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| |
| #include "qanimationaspect.h" |
| #include "qanimationaspect_p.h" |
| #include <Qt3DAnimation/qabstractanimationclip.h> |
| #include <Qt3DAnimation/qabstractchannelmapping.h> |
| #include <Qt3DAnimation/qclock.h> |
| #include <Qt3DAnimation/qblendedclipanimator.h> |
| #include <Qt3DAnimation/qclipanimator.h> |
| #include <Qt3DAnimation/qchannelmapper.h> |
| #include <Qt3DAnimation/qlerpclipblend.h> |
| #include <Qt3DAnimation/qadditiveclipblend.h> |
| #include <Qt3DAnimation/qclipblendvalue.h> |
| #include <Qt3DAnimation/private/handler_p.h> |
| #include <Qt3DAnimation/private/managers_p.h> |
| #include <Qt3DAnimation/private/nodefunctor_p.h> |
| #include <Qt3DAnimation/private/lerpclipblend_p.h> |
| #include <Qt3DAnimation/private/clipblendvalue_p.h> |
| #include <Qt3DAnimation/private/additiveclipblend_p.h> |
| #include <Qt3DAnimation/private/skeleton_p.h> |
| #include <Qt3DCore/qabstractskeleton.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| using namespace Qt3DCore; |
| |
| namespace Qt3DAnimation { |
| |
| QAnimationAspectPrivate::QAnimationAspectPrivate() |
| : QAbstractAspectPrivate() |
| , m_handler(new Animation::Handler) |
| { |
| } |
| |
| void QAnimationAspectPrivate::syncDirtyFrontEndNode(QNode *node, QBackendNode *backend, bool firstTime) const |
| { |
| Animation::BackendNode *renderBackend = static_cast<Animation::BackendNode *>(backend); |
| renderBackend->syncFromFrontEnd(node, firstTime); |
| } |
| |
| /*! |
| \class Qt3DAnimation::QAnimationAspect |
| \inherits Qt3DCore::QAbstractAspect |
| \inmodule Qt3DAnimation |
| \brief Provides key-frame animation capabilities to Qt 3D. |
| \since 5.9 |
| |
| QAnimationAspect provides key-frame animation to Qt 3D. |
| */ |
| |
| /*! |
| * Constructs a new QAnimationAspect with \a parent. |
| */ |
| QAnimationAspect::QAnimationAspect(QObject *parent) |
| : QAnimationAspect(*new QAnimationAspectPrivate, parent) |
| { |
| } |
| |
| /*! \internal */ |
| QAnimationAspect::QAnimationAspect(QAnimationAspectPrivate &dd, QObject *parent) |
| : QAbstractAspect(dd, parent) |
| { |
| setObjectName(QStringLiteral("Animation Aspect")); |
| Q_D(QAnimationAspect); |
| qRegisterMetaType<Qt3DAnimation::QAnimationClipLoader*>(); |
| qRegisterMetaType<Qt3DAnimation::QChannelMapper*>(); |
| qRegisterMetaType<QVector<Qt3DCore::Sqt>>(); |
| qRegisterMetaType<Qt3DAnimation::QAbstractAnimationClip*>(); |
| |
| registerBackendType<QAbstractAnimationClip, true>( |
| QSharedPointer<Animation::NodeFunctor<Animation::AnimationClip, Animation::AnimationClipLoaderManager>>::create(d->m_handler.data(), |
| d->m_handler->animationClipLoaderManager())); |
| registerBackendType<QClock, true>( |
| QSharedPointer<Animation::NodeFunctor<Animation::Clock, Animation::ClockManager>>::create(d->m_handler.data(), |
| d->m_handler->clockManager())); |
| registerBackendType<QClipAnimator, true>( |
| QSharedPointer<Animation::NodeFunctor<Animation::ClipAnimator, Animation::ClipAnimatorManager>>::create(d->m_handler.data(), |
| d->m_handler->clipAnimatorManager())); |
| registerBackendType<QBlendedClipAnimator, true>( |
| QSharedPointer<Animation::NodeFunctor<Animation::BlendedClipAnimator, Animation::BlendedClipAnimatorManager>>::create(d->m_handler.data(), |
| d->m_handler->blendedClipAnimatorManager())); |
| registerBackendType<QAbstractChannelMapping, true>( |
| QSharedPointer<Animation::NodeFunctor<Animation::ChannelMapping, Animation::ChannelMappingManager>>::create(d->m_handler.data(), |
| d->m_handler->channelMappingManager())); |
| registerBackendType<QChannelMapper, true>( |
| QSharedPointer<Animation::NodeFunctor<Animation::ChannelMapper, Animation::ChannelMapperManager>>::create(d->m_handler.data(), |
| d->m_handler->channelMapperManager())); |
| registerBackendType<QLerpClipBlend, true>( |
| QSharedPointer<Animation::ClipBlendNodeFunctor<Animation::LerpClipBlend, Animation::ClipAnimatorManager>>::create(d->m_handler.data(), |
| d->m_handler->clipBlendNodeManager())); |
| registerBackendType<QAdditiveClipBlend, true>( |
| QSharedPointer<Animation::ClipBlendNodeFunctor<Animation::AdditiveClipBlend, Animation::ClipAnimatorManager>>::create(d->m_handler.data(), |
| d->m_handler->clipBlendNodeManager())); |
| registerBackendType<QClipBlendValue, true>( |
| QSharedPointer<Animation::ClipBlendNodeFunctor<Animation::ClipBlendValue, Animation::ClipAnimatorManager>>::create(d->m_handler.data(), |
| d->m_handler->clipBlendNodeManager())); |
| registerBackendType<Qt3DCore::QAbstractSkeleton, true>( |
| QSharedPointer<Animation::NodeFunctor<Animation::Skeleton, Animation::SkeletonManager>>::create(d->m_handler.data(), |
| d->m_handler->skeletonManager())); |
| } |
| |
| /*! \internal */ |
| QAnimationAspect::~QAnimationAspect() |
| { |
| } |
| |
| /*! |
| \internal |
| */ |
| QVector<QAspectJobPtr> QAnimationAspect::jobsToExecute(qint64 time) |
| { |
| Q_D(QAnimationAspect); |
| Q_ASSERT(d->m_handler); |
| return d->m_handler->jobsToExecute(time); |
| } |
| |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |
| |
| QT3D_REGISTER_NAMESPACED_ASPECT("animation", QT_PREPEND_NAMESPACE(Qt3DAnimation), QAnimationAspect) |