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| ** |
| ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| |
| #include "channelmapping_p.h" |
| #include <Qt3DAnimation/qchannelmapping.h> |
| #include <Qt3DAnimation/qskeletonmapping.h> |
| #include <Qt3DAnimation/qcallbackmapping.h> |
| #include <Qt3DAnimation/private/qcallbackmapping_p.h> |
| #include <Qt3DAnimation/private/qchannelmapping_p.h> |
| #include <Qt3DAnimation/private/qskeletonmapping_p.h> |
| #include <Qt3DAnimation/private/animationlogging_p.h> |
| #include <Qt3DAnimation/private/qchannelmappingcreatedchange_p.h> |
| #include <Qt3DAnimation/private/managers_p.h> |
| #include <Qt3DCore/qabstractskeleton.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| namespace Animation { |
| |
| ChannelMapping::ChannelMapping() |
| : BackendNode(ReadOnly) |
| , m_channelName() |
| , m_targetId() |
| , m_type(static_cast<int>(QVariant::Invalid)) |
| , m_componentCount(0) |
| , m_propertyName(nullptr) |
| , m_callback(nullptr) |
| , m_skeletonId() |
| , m_mappingType(MappingType::ChannelMappingType) |
| { |
| } |
| |
| void ChannelMapping::cleanup() |
| { |
| setEnabled(false); |
| m_channelName.clear(); |
| m_targetId = Qt3DCore::QNodeId(); |
| m_type = static_cast<int>(QVariant::Invalid); |
| m_propertyName = nullptr; |
| m_componentCount = 0; |
| m_callback = nullptr; |
| m_callbackFlags = {}; |
| m_skeletonId = Qt3DCore::QNodeId(); |
| } |
| |
| void ChannelMapping::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
| { |
| BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| const QAbstractChannelMapping *node = qobject_cast<const QAbstractChannelMapping *>(frontEnd); |
| if (!node) |
| return; |
| |
| const QChannelMapping *channelMapping = qobject_cast<const QChannelMapping *>(frontEnd); |
| if (channelMapping) { |
| m_mappingType = ChannelMappingType; |
| m_channelName = channelMapping->channelName(); |
| m_targetId = Qt3DCore::qIdForNode(channelMapping->target()); |
| |
| QChannelMappingPrivate *d = static_cast<QChannelMappingPrivate *>(Qt3DCore::QNodePrivate::get(const_cast<QChannelMapping *>(channelMapping))); |
| m_type = d->m_type; |
| m_propertyName = d->m_propertyName; |
| m_componentCount = d->m_componentCount; |
| } |
| |
| const QSkeletonMapping *skeletonMapping = qobject_cast<const QSkeletonMapping *>(frontEnd); |
| if (skeletonMapping) { |
| m_mappingType = SkeletonMappingType; |
| m_skeletonId = Qt3DCore::qIdForNode(skeletonMapping->skeleton()); |
| } |
| |
| const QCallbackMapping *callbackMapping = qobject_cast<const QCallbackMapping *>(frontEnd); |
| if (callbackMapping) { |
| m_mappingType = ChannelMappingType; |
| m_channelName = callbackMapping->channelName(); |
| |
| const QCallbackMappingPrivate *d = static_cast<const QCallbackMappingPrivate *>(Qt3DCore::QNodePrivate::get(callbackMapping)); |
| m_type = d->m_type; |
| m_callback = d->m_callback; |
| m_callbackFlags = d->m_callbackFlags; |
| } |
| } |
| |
| Skeleton *ChannelMapping::skeleton() const |
| { |
| return m_handler->skeletonManager()->lookupResource(m_skeletonId); |
| } |
| |
| } // namespace Animation |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |