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/****************************************************************************
**
** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
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****************************************************************************/
#include "loadanimationclipjob_p.h"
#include <Qt3DCore/private/qaspectmanager_p.h>
#include <Qt3DAnimation/qanimationcliploader.h>
#include <Qt3DAnimation/private/qanimationcliploader_p.h>
#include <Qt3DAnimation/private/animationclip_p.h>
#include <Qt3DAnimation/private/qabstractanimationclip_p.h>
#include <Qt3DAnimation/private/handler_p.h>
#include <Qt3DAnimation/private/managers_p.h>
#include <Qt3DAnimation/private/job_common_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
namespace Animation {
class LoadAnimationClipJobPrivate : public Qt3DCore::QAspectJobPrivate
{
public:
LoadAnimationClipJobPrivate() { }
~LoadAnimationClipJobPrivate() override { }
void postFrame(Qt3DCore::QAspectManager *manager) override;
QVector<AnimationClip *> m_updatedNodes;
};
LoadAnimationClipJob::LoadAnimationClipJob()
: Qt3DCore::QAspectJob(*new LoadAnimationClipJobPrivate)
, m_animationClipHandles()
, m_handler(nullptr)
{
SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadAnimationClip, 0)
}
void LoadAnimationClipJob::addDirtyAnimationClips(const QVector<HAnimationClip> &animationClipHandles)
{
for (const auto &handle : animationClipHandles) {
if (!m_animationClipHandles.contains(handle))
m_animationClipHandles.push_back(handle);
}
}
void LoadAnimationClipJob::clearDirtyAnimationClips()
{
m_animationClipHandles.clear();
}
void LoadAnimationClipJob::run()
{
Q_ASSERT(m_handler);
Q_D(LoadAnimationClipJob);
d->m_updatedNodes.reserve(m_animationClipHandles.size());
AnimationClipLoaderManager *animationClipManager = m_handler->animationClipLoaderManager();
for (const auto &animationClipHandle : qAsConst(m_animationClipHandles)) {
AnimationClip *animationClip = animationClipManager->data(animationClipHandle);
Q_ASSERT(animationClip);
animationClip->loadAnimation();
d->m_updatedNodes.push_back(animationClip);
}
clearDirtyAnimationClips();
}
void LoadAnimationClipJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
{
for (AnimationClip *clip: qAsConst(m_updatedNodes)) {
QAbstractAnimationClip *node = qobject_cast<QAbstractAnimationClip *>(manager->lookupNode(clip->peerId()));
if (!node)
continue;
QAbstractAnimationClipPrivate *dnode = static_cast<QAbstractAnimationClipPrivate *>(Qt3DCore::QNodePrivate::get(node));
dnode->setDuration(clip->duration());
QAnimationClipLoader *loader = qobject_cast<QAnimationClipLoader *>(node);
if (loader) {
QAnimationClipLoaderPrivate *dloader = static_cast<QAnimationClipLoaderPrivate *>(dnode);
dloader->setStatus(clip->status());
}
}
m_updatedNodes.clear();
}
} // namespace Animation
} // namespace Qt3DAnimation
QT_END_NAMESPACE