| /**************************************************************************** |
| ** |
| ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: http://www.qt-project.org/legal |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL3$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see http://www.qt.io/terms-conditions. For further |
| ** information use the contact form at http://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or later as published by the Free |
| ** Software Foundation and appearing in the file LICENSE.GPL included in |
| ** the packaging of this file. Please review the following information to |
| ** ensure the GNU General Public License version 2.0 requirements will be |
| ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "gltfimporter_p.h" |
| |
| #include <Qt3DCore/private/qloadgltf_p.h> |
| |
| #include <Qt3DAnimation/private/animationlogging_p.h> |
| #include <Qt3DAnimation/private/fcurve_p.h> |
| #include <Qt3DAnimation/private/keyframe_p.h> |
| |
| #include <qopengl.h> |
| #include <QtGui/qquaternion.h> |
| #include <QtGui/qvector2d.h> |
| #include <QtGui/qvector3d.h> |
| #include <QtGui/qvector4d.h> |
| #include <QtCore/qdir.h> |
| #include <QtCore/qfile.h> |
| #include <QtCore/qfileinfo.h> |
| #include <QtCore/qiodevice.h> |
| #include <QtCore/qversionnumber.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| namespace Animation { |
| |
| namespace { |
| |
| QString gltfTargetPropertyToChannelName(const QString &propertyName) |
| { |
| if (propertyName == QLatin1String("rotation")) |
| return QLatin1String("Rotation"); |
| else if (propertyName == QLatin1String("translation")) |
| return QLatin1String("Location"); |
| else if (propertyName == QLatin1String("scale")) |
| return QLatin1String("Scale"); |
| |
| qWarning() << "Unknown target property name"; |
| return QString(); |
| } |
| |
| QKeyFrame::InterpolationType gltfToQKeyFrameInterpolation(GLTFImporter::Sampler::InterpolationMode mode) |
| { |
| switch (mode) { |
| case GLTFImporter::Sampler::Linear: |
| return QKeyFrame::LinearInterpolation; |
| case GLTFImporter::Sampler::Step: |
| return QKeyFrame::ConstantInterpolation; |
| case GLTFImporter::Sampler::CubicSpline: |
| return QKeyFrame::BezierInterpolation; |
| case GLTFImporter::Sampler::CatmullRomSpline: |
| // TODO: Implement this interpolation type |
| qWarning() << "Unhandled interpolation type"; |
| return QKeyFrame::LinearInterpolation; |
| } |
| |
| return QKeyFrame::LinearInterpolation; |
| } |
| |
| void jsonArrayToSqt(const QJsonArray &jsonArray, Qt3DCore::Sqt &sqt) |
| { |
| Q_ASSERT(jsonArray.size() == 16); |
| QMatrix4x4 m; |
| float *data = m.data(); |
| int i = 0; |
| for (const auto &element : jsonArray) |
| *(data + i++) = static_cast<float>(element.toDouble()); |
| |
| decomposeQMatrix4x4(m, sqt); |
| } |
| |
| void jsonArrayToVector3D(const QJsonArray &jsonArray, QVector3D &v) |
| { |
| Q_ASSERT(jsonArray.size() == 3); |
| v.setX(static_cast<float>(jsonArray.at(0).toDouble())); |
| v.setY(static_cast<float>(jsonArray.at(1).toDouble())); |
| v.setZ(static_cast<float>(jsonArray.at(2).toDouble())); |
| } |
| |
| void jsonArrayToQuaternion(const QJsonArray &jsonArray, QQuaternion &q) |
| { |
| Q_ASSERT(jsonArray.size() == 4); |
| q.setX(static_cast<float>(jsonArray.at(0).toDouble())); |
| q.setY(static_cast<float>(jsonArray.at(1).toDouble())); |
| q.setZ(static_cast<float>(jsonArray.at(2).toDouble())); |
| q.setScalar(static_cast<float>(jsonArray.at(3).toDouble())); |
| } |
| |
| } |
| |
| #define KEY_ACCESSORS QLatin1String("accessors") |
| #define KEY_ANIMATIONS QLatin1String("animations") |
| #define KEY_ASSET QLatin1String("asset") |
| #define KEY_BUFFER QLatin1String("buffer") |
| #define KEY_BUFFERS QLatin1String("buffers") |
| #define KEY_BUFFER_VIEW QLatin1String("bufferView") |
| #define KEY_BUFFER_VIEWS QLatin1String("bufferViews") |
| #define KEY_BYTE_LENGTH QLatin1String("byteLength") |
| #define KEY_BYTE_OFFSET QLatin1String("byteOffset") |
| #define KEY_BYTE_STRIDE QLatin1String("byteStride") |
| #define KEY_CAMERA QLatin1String("camera") |
| #define KEY_CHANNELS QLatin1String("channels") |
| #define KEY_CHILDREN QLatin1String("children") |
| #define KEY_COMPONENT_TYPE QLatin1String("componentType") |
| #define KEY_COUNT QLatin1String("count") |
| #define KEY_JOINTS QLatin1String("joints") |
| #define KEY_INPUT QLatin1String("input") |
| #define KEY_INTERPOLATION QLatin1String("interpolation") |
| #define KEY_INVERSE_BIND_MATRICES QLatin1String("inverseBindMatrices") |
| #define KEY_MATRIX QLatin1String("matrix") |
| #define KEY_MESH QLatin1String("mesh") |
| #define KEY_NAME QLatin1String("name") |
| #define KEY_NODE QLatin1String("node") |
| #define KEY_NODES QLatin1String("nodes") |
| #define KEY_OUTPUT QLatin1String("output") |
| #define KEY_PATH QLatin1String("path") |
| #define KEY_ROTATION QLatin1String("rotation") |
| #define KEY_SAMPLER QLatin1String("sampler") |
| #define KEY_SAMPLERS QLatin1String("samplers") |
| #define KEY_SCALE QLatin1String("scale") |
| #define KEY_SKIN QLatin1String("skin") |
| #define KEY_SKINS QLatin1String("skins") |
| #define KEY_TARGET QLatin1String("target") |
| #define KEY_TRANSLATION QLatin1String("translation") |
| #define KEY_TYPE QLatin1String("type") |
| #define KEY_URI QLatin1String("uri") |
| #define KEY_VERSION QLatin1String("version") |
| |
| GLTFImporter::BufferData::BufferData() |
| : byteLength(0) |
| , data() |
| { |
| } |
| |
| GLTFImporter::BufferData::BufferData(const QJsonObject &json) |
| : byteLength(json.value(KEY_BYTE_LENGTH).toInt()) |
| , path(json.value(KEY_URI).toString()) |
| , data() |
| { |
| } |
| |
| GLTFImporter::BufferView::BufferView() |
| : byteOffset(0) |
| , byteLength(0) |
| , bufferIndex(-1) |
| , target(0) |
| { |
| } |
| |
| GLTFImporter::BufferView::BufferView(const QJsonObject &json) |
| : byteOffset(json.value(KEY_BYTE_OFFSET).toInt()) |
| , byteLength(json.value(KEY_BYTE_LENGTH).toInt()) |
| , bufferIndex(json.value(KEY_BUFFER).toInt()) |
| , target(0) |
| { |
| const auto targetValue = json.value(KEY_TARGET); |
| if (!targetValue.isUndefined()) |
| target = targetValue.toInt(); |
| } |
| |
| GLTFImporter::AccessorData::AccessorData() |
| : type(Qt3DRender::QAttribute::Float) |
| , dataSize(0) |
| , count(0) |
| , byteOffset(0) |
| , byteStride(0) |
| { |
| } |
| |
| GLTFImporter::AccessorData::AccessorData(const QJsonObject &json) |
| : bufferViewIndex(json.value(KEY_BUFFER_VIEW).toInt(-1)) |
| , type(accessorTypeFromJSON(json.value(KEY_COMPONENT_TYPE).toInt())) |
| , dataSize(accessorDataSizeFromJson(json.value(KEY_TYPE).toString())) |
| , count(json.value(KEY_COUNT).toInt()) |
| , byteOffset(0) |
| , byteStride(0) |
| { |
| const auto byteOffsetValue = json.value(KEY_BYTE_OFFSET); |
| if (!byteOffsetValue.isUndefined()) |
| byteOffset = byteOffsetValue.toInt(); |
| const auto byteStrideValue = json.value(KEY_BYTE_STRIDE); |
| if (!byteStrideValue.isUndefined()) |
| byteStride = byteStrideValue.toInt(); |
| } |
| |
| GLTFImporter::Skin::Skin() |
| : inverseBindAccessorIndex(-1) |
| , jointNodeIndices() |
| { |
| } |
| |
| GLTFImporter::Skin::Skin(const QJsonObject &json) |
| : name(json.value(KEY_NAME).toString()) |
| , inverseBindAccessorIndex(json.value(KEY_INVERSE_BIND_MATRICES).toInt()) |
| { |
| QJsonArray jointNodes = json.value(KEY_JOINTS).toArray(); |
| jointNodeIndices.reserve(jointNodes.size()); |
| for (const auto jointNodeValue : jointNodes) |
| jointNodeIndices.push_back(jointNodeValue.toInt()); |
| } |
| |
| GLTFImporter::Channel::Channel() |
| : samplerIndex(-1) |
| , targetNodeIndex(-1) |
| , targetProperty() |
| { |
| } |
| |
| GLTFImporter::Channel::Channel(const QJsonObject &json) |
| : samplerIndex(json.value(KEY_SAMPLER).toInt()) |
| , targetNodeIndex(-1) |
| , targetProperty() |
| { |
| const auto targetJson = json.value(KEY_TARGET).toObject(); |
| targetNodeIndex = targetJson.value(KEY_NODE).toInt(); |
| targetProperty = targetJson.value(KEY_PATH).toString(); |
| } |
| |
| GLTFImporter::Sampler::Sampler() |
| : inputAccessorIndex(-1) |
| , outputAccessorIndex(-1) |
| , interpolationMode(Linear) |
| { |
| } |
| |
| GLTFImporter::Sampler::Sampler(const QJsonObject &json) |
| : inputAccessorIndex(json.value(KEY_INPUT).toInt()) |
| , outputAccessorIndex(json.value(KEY_OUTPUT).toInt()) |
| , interpolationMode(Linear) |
| { |
| const auto interpolation = json.value(KEY_INTERPOLATION).toString(); |
| if (interpolation == QLatin1String("LINEAR")) |
| interpolationMode = Linear; |
| else if (interpolation == QLatin1String("STEP")) |
| interpolationMode = Step; |
| else if (interpolation == QLatin1String("CATMULLROMSPLINE")) |
| interpolationMode = CatmullRomSpline; |
| else if (interpolation == QLatin1String("CUBICSPLINE")) |
| interpolationMode = CubicSpline; |
| } |
| |
| QString GLTFImporter::Sampler::interpolationModeString() const |
| { |
| switch (interpolationMode) { |
| case Linear: return QLatin1String("LINEAR"); |
| case Step: return QLatin1String("STEP"); |
| case CatmullRomSpline: return QLatin1String("CATMULLROMSPLINE"); |
| case CubicSpline: return QLatin1String("CUBICSPLINE"); |
| } |
| |
| return QLatin1String("Unknown"); |
| } |
| |
| GLTFImporter::Animation::Animation() |
| : name() |
| , channels() |
| , samplers() |
| { |
| } |
| |
| GLTFImporter::Animation::Animation(const QJsonObject &json) |
| : name(json.value(KEY_NAME).toString()) |
| { |
| QJsonArray channelsArray = json.value(KEY_CHANNELS).toArray(); |
| channels.reserve(channelsArray.size()); |
| for (const auto channelValue : channelsArray) { |
| Channel channel(channelValue.toObject()); |
| channels.push_back(channel); |
| } |
| |
| QJsonArray samplersArray = json.value(KEY_SAMPLERS).toArray(); |
| samplers.reserve(samplersArray.size()); |
| for (const auto samplerValue : samplersArray) { |
| Sampler sampler(samplerValue.toObject()); |
| samplers.push_back(sampler); |
| } |
| } |
| |
| GLTFImporter::Node::Node() |
| : localTransform() |
| , childNodeIndices() |
| , name() |
| , parentNodeIndex(-1) |
| , cameraIndex(-1) |
| , meshIndex(-1) |
| , skinIndex(-1) |
| { |
| } |
| |
| GLTFImporter::Node::Node(const QJsonObject &json) |
| : localTransform() |
| , childNodeIndices() |
| , name(json.value(KEY_NAME).toString()) |
| , parentNodeIndex(-1) |
| , cameraIndex(-1) |
| , meshIndex(-1) |
| , skinIndex(-1) |
| { |
| // Child nodes - we setup the parent links in a later pass |
| QJsonArray childNodes = json.value(KEY_CHILDREN).toArray(); |
| childNodeIndices.reserve(childNodes.size()); |
| for (const auto childNodeValue : childNodes) |
| childNodeIndices.push_back(childNodeValue.toInt()); |
| |
| // Local transform - matrix or scale, rotation, translation |
| const auto matrixValue = json.value(KEY_MATRIX); |
| if (!matrixValue.isUndefined()) { |
| jsonArrayToSqt(matrixValue.toArray(), localTransform); |
| } else { |
| const auto scaleValue = json.value(KEY_SCALE); |
| const auto rotationValue = json.value(KEY_ROTATION); |
| const auto translationValue = json.value(KEY_TRANSLATION); |
| |
| if (!scaleValue.isUndefined()) |
| jsonArrayToVector3D(scaleValue.toArray(), localTransform.scale); |
| |
| if (!rotationValue.isUndefined()) |
| jsonArrayToQuaternion(json.value(KEY_ROTATION).toArray(), localTransform.rotation); |
| |
| if (!translationValue.isUndefined()) |
| jsonArrayToVector3D(json.value(KEY_TRANSLATION).toArray(), localTransform.translation); |
| } |
| |
| // Referenced objects |
| const auto cameraValue = json.value(KEY_CAMERA); |
| if (!cameraValue.isUndefined()) |
| cameraIndex = cameraValue.toInt(); |
| |
| const auto meshValue = json.value(KEY_MESH); |
| if (!meshValue.isUndefined()) |
| meshIndex = meshValue.toInt(); |
| |
| const auto skinValue = json.value(KEY_SKIN); |
| if (!skinValue.isUndefined()) |
| skinIndex = skinValue.toInt(); |
| } |
| |
| Qt3DRender::QAttribute::VertexBaseType GLTFImporter::accessorTypeFromJSON(int componentType) |
| { |
| if (componentType == GL_BYTE) |
| return Qt3DRender::QAttribute::Byte; |
| else if (componentType == GL_UNSIGNED_BYTE) |
| return Qt3DRender::QAttribute::UnsignedByte; |
| else if (componentType == GL_SHORT) |
| return Qt3DRender::QAttribute::Short; |
| else if (componentType == GL_UNSIGNED_SHORT) |
| return Qt3DRender::QAttribute::UnsignedShort; |
| else if (componentType == GL_UNSIGNED_INT) |
| return Qt3DRender::QAttribute::UnsignedInt; |
| else if (componentType == GL_FLOAT) |
| return Qt3DRender::QAttribute::Float; |
| |
| // There shouldn't be an invalid case here |
| qWarning("unsupported accessor type %d", componentType); |
| return Qt3DRender::QAttribute::Float; |
| } |
| |
| uint GLTFImporter::accessorTypeSize(Qt3DRender::QAttribute::VertexBaseType componentType) |
| { |
| switch (componentType) { |
| case Qt3DRender::QAttribute::Byte: |
| case Qt3DRender::QAttribute::UnsignedByte: |
| return 1; |
| |
| case Qt3DRender::QAttribute::Short: |
| case Qt3DRender::QAttribute::UnsignedShort: |
| return 2; |
| |
| case Qt3DRender::QAttribute::Int: |
| case Qt3DRender::QAttribute::Float: |
| return 4; |
| |
| default: |
| qWarning("Unhandled accessor data type %d", componentType); |
| return 0; |
| } |
| } |
| |
| uint GLTFImporter::accessorDataSizeFromJson(const QString &type) |
| { |
| QString typeName = type.toUpper(); |
| if (typeName == QLatin1String("SCALAR")) |
| return 1; |
| if (typeName == QLatin1String("VEC2")) |
| return 2; |
| if (typeName == QLatin1String("VEC3")) |
| return 3; |
| if (typeName == QLatin1String("VEC4")) |
| return 4; |
| if (typeName == QLatin1String("MAT2")) |
| return 4; |
| if (typeName == QLatin1String("MAT3")) |
| return 9; |
| if (typeName == QLatin1String("MAT4")) |
| return 16; |
| |
| return 0; |
| } |
| |
| GLTFImporter::GLTFImporter() |
| { |
| } |
| |
| bool GLTFImporter::load(QIODevice *ioDev) |
| { |
| if (Q_UNLIKELY(!setJSON(qLoadGLTF(ioDev->readAll())))) { |
| qWarning("not a JSON document"); |
