringRef(a.Parameters.scale->id), w.mAl); |
| } |
| if (a.Parameters.translation) { |
| valParameters.AddMember("translation", StringRef(a.Parameters.translation->id), w.mAl); |
| } |
| } |
| obj.AddMember("parameters", valParameters, w.mAl); |
| |
| /****************** Samplers *******************/ |
| Value valSamplers; |
| valSamplers.SetObject(); |
| |
| for (size_t i = 0; i < unsigned(a.Samplers.size()); ++i) { |
| Animation::AnimSampler& s = a.Samplers[i]; |
| Value valSampler; |
| valSampler.SetObject(); |
| { |
| valSampler.AddMember("input", s.input, w.mAl); |
| valSampler.AddMember("interpolation", s.interpolation, w.mAl); |
| valSampler.AddMember("output", s.output, w.mAl); |
| } |
| valSamplers.AddMember(StringRef(s.id), valSampler, w.mAl); |
| } |
| obj.AddMember("samplers", valSamplers, w.mAl); |
| } |
| |
| inline void Write(Value& obj, Buffer& b, AssetWriter& w) |
| { |
| const char* type; |
| switch (b.type) { |
| case Buffer::Type_text: |
| type = "text"; break; |
| default: |
| type = "arraybuffer"; |
| } |
| |
| obj.AddMember("byteLength", static_cast<uint64_t>(b.byteLength), w.mAl); |
| obj.AddMember("type", StringRef(type), w.mAl); |
| obj.AddMember("uri", Value(b.GetURI(), w.mAl).Move(), w.mAl); |
| } |
| |
| inline void Write(Value& obj, BufferView& bv, AssetWriter& w) |
| { |
| obj.AddMember("buffer", Value(bv.buffer->id, w.mAl).Move(), w.mAl); |
| obj.AddMember("byteOffset", static_cast<uint64_t>(bv.byteOffset), w.mAl); |
| obj.AddMember("byteLength", static_cast<uint64_t>(bv.byteLength), w.mAl); |
| obj.AddMember("target", int(bv.target), w.mAl); |
| } |
| |
| inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/) |
| { |
| |
| } |
| |
| inline void Write(Value& obj, Image& img, AssetWriter& w) |
| { |
| std::string uri; |
| if (w.mAsset.extensionsUsed.KHR_binary_glTF && img.bufferView) { |
| Value exts, ext; |
| exts.SetObject(); |
| ext.SetObject(); |
| |
| ext.AddMember("bufferView", StringRef(img.bufferView->id), w.mAl); |
| |
| if (!img.mimeType.empty()) |
| ext.AddMember("mimeType", StringRef(img.mimeType), w.mAl); |
| |
| exts.AddMember("KHR_binary_glTF", ext, w.mAl); |
| obj.AddMember("extensions", exts, w.mAl); |
| return; |
| } |
| else if (img.HasData()) { |
| uri = "data:" + (img.mimeType.empty() ? "application/octet-stream" : img.mimeType); |
| uri += ";base64,"; |
| Util::EncodeBase64(img.GetData(), img.GetDataLength(), uri); |
| } |
| else { |
| uri = img.uri; |
| } |
| |
| obj.AddMember("uri", Value(uri, w.mAl).Move(), w.mAl); |
| } |
| |
| namespace { |
| inline void WriteColorOrTex(Value& obj, TexProperty& prop, const char* propName, MemoryPoolAllocator<>& al) |
| { |
| if (prop.texture) |
| obj.AddMember(StringRef(propName), Value(prop.texture->id, al).Move(), al); |
| else { |
| Value col; |
| obj.AddMember(StringRef(propName), MakeValue(col, prop.color, al), al); |
| } |
| } |
| } |
| |
| inline void Write(Value& obj, Material& m, AssetWriter& w) |
| { |
| Value v; |
| v.SetObject(); |
| { |
| WriteColorOrTex(v, m.ambient, "ambient", w.mAl); |
| WriteColorOrTex(v, m.diffuse, "diffuse", w.mAl); |
| WriteColorOrTex(v, m.specular, "specular", w.mAl); |
| WriteColorOrTex(v, m.emission, "emission", w.mAl); |
| |
| if (m.transparent) |
| v.AddMember("transparency", m.transparency, w.mAl); |
| |
| v.AddMember("shininess", m.shininess, w.mAl); |
| } |
| obj.AddMember("values", v, w.mAl); |
| } |
| |
| namespace { |
| inline void WriteAttrs(AssetWriter& w, Value& attrs, Mesh::AccessorList& lst, |
| const char* semantic, bool forceNumber = false) |
| { |
| if (lst.empty()) return; |
| if (lst.size() == 1 && !forceNumber) { |
| attrs.AddMember(StringRef(semantic), Value(lst[0]->id, w.mAl).Move(), w.mAl); |
| } |
| else { |
| for (size_t i = 0; i < lst.size(); ++i) { |
| char buffer[32]; |
| ai_snprintf(buffer, 32, "%s_%d", semantic, int(i)); |
| attrs.AddMember(Value(buffer, w.mAl).Move(), Value(lst[i]->id, w.mAl).Move(), w.mAl); |
| } |
| } |
| } |
| } |
| |
| inline void Write(Value& obj, Mesh& m, AssetWriter& w) |
| { |
| /********************* Name **********************/ |
| obj.AddMember("name", m.name, w.mAl); |
| |
| /**************** Mesh extensions ****************/ |
| if(m.Extension.size() > 0) |
| { |
| Value json_extensions; |
| |
| json_extensions.SetObject(); |
| for(Mesh::SExtension* ptr_ext : m.Extension) |
| { |
| switch(ptr_ext->Type) |
| { |
| #ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC |
| case Mesh::SExtension::EType::Compression_Open3DGC: |
| { |
| Value json_comp_data; |
| Mesh::SCompression_Open3DGC* ptr_ext_comp = (Mesh::SCompression_Open3DGC*)ptr_ext; |
| |
| // filling object "compressedData" |
| json_comp_data.SetObject(); |
| json_comp_data.AddMember("buffer", ptr_ext_comp->Buffer, w.mAl); |
| json_comp_data.AddMember("byteOffset", ptr_ext_comp->Offset, w.mAl); |
| json_comp_data.AddMember("componentType", 5121, w.mAl); |
| json_comp_data.AddMember("type", "SCALAR", w.mAl); |
| json_comp_data.AddMember("count", ptr_ext_comp->Count, w.mAl); |
| if(ptr_ext_comp->Binary) |
| json_comp_data.AddMember("mode", "binary", w.mAl); |
| else |
| json_comp_data.AddMember("mode", "ascii", w.mAl); |
| |
| json_comp_data.AddMember("indicesCount", ptr_ext_comp->IndicesCount, w.mAl); |
| json_comp_data.AddMember("verticesCount", ptr_ext_comp->VerticesCount, w.mAl); |
| // filling object "Open3DGC-compression" |
| Value json_o3dgc; |
| |
| json_o3dgc.SetObject(); |
| json_o3dgc.AddMember("compressedData", json_comp_data, w.mAl); |
| // add member to object "extensions" |
| json_extensions.AddMember("Open3DGC-compression", json_o3dgc, w.mAl); |
| } |
| |
| break; |
| #endif |
| default: |
| throw DeadlyImportError("GLTF: Can not write mesh: unknown mesh extension, only Open3DGC is supported."); |
| }// switch(ptr_ext->Type) |
| }// for(Mesh::SExtension* ptr_ext : m.Extension) |
| |
| // Add extensions to mesh |
| obj.AddMember("extensions", json_extensions, w.mAl); |
| }// if(m.Extension.size() > 0) |
| |
| /****************** Primitives *******************/ |
| Value primitives; |
| primitives.SetArray(); |
| primitives.Reserve(unsigned(m.primitives.size()), w.mAl); |
| |
| for (size_t i = 0; i < m.primitives.size(); ++i) { |
