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#ifndef QPLATFORMSCREEN_H
#define QPLATFORMSCREEN_H
//
// W A R N I N G
// -------------
//
// This file is part of the QPA API and is not meant to be used
// in applications. Usage of this API may make your code
// source and binary incompatible with future versions of Qt.
//
#include <QtGui/qtguiglobal.h>
#include <QtCore/qmetatype.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qcoreevent.h>
#include <QtCore/qvariant.h>
#include <QtCore/qrect.h>
#include <QtCore/qobject.h>
#include <QtGui/qcursor.h>
#include <QtGui/qimage.h>
#include <QtGui/qwindowdefs.h>
#include <qpa/qplatformpixmap.h>
QT_BEGIN_NAMESPACE
class QPlatformBackingStore;
class QPlatformScreenPrivate;
class QPlatformWindow;
class QPlatformCursor;
class QScreen;
class QSurfaceFormat;
typedef QPair<qreal, qreal> QDpi;
class Q_GUI_EXPORT QPlatformScreen
{
Q_DECLARE_PRIVATE(QPlatformScreen)
public:
Q_DISABLE_COPY_MOVE(QPlatformScreen)
enum SubpixelAntialiasingType { // copied from qfontengine_p.h since we can't include private headers
Subpixel_None,
Subpixel_RGB,
Subpixel_BGR,
Subpixel_VRGB,
Subpixel_VBGR
};
enum PowerState {
PowerStateOn,
PowerStateStandby,
PowerStateSuspend,
PowerStateOff
};
struct Mode {
QSize size;
qreal refreshRate;
};
QPlatformScreen();
virtual ~QPlatformScreen();
virtual bool isPlaceholder() const { return false; }
virtual QPixmap grabWindow(WId window, int x, int y, int width, int height) const;
virtual QRect geometry() const = 0;
virtual QRect availableGeometry() const {return geometry();}
virtual int depth() const = 0;
virtual QImage::Format format() const = 0;
virtual QSizeF physicalSize() const;
virtual QDpi logicalDpi() const;
virtual QDpi logicalBaseDpi() const;
virtual qreal devicePixelRatio() const;
virtual qreal pixelDensity() const;
virtual qreal refreshRate() const;
virtual Qt::ScreenOrientation nativeOrientation() const;
virtual Qt::ScreenOrientation orientation() const;
virtual void setOrientationUpdateMask(Qt::ScreenOrientations mask);
virtual QWindow *topLevelAt(const QPoint &point) const;
QWindowList windows() const;
virtual QList<QPlatformScreen *> virtualSiblings() const;
const QPlatformScreen *screenForPosition(const QPoint &point) const;
QScreen *screen() const;
//jl: should this function be in QPlatformIntegration
//jl: maybe screenForWindow is a better name?
static QPlatformScreen *platformScreenForWindow(const QWindow *window);
virtual QString name() const { return QString(); }
virtual QString manufacturer() const;
virtual QString model() const;
virtual QString serialNumber() const;
virtual QPlatformCursor *cursor() const;
virtual SubpixelAntialiasingType subpixelAntialiasingTypeHint() const;
virtual PowerState powerState() const;
virtual void setPowerState(PowerState state);
virtual QVector<Mode> modes() const;
virtual int currentMode() const;
virtual int preferredMode() const;
static int angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b);
static QTransform transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target);
static QRect mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect);
// The platform screen's geometry in device independent coordinates
QRect deviceIndependentGeometry() const;
static QDpi overrideDpi(const QDpi &in);
protected:
void resizeMaximizedWindows();
QScopedPointer<QPlatformScreenPrivate> d_ptr;
private:
friend class QScreenPrivate;
};
// Qt doesn't currently support running with no platform screen
// QPA plugins can use this class to create a fake screen
class Q_GUI_EXPORT QPlatformPlaceholderScreen : public QPlatformScreen {
public:
// virtualSibling can be passed in to make the placeholder a sibling with other screens during
// the transitioning phase when the real screen is about to be removed, or the first real screen
// is about to be added. This is useful because Qt will currently recreate (but now show!)
// windows when they are moved from one virtual desktop to another, so if the last monitor is
// unplugged, then plugged in again, windows will be hidden unless the placeholder belongs to
// the same virtual desktop as the other screens.
QPlatformPlaceholderScreen(bool virtualSibling = true) : m_virtualSibling(virtualSibling) {}
bool isPlaceholder() const override { return true; }
QRect geometry() const override { return QRect(); }
QRect availableGeometry() const override { return QRect(); }
int depth() const override { return 32; }
QImage::Format format() const override { return QImage::Format::Format_RGB32; }
QList<QPlatformScreen *> virtualSiblings() const override;
private:
bool m_virtualSibling = true;
};
QT_END_NAMESPACE
#endif // QPLATFORMSCREEN_H