| return false; |
| } |
| |
| auto file = qobject_cast<QFile*>(ioDev); |
| if (file) { |
| QFileInfo finfo(file->fileName()); |
| setBasePath(finfo.dir().absolutePath()); |
| } |
| |
| return parse(); |
| } |
| |
| QHash<int, int> GLTFImporter::createNodeIndexToJointIndexMap(const Skin &skin) const |
| { |
| const int jointCount = skin.jointNodeIndices.size(); |
| QHash<int, int> nodeIndexToJointIndexMap; |
| nodeIndexToJointIndexMap.reserve(jointCount); |
| for (int i = 0; i < jointCount; ++i) |
| nodeIndexToJointIndexMap.insert(skin.jointNodeIndices[i], i); |
| return nodeIndexToJointIndexMap; |
| } |
| |
| GLTFImporter::AnimationNameAndChannels GLTFImporter::createAnimationData(int animationIndex, const QString &animationName) const |
| { |
| AnimationNameAndChannels nameAndChannels; |
| if (m_animations.isEmpty()) { |
| qCWarning(Jobs) << "File does not contain any animation data"; |
| return nameAndChannels; |
| } |
| |
| if (m_animations.size() == 1) { |
| animationIndex = 0; |
| } else if (animationIndex < 0 && !animationName.isEmpty()) { |
| for (int i = 0; i < m_animations.size(); ++i) { |
| if (m_animations[i].name == animationName) { |
| animationIndex = i; |
| break; |
| } |
| } |
| } |
| |
| if (animationIndex < 0 || animationIndex >= m_animations.size()) { |
| qCWarning(Jobs) << "Invalid animation index. Skipping."; |
| return nameAndChannels; |
| } |
| const Animation &animation = m_animations[animationIndex]; |
| nameAndChannels.name = animation.name; |
| |
| // Create node index to joint index lookup tables for each skin |
| QVector<QHash<int, int>> nodeIndexToJointIndexMaps; |
| nodeIndexToJointIndexMaps.reserve(m_skins.size()); |
| for (const auto &skin : m_skins) |
| nodeIndexToJointIndexMaps.push_back(createNodeIndexToJointIndexMap(skin)); |
| |
| int channelIndex = 0; |
| for (const auto &channel : animation.channels) { |
| Qt3DAnimation::Animation::Channel outputChannel; |
| outputChannel.name = gltfTargetPropertyToChannelName(channel.targetProperty); |
| |
| // Find the node index to joint index map that contains the target node and |
| // look up the joint index from it. If no such map is found, the target joint |
| // is not part of a skeleton and so we can just set the jointIndex to -1. |
| int jointIndex = -1; |
| for (const auto &map : nodeIndexToJointIndexMaps) { |
| const auto result = map.find(channel.targetNodeIndex); |
| if (result != map.cend()) { |
| jointIndex = result.value(); |
| break; |
| } |
| } |
| outputChannel.jointIndex = jointIndex; |
| |
| const auto &sampler = animation.samplers[channel.samplerIndex]; |
| const auto interpolationType = gltfToQKeyFrameInterpolation(sampler.interpolationMode); |
| |
| if (sampler.inputAccessorIndex == -1 || sampler.outputAccessorIndex == -1) { |
| qWarning() << "Skipping channel due to invalid accessor indices in the sampler" << Qt::endl; |
| continue; |
| } |
| |
| const auto &inputAccessor = m_accessors[sampler.inputAccessorIndex]; |
| const auto &outputAccessor = m_accessors[sampler.outputAccessorIndex]; |
| |
| if (inputAccessor.type != Qt3DRender::QAttribute::Float) { |
| qWarning() << "Input accessor has wrong data type. Skipping channel."; |
| continue; |
| } |
| |
| if (outputAccessor.type != Qt3DRender::QAttribute::Float) { |
| qWarning() << "Output accessor has wrong data type. Skipping channel."; |
| continue; |
| } |
| |
| if (inputAccessor.count != outputAccessor.count) { |
| qWarning() << "Warning!!! Input accessor has" << inputAccessor.count |
| << "entries and output accessor has" << outputAccessor.count |
| << "entries. They should match. Please check your data."; |
| continue; |
| } |
| |
| // TODO: Allow Qt 3D animation data to share timestamps between multiple |
| // channel components. I.e. allow key frame values of composite types. |
| // Doesn't give as much freedom but more efficient at runtime. |
| |
| // Get the key frame times first as these are common to all components of the |
| // key frame values. |
| const int keyFrameCount = inputAccessor.count; |
| QVector<float> keyframeTimes(keyFrameCount); |
| for (int i = 0; i < keyFrameCount; ++i) { |
| const auto rawTimestamp = accessorData(sampler.inputAccessorIndex, i); |
| keyframeTimes[i] = *reinterpret_cast<const float*>(rawTimestamp.data); |
| } |
| |
| // Create a ChannelComponent for each component of the output sampler and |
| // populate it with data. |
| switch (outputAccessor.dataSize) { |
| // TODO: Handle other types as needed |
| case 3: { |
| // vec3 |
| const int componentCount = 3; |
| |
| // Construct the channel component names and add component to the channel |
| const QStringList suffixes |
| = (QStringList() << QLatin1String("X") << QLatin1String("Y") << QLatin1String("Z")); |
| outputChannel.channelComponents.resize(componentCount); |
| for (int componentIndex = 0; componentIndex < componentCount; ++componentIndex) { |
| outputChannel.channelComponents[componentIndex].name |
| = QString(QLatin1String("%1 %2")).arg(outputChannel.name, |
| suffixes[componentIndex]); |
| } |
| |
| // Populate the fcurves in the channel components |
| for (int i = 0; i < keyFrameCount; ++i) { |
| const auto rawKeyframeValue = accessorData(sampler.outputAccessorIndex, i); |
| QVector3D v; |
| memcpy(&v, rawKeyframeValue.data, rawKeyframeValue.byteLength); |
| |
| for (int componentIndex = 0; componentIndex < componentCount; ++componentIndex) { |
| Keyframe keyFrame; |
| keyFrame.interpolation = interpolationType; |
| keyFrame.value = v[componentIndex]; |
| outputChannel.channelComponents[componentIndex].fcurve.appendKeyframe(keyframeTimes[i], keyFrame); |
| } |
| } |
| |
| break; |
| } // case 3 |
| |
| case 4: { |
| // vec4 or quaternion |
| const int componentCount = 4; |
| |
| // Construct the channel component names and add component to the channel |
| const QStringList rotationSuffixes = (QStringList() |
| << QLatin1String("X") << QLatin1String("Y") << QLatin1String("Z") << QLatin1String("W")); |
| const QStringList standardSuffixes = (QStringList() |
| << QLatin1String("X") << QLatin1String("Y") << QLatin1String("Z")); |
| const QStringList suffixes = (channel.targetProperty == QLatin1String("rotation")) |
| ? rotationSuffixes : standardSuffixes; |
| outputChannel.channelComponents.resize(componentCount); |
| for (int componentIndex = 0; componentIndex < componentCount; ++componentIndex) { |
| outputChannel.channelComponents[componentIndex].name |
| = QString(QLatin1String("%1 %2")).arg(outputChannel.name, |
| suffixes[componentIndex]); |
| } |
| |
| // Populate the fcurves in the channel components |
| for (int i = 0; i < keyFrameCount; ++i) { |
| const auto rawKeyframeValue = accessorData(sampler.outputAccessorIndex, i); |
| QVector4D v; |
| memcpy(&v, rawKeyframeValue.data, rawKeyframeValue.byteLength); |
| |
| for (int componentIndex = 0; componentIndex < componentCount; ++componentIndex) { |
| Keyframe keyFrame; |
| keyFrame.interpolation = interpolationType; |
| keyFrame.value = v[componentIndex]; |
| outputChannel.channelComponents[componentIndex].fcurve.appendKeyframe(keyframeTimes[i], keyFrame); |
| } |
| } |
| |
| break; |
| } // case 4 |
| } |
| |
| nameAndChannels.channels.push_back(outputChannel); |
| ++channelIndex; |
| } |
| |
| return nameAndChannels; |
| } |
| |
| GLTFImporter::RawData GLTFImporter::accessorData(int accessorIndex, int index) const |
| { |
| const AccessorData &accessor = m_accessors[accessorIndex]; |
| const BufferView &bufferView = m_bufferViews[accessor.bufferViewIndex]; |
| const BufferData &bufferData = m_bufferDatas[bufferView.bufferIndex]; |
| const QByteArray &ba = bufferData.data; |
| const char *rawData = ba.constData() + bufferView.byteOffset + accessor.byteOffset; |
| |
| const uint typeSize = accessorTypeSize(accessor.type); |
| const int stride = (accessor.byteStride == 0) |
| ? accessor.dataSize * typeSize |
| : accessor.byteStride; |
| |
| const char* data = rawData + index * stride; |
| if (data - rawData > ba.size()) { |
| qWarning("Attempting to access data beyond end of buffer"); |
| return RawData{ nullptr, 0 }; |
| } |
| |
| const quint64 byteLength = accessor.dataSize * typeSize; |
| RawData rd{ data, byteLength }; |
| |
| return rd; |
| } |
| |
| void GLTFImporter::setBasePath(const QString &path) |
| { |
| m_basePath = path; |
| } |
| |
| bool GLTFImporter::setJSON(const QJsonDocument &json) |
| { |
| if (!json.isObject()) |
| return false; |
| m_json = json; |
| cleanup(); |
| return true; |
| } |
| |
| bool GLTFImporter::parse() |
| { |
| // Find the glTF version |
| const QJsonObject asset = m_json.object().value(KEY_ASSET).toObject(); |
| const QString versionString = asset.value(KEY_VERSION).toString(); |
| const auto version = QVersionNumber::fromString(versionString); |
| switch (version.majorVersion()) { |
| case 2: |
| return parseGLTF2(); |
| |
| default: |
| qWarning() << "Unsupported version of glTF" << versionString; |
| return false; |
| } |
| } |
| |
| bool GLTFImporter::parseGLTF2() |
| { |
| bool success = true; |
| const QJsonArray buffers = m_json.object().value(KEY_BUFFERS).toArray(); |
| for (const auto &bufferValue : buffers) |
| success &= processJSONBuffer(bufferValue.toObject()); |
| |
| const QJsonArray bufferViews = m_json.object().value(KEY_BUFFER_VIEWS).toArray(); |
| for (const auto &bufferViewValue : bufferViews) |
| success &= processJSONBufferView(bufferViewValue.toObject()); |
| |
| const QJsonArray accessors = m_json.object().value(KEY_ACCESSORS).toArray(); |
| for (const auto &accessorValue : accessors) |
| success &= processJSONAccessor(accessorValue.toObject()); |
| |
| const QJsonArray skins = m_json.object().value(KEY_SKINS).toArray(); |
| for (const auto &skinValue : skins) |
| success &= processJSONSkin(skinValue.toObject()); |
| |
| const QJsonArray animations = m_json.object().value(KEY_ANIMATIONS).toArray(); |
| for (const auto &animationValue : animations) |
| success &= processJSONAnimation(animationValue.toObject()); |
| |
| const QJsonArray nodes = m_json.object().value(KEY_NODES).toArray(); |
| for (const auto &nodeValue : nodes) |
| success &= processJSONNode(nodeValue.toObject()); |
| setupNodeParentLinks(); |
| |
| // TODO: Make a complete GLTF 2 parser by extending to other top level elements: |
| // scenes, animations, meshes etc. |
| |
| return success; |
| } |
| |
| void GLTFImporter::cleanup() |
| { |
| m_accessors.clear(); |
| m_bufferViews.clear(); |
| m_bufferDatas.clear(); |