| Mesh::Primitive& p = m.primitives[i]; |
| Value prim; |
| prim.SetObject(); |
| { |
| prim.AddMember("mode", Value(int(p.mode)).Move(), w.mAl); |
| |
| if (p.material) |
| prim.AddMember("material", p.material->id, w.mAl); |
| |
| if (p.indices) |
| prim.AddMember("indices", Value(p.indices->id, w.mAl).Move(), w.mAl); |
| |
| Value attrs; |
| attrs.SetObject(); |
| { |
| WriteAttrs(w, attrs, p.attributes.position, "POSITION"); |
| WriteAttrs(w, attrs, p.attributes.normal, "NORMAL"); |
| WriteAttrs(w, attrs, p.attributes.texcoord, "TEXCOORD", true); |
| WriteAttrs(w, attrs, p.attributes.color, "COLOR"); |
| WriteAttrs(w, attrs, p.attributes.joint, "JOINT"); |
| WriteAttrs(w, attrs, p.attributes.jointmatrix, "JOINTMATRIX"); |
| WriteAttrs(w, attrs, p.attributes.weight, "WEIGHT"); |
| } |
| prim.AddMember("attributes", attrs, w.mAl); |
| } |
| primitives.PushBack(prim, w.mAl); |
| } |
| |
| obj.AddMember("primitives", primitives, w.mAl); |
| } |
| |
| inline void Write(Value& obj, Node& n, AssetWriter& w) |
| { |
| |
| if (n.matrix.isPresent) { |
| Value val; |
| obj.AddMember("matrix", MakeValue(val, n.matrix.value, w.mAl).Move(), w.mAl); |
| } |
| |
| if (n.translation.isPresent) { |
| Value val; |
| obj.AddMember("translation", MakeValue(val, n.translation.value, w.mAl).Move(), w.mAl); |
| } |
| |
| if (n.scale.isPresent) { |
| Value val; |
| obj.AddMember("scale", MakeValue(val, n.scale.value, w.mAl).Move(), w.mAl); |
| } |
| if (n.rotation.isPresent) { |
| Value val; |
| obj.AddMember("rotation", MakeValue(val, n.rotation.value, w.mAl).Move(), w.mAl); |
| } |
| |
| AddRefsVector(obj, "children", n.children, w.mAl); |
| |
| AddRefsVector(obj, "meshes", n.meshes, w.mAl); |
| |
| AddRefsVector(obj, "skeletons", n.skeletons, w.mAl); |
| |
| if (n.skin) { |
| obj.AddMember("skin", Value(n.skin->id, w.mAl).Move(), w.mAl); |
| } |
| |
| if (!n.jointName.empty()) { |
| obj.AddMember("jointName", n.jointName, w.mAl); |
| } |
| } |
| |
| inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/) |
| { |
| |
| } |
| |
| inline void Write(Value& obj, Sampler& b, AssetWriter& w) |
| { |
| if (b.wrapS) { |
| obj.AddMember("wrapS", b.wrapS, w.mAl); |
| } |
| if (b.wrapT) { |
| obj.AddMember("wrapT", b.wrapT, w.mAl); |
| } |
| if (b.magFilter) { |
| obj.AddMember("magFilter", b.magFilter, w.mAl); |
| } |
| if (b.minFilter) { |
| obj.AddMember("minFilter", b.minFilter, w.mAl); |
| } |
| } |
| |
| inline void Write(Value& scene, Scene& s, AssetWriter& w) |
| { |
| AddRefsVector(scene, "nodes", s.nodes, w.mAl); |
| } |
| |
| inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/) |
| { |
| |
| } |
| |
| inline void Write(Value& obj, Skin& b, AssetWriter& w) |
| { |
| /****************** jointNames *******************/ |
| Value vJointNames; |
| vJointNames.SetArray(); |
| vJointNames.Reserve(unsigned(b.jointNames.size()), w.mAl); |
| |
| for (size_t i = 0; i < unsigned(b.jointNames.size()); ++i) { |
| vJointNames.PushBack(StringRef(b.jointNames[i]->jointName), w.mAl); |
| } |
| obj.AddMember("jointNames", vJointNames, w.mAl); |
| |
| if (b.bindShapeMatrix.isPresent) { |
| Value val; |
| obj.AddMember("bindShapeMatrix", MakeValue(val, b.bindShapeMatrix.value, w.mAl).Move(), w.mAl); |
| } |
| |
| if (b.inverseBindMatrices) { |
| obj.AddMember("inverseBindMatrices", Value(b.inverseBindMatrices->id, w.mAl).Move(), w.mAl); |
| } |
| |
| } |
| |
| inline void Write(Value& /*obj*/, Technique& /*b*/, AssetWriter& /*w*/) |
| { |
| |
| } |
| |
| inline void Write(Value& obj, Texture& tex, AssetWriter& w) |
| { |
| if (tex.source) { |
| obj.AddMember("source", Value(tex.source->id, w.mAl).Move(), w.mAl); |
| } |
| if (tex.sampler) { |
| obj.AddMember("sampler", Value(tex.sampler->id, w.mAl).Move(), w.mAl); |
| } |
| } |
| |
| inline void Write(Value& /*obj*/, Light& /*b*/, AssetWriter& /*w*/) |
| { |
| |
| } |
| |
| |
| inline AssetWriter::AssetWriter(Asset& a) |
| : mDoc() |
| , mAsset(a) |
| , mAl(mDoc.GetAllocator()) |
| { |
| mDoc.SetObject(); |
| |
| WriteMetadata(); |
| WriteExtensionsUsed(); |
| |
| // Dump the contents of the dictionaries |
| for (size_t i = 0; i < a.mDicts.size(); ++i) { |
| a.mDicts[i]->WriteObjects(*this); |
| } |
| |
| // Add the target scene field |
| if (mAsset.scene) { |
| mDoc.AddMember("scene", StringRef(mAsset.scene->id), mAl); |
| } |
| } |
| |
| inline void AssetWriter::WriteFile(const char* path) |
| { |
| std::unique_ptr<IOStream> jsonOutFile(mAsset.OpenFile(path, "wt", true)); |
| |
| if (jsonOutFile == 0) { |
| throw DeadlyExportError("Could not open output file: " + std::string(path)); |
| } |
| |
| StringBuffer docBuffer; |
| |
| PrettyWriter<StringBuffer> writer(docBuffer); |
| mDoc.Accept(writer); |
| |
| if (jsonOutFile->Write(docBuffer.GetString(), docBuffer.GetSize(), 1) != 1) { |
| throw DeadlyExportError("Failed to write scene data!"); |
| } |
| |
| // Write buffer data to separate .bin files |
| for (unsigned int i = 0; i < mAsset.buffers.Size(); ++i) { |
| Ref<Buffer> b = mAsset.buffers.Get(i); |
| |
| std::string binPath = b->GetURI(); |
| |
| std::unique_ptr<IOStream> binOutFile(mAsset.OpenFile(binPath, "wb", true)); |
| |
| if (binOutFile == 0) { |
| throw DeadlyExportError("Could not open output file: " + binPath); |
| } |
| |
| if (b->byteLength > 0) { |
| if (binOutFile->Write(b->GetPointer(), b->byteLength, 1) != 1) { |
| throw DeadlyExportError("Failed to write binary file: " + binPath); |
| } |
| } |
| } |
| } |
| |
| inline void AssetWriter::WriteGLBFile(const char* path) |
| { |
| std::unique_ptr<IOStream> outfile(mAsset.OpenFile(path, "wb", true)); |
| |
| if (outfile == 0) { |
| throw DeadlyExportError("Could not open output file: " + std::string(path)); |
| } |
| |
| // we will write the header later, skip its size |
| outfile->Seek(sizeof(GLB_Header), aiOrigin_SET); |
| |
| StringBuffer docBuffer; |
| Writer<StringBuffer> writer(docBuffer); |
| mDoc.Accept(writer); |
| |
| if (outfile->Write(docBuffer.GetString(), docBuffer.GetSize(), 1) != 1) { |
| throw DeadlyExportError("Failed to write scene data!"); |
| } |
| |
| WriteBinaryData(outfile.get(), docBuffer.GetSize()); |
| } |
| |
| inline void AssetWriter::WriteBinaryData(IOStream* outfile, size_t sceneLength) |
| { |
| // |
