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| |
| #include "qchannelmapper.h" |
| #include "qchannelmapper_p.h" |
| #include <Qt3DCore/qscenechange.h> |
| #include <Qt3DAnimation/qchannelmapping.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| |
| QChannelMapperPrivate::QChannelMapperPrivate() |
| : Qt3DCore::QNodePrivate() |
| { |
| } |
| |
| /*! |
| \class Qt3DAnimation::QChannelMapper |
| \inmodule Qt3DAnimation |
| \brief Allows to map the channels within the clip onto properties of |
| objects in the application. |
| |
| */ |
| QChannelMapper::QChannelMapper(Qt3DCore::QNode *parent) |
| : Qt3DCore::QNode(*new QChannelMapperPrivate, parent) |
| { |
| } |
| |
| QChannelMapper::QChannelMapper(QChannelMapperPrivate &dd, Qt3DCore::QNode *parent) |
| : Qt3DCore::QNode(dd, parent) |
| { |
| } |
| |
| QChannelMapper::~QChannelMapper() |
| { |
| } |
| |
| void QChannelMapper::addMapping(QAbstractChannelMapping *mapping) |
| { |
| Q_ASSERT(mapping); |
| Q_D(QChannelMapper); |
| if (!d->m_mappings.contains(mapping)) { |
| d->m_mappings.append(mapping); |
| |
| // Ensures proper bookkeeping |
| d->registerDestructionHelper(mapping, &QChannelMapper::removeMapping, d->m_mappings); |
| |
| // We need to add it as a child of the current node if it has been declared inline |
| // Or not previously added as a child of the current node so that |
| // 1) The backend gets notified about it's creation |
| // 2) When the current node is destroyed, it gets destroyed as well |
| if (!mapping->parent()) |
| mapping->setParent(this); |
| |
| d->updateNode(mapping, "mappings", Qt3DCore::PropertyValueAdded); |
| } |
| } |
| |
| void QChannelMapper::removeMapping(QAbstractChannelMapping *mapping) |
| { |
| Q_ASSERT(mapping); |
| Q_D(QChannelMapper); |
| if (!d->m_mappings.removeOne(mapping)) |
| return; |
| d->updateNode(mapping, "mappings", Qt3DCore::PropertyValueRemoved); |
| // Remove bookkeeping connection |
| d->unregisterDestructionHelper(mapping); |
| } |
| |
| QVector<QAbstractChannelMapping *> QChannelMapper::mappings() const |
| { |
| Q_D(const QChannelMapper); |
| return d->m_mappings; |
| } |
| |
| Qt3DCore::QNodeCreatedChangeBasePtr QChannelMapper::createNodeCreationChange() const |
| { |
| auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QChannelMapperData>::create(this); |
| auto &data = creationChange->data; |
| Q_D(const QChannelMapper); |
| data.mappingIds = Qt3DCore::qIdsForNodes(d->m_mappings); |
| return creationChange; |
| } |
| |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |