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#ifndef QT3DANIMATION_QLERPCLIPBLEND_H
#define QT3DANIMATION_QLERPCLIPBLEND_H
#include <Qt3DAnimation/qabstractclipblendnode.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
class QLerpClipBlendPrivate;
class Q_3DANIMATIONSHARED_EXPORT QLerpClipBlend : public QAbstractClipBlendNode
{
Q_OBJECT
Q_PROPERTY(Qt3DAnimation::QAbstractClipBlendNode *startClip READ startClip WRITE setStartClip NOTIFY startClipChanged)
Q_PROPERTY(Qt3DAnimation::QAbstractClipBlendNode *endClip READ endClip WRITE setEndClip NOTIFY endClipChanged)
Q_PROPERTY(float blendFactor READ blendFactor WRITE setBlendFactor NOTIFY blendFactorChanged)
public:
explicit QLerpClipBlend(Qt3DCore::QNode *parent = nullptr);
~QLerpClipBlend();
float blendFactor() const;
Qt3DAnimation::QAbstractClipBlendNode *startClip() const;
Qt3DAnimation::QAbstractClipBlendNode *endClip() const;
public Q_SLOTS:
void setBlendFactor(float blendFactor);
void setStartClip(Qt3DAnimation::QAbstractClipBlendNode * startClip);
void setEndClip(Qt3DAnimation::QAbstractClipBlendNode * endClip);
Q_SIGNALS:
void blendFactorChanged(float blendFactor);
void startClipChanged(Qt3DAnimation::QAbstractClipBlendNode * startClip);
void endClipChanged(Qt3DAnimation::QAbstractClipBlendNode * endClip);
protected:
explicit QLerpClipBlend(QLerpClipBlendPrivate &dd, Qt3DCore::QNode *parent = nullptr);
private:
Q_DECLARE_PRIVATE(QLerpClipBlend)
Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
};
} // Qt3DAnimation
QT_END_NAMESPACE
#endif // QT3DANIMATION_QLERPCLIPBLEND_H