| // write the body data |
| // |
| |
| size_t bodyLength = 0; |
| if (Ref<Buffer> b = mAsset.GetBodyBuffer()) { |
| bodyLength = b->byteLength; |
| |
| if (bodyLength > 0) { |
| size_t bodyOffset = sizeof(GLB_Header) + sceneLength; |
| bodyOffset = (bodyOffset + 3) & ~3; // Round up to next multiple of 4 |
| |
| outfile->Seek(bodyOffset, aiOrigin_SET); |
| |
| if (outfile->Write(b->GetPointer(), b->byteLength, 1) != 1) { |
| throw DeadlyExportError("Failed to write body data!"); |
| } |
| } |
| } |
| |
| // |
| // write the header |
| // |
| |
| GLB_Header header; |
| memcpy(header.magic, AI_GLB_MAGIC_NUMBER, sizeof(header.magic)); |
| |
| header.version = 1; |
| AI_SWAP4(header.version); |
| |
| header.length = uint32_t(sizeof(header) + sceneLength + bodyLength); |
| AI_SWAP4(header.length); |
| |
| header.sceneLength = uint32_t(sceneLength); |
| AI_SWAP4(header.sceneLength); |
| |
| header.sceneFormat = SceneFormat_JSON; |
| AI_SWAP4(header.sceneFormat); |
| |
| outfile->Seek(0, aiOrigin_SET); |
| |
| if (outfile->Write(&header, 1, sizeof(header)) != sizeof(header)) { |
| throw DeadlyExportError("Failed to write the header!"); |
| } |
| } |
| |
| |
| inline void AssetWriter::WriteMetadata() |
| { |
| Value asset; |
| asset.SetObject(); |
| asset.AddMember("version", Value(mAsset.asset.version, mAl).Move(), mAl); |
| asset.AddMember("generator", Value(mAsset.asset.generator, mAl).Move(), mAl); |
| mDoc.AddMember("asset", asset, mAl); |
| } |
| |
| inline void AssetWriter::WriteExtensionsUsed() |
| { |
| Value exts; |
| exts.SetArray(); |
| { |
| if (false) |
| exts.PushBack(StringRef("KHR_binary_glTF"), mAl); |
| |
| if (false) |
| exts.PushBack(StringRef("KHR_materials_common"), mAl); |
| } |
| |
| if (!exts.Empty()) |
| mDoc.AddMember("extensionsUsed", exts, mAl); |
| } |
| |
| template<class T> |
| void AssetWriter::WriteObjects(LazyDict<T>& d) |
| { |
| if (d.mObjs.empty()) return; |
| |
| Value* container = &mDoc; |
| |
| if (d.mExtId) { |
| Value* exts = FindObject(mDoc, "extensions"); |
| if (!exts) { |
| mDoc.AddMember("extensions", Value().SetObject().Move(), mDoc.GetAllocator()); |
| exts = FindObject(mDoc, "extensions"); |
| } |
| |
| if (!(container = FindObject(*exts, d.mExtId))) { |
| exts->AddMember(StringRef(d.mExtId), Value().SetObject().Move(), mDoc.GetAllocator()); |
| container = FindObject(*exts, d.mExtId); |
| } |
| } |
| |
| Value* dict; |
| if (!(dict = FindObject(*container, d.mDictId))) { |
| container->AddMember(StringRef(d.mDictId), Value().SetObject().Move(), mDoc.GetAllocator()); |
| dict = FindObject(*container, d.mDictId); |
| } |
| |
| for (size_t i = 0; i < d.mObjs.size(); ++i) { |
| if (d.mObjs[i]->IsSpecial()) continue; |
| |
| Value obj; |
| obj.SetObject(); |
| |
| if (!d.mObjs[i]->name.empty()) { |
| obj.AddMember("name", StringRef(d.mObjs[i]->name.c_str()), mAl); |
| } |
| |
| Write(obj, *d.mObjs[i], *this); |
| |
| dict->AddMember(StringRef(d.mObjs[i]->id), obj, mAl); |
| } |
| } |
| |
| template<class T> |
| void WriteLazyDict(LazyDict<T>& d, AssetWriter& w) |
| { |
| w.WriteObjects(d); |
| } |
| |
| } |
| |
| |