blob: ec9761c645945cc9e62d01b40dcbfee4c7bec0ba [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QT3DANIMATION_QMORPHTARGET_H
#define QT3DANIMATION_QMORPHTARGET_H
#include <Qt3DRender/qattribute.h>
#include <Qt3DRender/qgeometry.h>
#include <QtCore/qstringlist.h>
#include <Qt3DAnimation/qt3danimation_global.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
class QMorphTargetPrivate;
class Q_3DANIMATIONSHARED_EXPORT QMorphTarget : public QObject
{
Q_OBJECT
Q_PROPERTY(QStringList attributeNames READ attributeNames NOTIFY attributeNamesChanged)
public:
explicit QMorphTarget(QObject *parent = nullptr);
QVector<Qt3DRender::QAttribute *> attributeList() const;
QStringList attributeNames() const;
void setAttributes(const QVector<Qt3DRender::QAttribute *> &attributes);
void addAttribute(Qt3DRender::QAttribute *attribute);
void removeAttribute(Qt3DRender::QAttribute *attribute);
Q_INVOKABLE static QMorphTarget *fromGeometry(Qt3DRender::QGeometry *geometry,
const QStringList &attributes);
Q_SIGNALS:
void attributeNamesChanged(const QStringList &attributeNames);
private:
Q_DECLARE_PRIVATE(QMorphTarget)
};
} // Qt3DAnimation
QT_END_NAMESPACE
#endif // QT3DANIMATION_QMORPHTARGET_H