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| |
| #ifndef QT3DANIMATION_ANIMATION_ANIMATIONCLIP_P_H |
| #define QT3DANIMATION_ANIMATION_ANIMATIONCLIP_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DAnimation/private/backendnode_p.h> |
| #include <Qt3DAnimation/qanimationclipdata.h> |
| #include <Qt3DAnimation/qanimationcliploader.h> |
| #include <Qt3DAnimation/private/fcurve_p.h> |
| #include <QtCore/qurl.h> |
| #include <QtCore/qmutex.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| namespace Animation { |
| |
| class Handler; |
| |
| class Q_AUTOTEST_EXPORT AnimationClip : public BackendNode |
| { |
| public: |
| AnimationClip(); |
| |
| void cleanup(); |
| void setSource(const QUrl &source) { m_source = source; } |
| QUrl source() const { return m_source; } |
| void setStatus(QAnimationClipLoader::Status status); |
| QAnimationClipLoader::Status status() const { return m_status; } |
| void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
| |
| void addDependingClipAnimator(const Qt3DCore::QNodeId &id); |
| void addDependingBlendedClipAnimator(const Qt3DCore::QNodeId &id); |
| |
| QString name() const { return m_name; } |
| const QVector<Channel> &channels() const { return m_channels; } |
| |
| // Called from jobs |
| void loadAnimation(); |
| void setDuration(float duration); |
| float duration() const { return m_duration; } |
| int channelIndex(const QString &channelName, int jointIndex) const; |
| int channelCount() const { return m_channelComponentCount; } |
| int channelComponentBaseIndex(int channelGroupIndex) const; |
| |
| // Allow unit tests to set the data type |
| #if !defined(QT_BUILD_INTERNAL) |
| private: |
| #endif |
| enum ClipDataType { |
| Unknown, |
| File, |
| Data |
| }; |
| #if defined(QT_BUILD_INTERNAL) |
| public: |
| void setDataType(ClipDataType dataType) { m_dataType = dataType; } |
| #endif |
| |
| private: |
| void loadAnimationFromUrl(); |
| void loadAnimationFromData(); |
| void clearData(); |
| float findDuration(); |
| int findChannelComponentCount(); |
| |
| QMutex m_mutex; |
| |
| QUrl m_source; |
| QAnimationClipLoader::Status m_status; |
| QAnimationClipData m_clipData; |
| ClipDataType m_dataType; |
| |
| QString m_name; |
| QVector<Channel> m_channels; |
| float m_duration; |
| int m_channelComponentCount; |
| |
| Qt3DCore::QNodeIdVector m_dependingAnimators; |
| Qt3DCore::QNodeIdVector m_dependingBlendedAnimators; |
| }; |
| |
| #ifndef QT_NO_DEBUG_STREAM |
| inline QDebug operator<<(QDebug dbg, const AnimationClip &animationClip) |
| { |
| QDebugStateSaver saver(dbg); |
| dbg << "QNodeId =" << animationClip.peerId() << Qt::endl |
| << "Name =" << animationClip.name() << Qt::endl |
| << "Duration: " << animationClip.duration() << Qt::endl |
| << "Channels:" << Qt::endl; |
| |
| const QVector<Channel> channels = animationClip.channels(); |
| for (const auto &channel : channels) { |
| dbg << channel; |
| } |
| |
| return dbg; |
| } |
| #endif |
| |
| } // namespace Animation |
| } // namespace Qt3DAnimation |
| |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DANIMATION_ANIMATION_ANIMATIONCLIP_P_H |