| } |
| |
| bool GLTFImporter::processJSONBuffer(const QJsonObject &json) |
| { |
| // Store buffer details and load data into memory |
| BufferData buffer(json); |
| buffer.data = resolveLocalData(buffer.path); |
| if (buffer.data.isEmpty()) |
| return false; |
| |
| m_bufferDatas.push_back(buffer); |
| return true; |
| } |
| |
| bool GLTFImporter::processJSONBufferView(const QJsonObject &json) |
| { |
| BufferView bufferView(json); |
| |
| // Perform sanity checks |
| const auto bufferIndex = bufferView.bufferIndex; |
| if (Q_UNLIKELY(bufferIndex) >= m_bufferDatas.size()) { |
| qWarning("Unknown buffer %d when processing buffer view", bufferIndex); |
| return false; |
| } |
| |
| const auto &bufferData = m_bufferDatas[bufferIndex]; |
| if (bufferView.byteOffset > bufferData.byteLength) { |
| qWarning("Bufferview has offset greater than buffer %d length", bufferIndex); |
| return false; |
| } |
| |
| if (Q_UNLIKELY(bufferView.byteOffset + bufferView.byteLength > bufferData.byteLength)) { |
| qWarning("BufferView extends beyond end of buffer %d", bufferIndex); |
| return false; |
| } |
| |
| m_bufferViews.push_back(bufferView); |
| return true; |
| } |
| |
| bool GLTFImporter::processJSONAccessor(const QJsonObject &json) |
| { |
| AccessorData accessor(json); |
| |
| // TODO: Perform sanity checks |
| |
| m_accessors.push_back(accessor); |
| return true; |
| } |
| |
| bool GLTFImporter::processJSONSkin(const QJsonObject &json) |
| { |
| Skin skin(json); |
| |
| // TODO: Perform sanity checks |
| |
| m_skins.push_back(skin); |
| return true; |
| } |
| |
| bool GLTFImporter::processJSONAnimation(const QJsonObject &json) |
| { |
| const Animation animation(json); |
| |
| for (const auto &channel : animation.channels) { |
| if (channel.samplerIndex == -1) |
| qWarning() << "Invalid sampler index in animation" |
| << animation.name << "for channel targeting node" |
| << channel.targetNodeIndex << " and property" |
| << channel.targetProperty; |
| } |
| |
| for (const auto &sampler : animation.samplers) { |
| if (sampler.inputAccessorIndex == -1) { |
| qWarning() << "Sampler for animaton" << animation.name |
| << "references has an invalid input accessor index"; |
| } |
| |
| if (sampler.outputAccessorIndex == -1) { |
| qWarning() << "Sampler for animaton" << animation.name |
| << "references has an invalid output accessor index"; |
| } |
| } |
| |
| m_animations.push_back(animation); |
| return true; |
| } |
| |
| bool GLTFImporter::processJSONNode(const QJsonObject &json) |
| { |
| Node node(json); |
| |
| // TODO: Perform sanity checks |
| |
| m_nodes.push_back(node); |
| return true; |
| } |
| |
| void GLTFImporter::setupNodeParentLinks() |
| { |
| const int nodeCount = m_nodes.size(); |
| for (int i = 0; i < nodeCount; ++i) { |
| const Node &node = m_nodes[i]; |
| const QVector<int> &childNodeIndices = node.childNodeIndices; |
| for (const auto childNodeIndex : childNodeIndices) { |
| Q_ASSERT(childNodeIndex < m_nodes.size()); |
| Node &childNode = m_nodes[childNodeIndex]; |
| Q_ASSERT(childNode.parentNodeIndex == -1); |
| childNode.parentNodeIndex = i; |
| } |
| } |
| } |
| |
| QByteArray GLTFImporter::resolveLocalData(const QString &path) const |
| { |
| QDir d(m_basePath); |
| Q_ASSERT(d.exists()); |
| |
| QString absPath = d.absoluteFilePath(path); |
| QFile f(absPath); |
| f.open(QIODevice::ReadOnly); |
| return f.readAll(); |
| } |
| |
| } // namespace Animation |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |