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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qpaintengineex_p.h"
#include "qpainter_p.h"
#include "qstroker_p.h"
#include "qbezier_p.h"
#include <private/qpainterpath_p.h>
#include <private/qfontengine_p.h>
#include <private/qstatictext_p.h>
#include <qvarlengtharray.h>
#include <qdebug.h>
QT_BEGIN_NAMESPACE
#if !defined(QT_MAX_CACHED_GLYPH_SIZE)
# define QT_MAX_CACHED_GLYPH_SIZE 64
#endif
/*******************************************************************************
*
* class QVectorPath
*
*/
QVectorPath::~QVectorPath()
{
if (m_hints & ShouldUseCacheHint) {
CacheEntry *e = m_cache;
while (e) {
if (e->data)
e->cleanup(e->engine, e->data);
CacheEntry *n = e->next;
delete e;
e = n;
}
}
}
QRectF QVectorPath::controlPointRect() const
{
if (m_hints & ControlPointRect)
return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2));
if (m_count == 0) {
m_cp_rect.x1 = m_cp_rect.x2 = m_cp_rect.y1 = m_cp_rect.y2 = 0;
m_hints |= ControlPointRect;
return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2));
}
Q_ASSERT(m_points && m_count > 0);
const qreal *pts = m_points;
m_cp_rect.x1 = m_cp_rect.x2 = *pts;
++pts;
m_cp_rect.y1 = m_cp_rect.y2 = *pts;
++pts;
const qreal *epts = m_points + (m_count << 1);
while (pts < epts) {
qreal x = *pts;
if (x < m_cp_rect.x1) m_cp_rect.x1 = x;
else if (x > m_cp_rect.x2) m_cp_rect.x2 = x;
++pts;
qreal y = *pts;
if (y < m_cp_rect.y1) m_cp_rect.y1 = y;
else if (y > m_cp_rect.y2) m_cp_rect.y2 = y;
++pts;
}
m_hints |= ControlPointRect;
return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2));
}
QVectorPath::CacheEntry *QVectorPath::addCacheData(QPaintEngineEx *engine, void *data,
qvectorpath_cache_cleanup cleanup) const{
Q_ASSERT(!lookupCacheData(engine));
if ((m_hints & IsCachedHint) == 0) {
m_cache = nullptr;
m_hints |= IsCachedHint;
}
CacheEntry *e = new CacheEntry;
e->engine = engine;
e->data = data;
e->cleanup = cleanup;
e->next = m_cache;
m_cache = e;
return m_cache;
}
const QVectorPath &qtVectorPathForPath(const QPainterPath &path)
{
Q_ASSERT(path.d_func());
return path.d_func()->vectorPath();
}
#ifndef QT_NO_DEBUG_STREAM
QDebug Q_GUI_EXPORT &operator<<(QDebug &s, const QVectorPath &path)
{
QDebugStateSaver saver(s);
QRectF rf = path.controlPointRect();
s << "QVectorPath(size:" << path.elementCount()
<< " hints:" << Qt::hex << path.hints()
<< rf << ')';
return s;
}
#endif
/*******************************************************************************
*
* class QPaintEngineExPrivate:
*
*/
struct StrokeHandler {
StrokeHandler(int reserve) : pts(reserve), types(reserve) {}
QDataBuffer<qreal> pts;
QDataBuffer<QPainterPath::ElementType> types;
};
QPaintEngineExPrivate::QPaintEngineExPrivate()
: dasher(&stroker),
strokeHandler(nullptr),
activeStroker(nullptr),
strokerPen(Qt::NoPen)
{
}
QPaintEngineExPrivate::~QPaintEngineExPrivate()
{
delete strokeHandler;
}
void QPaintEngineExPrivate::replayClipOperations()
{
Q_Q(QPaintEngineEx);
QPainter *p = q->painter();
if (!p || !p->d_ptr)
return;
const QVector<QPainterClipInfo> &clipInfo = p->d_ptr->state->clipInfo;
QTransform transform = q->state()->matrix;
for (const QPainterClipInfo &info : clipInfo) {
if (info.matrix != q->state()->matrix) {
q->state()->matrix = info.matrix;
q->transformChanged();
}
switch (info.clipType) {
case QPainterClipInfo::RegionClip:
q->clip(info.region, info.operation);
break;
case QPainterClipInfo::PathClip:
q->clip(info.path, info.operation);
break;
case QPainterClipInfo::RectClip:
q->clip(info.rect, info.operation);
break;
case QPainterClipInfo::RectFClip: {
qreal right = info.rectf.x() + info.rectf.width();
qreal bottom = info.rectf.y() + info.rectf.height();
qreal pts[] = { info.rectf.x(), info.rectf.y(),
right, info.rectf.y(),
right, bottom,
info.rectf.x(), bottom };
QVectorPath vp(pts, 4, nullptr, QVectorPath::RectangleHint);
q->clip(vp, info.operation);
break;
}
}
}
if (transform != q->state()->matrix) {
q->state()->matrix = transform;
q->transformChanged();
}
}
bool QPaintEngineExPrivate::hasClipOperations() const
{
Q_Q(const QPaintEngineEx);
QPainter *p = q->painter();
if (!p || !p->d_ptr)
return false;
return !p->d_ptr->state->clipInfo.isEmpty();
}
/*******************************************************************************
*
* class QPaintEngineEx:
*
*/
static const QPainterPath::ElementType qpaintengineex_ellipse_types[] = {
QPainterPath::MoveToElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement
};
static const QPainterPath::ElementType qpaintengineex_line_types_16[] = {
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement,
QPainterPath::MoveToElement, QPainterPath::LineToElement
};
static const QPainterPath::ElementType qpaintengineex_rect4_types_32[] = {
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 1
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 2
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 3
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 4
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 5
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 6
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 7
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 8
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 9
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 10
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 11
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 12
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 13
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 14
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 15
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 16
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 17
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 18
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 19
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 20
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 21
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 22
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 23
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 24
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 25
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 26
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 27
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 28
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 29
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 30
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 31
QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 32
};
static const QPainterPath::ElementType qpaintengineex_roundedrect_types[] = {
QPainterPath::MoveToElement,
QPainterPath::LineToElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement,
QPainterPath::LineToElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement,
QPainterPath::LineToElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement,
QPainterPath::LineToElement,
QPainterPath::CurveToElement,
QPainterPath::CurveToDataElement,
QPainterPath::CurveToDataElement
};
static void qpaintengineex_moveTo(qreal x, qreal y, void *data) {
((StrokeHandler *) data)->pts.add(x);
((StrokeHandler *) data)->pts.add(y);
((StrokeHandler *) data)->types.add(QPainterPath::MoveToElement);
}
static void qpaintengineex_lineTo(qreal x, qreal y, void *data) {
((StrokeHandler *) data)->pts.add(x);
((StrokeHandler *) data)->pts.add(y);
((StrokeHandler *) data)->types.add(QPainterPath::LineToElement);
}
static void qpaintengineex_cubicTo(qreal c1x, qreal c1y, qreal c2x, qreal c2y, qreal ex, qreal ey, void *data) {
((StrokeHandler *) data)->pts.add(c1x);
((StrokeHandler *) data)->pts.add(c1y);
((StrokeHandler *) data)->types.add(QPainterPath::CurveToElement);
((StrokeHandler *) data)->pts.add(c2x);
((StrokeHandler *) data)->pts.add(c2y);
((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement);
((StrokeHandler *) data)->pts.add(ex);
((StrokeHandler *) data)->pts.add(ey);
((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement);
}
QPaintEngineEx::QPaintEngineEx()
: QPaintEngine(*new QPaintEngineExPrivate, AllFeatures)
{
extended = true;
}
QPaintEngineEx::QPaintEngineEx(QPaintEngineExPrivate &data)
: QPaintEngine(data, AllFeatures)
{
extended = true;
}
QPainterState *QPaintEngineEx::createState(QPainterState *orig) const
{
if (!orig)
return new QPainterState;
return new QPainterState(orig);
}
Q_GUI_EXPORT extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp
void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
{
#ifdef QT_DEBUG_DRAW
qDebug() << "QPaintEngineEx::stroke()" << pen;
#endif
Q_D(QPaintEngineEx);
if (path.isEmpty())
return;
if (!d->strokeHandler) {
d->strokeHandler = new StrokeHandler(path.elementCount()+4);
d->stroker.setMoveToHook(qpaintengineex_moveTo);
d->stroker.setLineToHook(qpaintengineex_lineTo);
d->stroker.setCubicToHook(qpaintengineex_cubicTo);
}
if (!qpen_fast_equals(pen, d->strokerPen)) {
d->strokerPen = pen;
d->stroker.setJoinStyle(pen.joinStyle());
d->stroker.setCapStyle(pen.capStyle());
d->stroker.setMiterLimit(pen.miterLimit());
qreal penWidth = pen.widthF();
if (penWidth == 0)
d->stroker.setStrokeWidth(1);
else
d->stroker.setStrokeWidth(penWidth);
Qt::PenStyle style = pen.style();
if (style == Qt::SolidLine) {
d->activeStroker = &d->stroker;
} else if (style == Qt::NoPen) {
d->activeStroker = nullptr;
} else {
d->dasher.setDashPattern(pen.dashPattern());
d->dasher.setDashOffset(pen.dashOffset());
d->activeStroker = &d->dasher;
}
}
if (!d->activeStroker) {
return;
}
if (pen.style() > Qt::SolidLine) {
if (qt_pen_is_cosmetic(pen, state()->renderHints)){
d->activeStroker->setClipRect(d->exDeviceRect);
} else {
QRectF clipRect = state()->matrix.inverted().mapRect(QRectF(d->exDeviceRect));
d->activeStroker->setClipRect(clipRect);
}
}
if (d->activeStroker == &d->stroker)
d->stroker.setForceOpen(path.hasExplicitOpen());
const QPainterPath::ElementType *types = path.elements();
const qreal *points = path.points();
int pointCount = path.elementCount();
const qreal *lastPoint = points + (pointCount<<1);
d->strokeHandler->types.reset();
d->strokeHandler->pts.reset();
// Some engines might decide to optimize for the non-shape hint later on...
uint flags = QVectorPath::WindingFill;
if (path.elementCount() > 2)
flags |= QVectorPath::NonConvexShapeMask;
if (d->stroker.capStyle() == Qt::RoundCap || d->stroker.joinStyle() == Qt::RoundJoin)
flags |= QVectorPath::CurvedShapeMask;
// ### Perspective Xforms are currently not supported...
if (!qt_pen_is_cosmetic(pen, state()->renderHints)) {
// We include cosmetic pens in this case to avoid having to
// change the current transform. Normal transformed,
// non-cosmetic pens will be transformed as part of fill
// later, so they are also covered here..
d->activeStroker->setCurveThresholdFromTransform(state()->matrix);
d->activeStroker->begin(d->strokeHandler);
if (types) {
while (points < lastPoint) {
switch (*types) {
case QPainterPath::MoveToElement:
d->activeStroker->moveTo(points[0], points[1]);
points += 2;
++types;
break;
case QPainterPath::LineToElement:
d->activeStroker->lineTo(points[0], points[1]);
points += 2;
++types;
break;
case QPainterPath::CurveToElement:
d->activeStroker->cubicTo(points[0], points[1],
points[2], points[3],
points[4], points[5]);
points += 6;
types += 3;
flags |= QVectorPath::CurvedShapeMask;
break;
default:
break;
}
}
if (path.hasImplicitClose())
d->activeStroker->lineTo(path.points()[0], path.points()[1]);
} else {
d->activeStroker->moveTo(points[0], points[1]);
points += 2;
while (points < lastPoint) {
d->activeStroker->lineTo(points[0], points[1]);
points += 2;
}
if (path.hasImplicitClose())
d->activeStroker->lineTo(path.points()[0], path.points()[1]);
}
d->activeStroker->end();
if (!d->strokeHandler->types.size()) // an empty path...
return;
QVectorPath strokePath(d->strokeHandler->pts.data(),
d->strokeHandler->types.size(),
d->strokeHandler->types.data(),
flags);
fill(strokePath, pen.brush());
} else {
// For cosmetic pens we need a bit of trickery... We to process xform the input points
if (state()->matrix.type() >= QTransform::TxProject) {
QPainterPath painterPath = state()->matrix.map(path.convertToPainterPath());
d->activeStroker->strokePath(painterPath, d->strokeHandler, QTransform());
} else {
d->activeStroker->setCurveThresholdFromTransform(QTransform());
d->activeStroker->begin(d->strokeHandler);
if (types) {
while (points < lastPoint) {
switch (*types) {
case QPainterPath::MoveToElement: {
QPointF pt = (*(const QPointF *) points) * state()->matrix;
d->activeStroker->moveTo(pt.x(), pt.y());
points += 2;
++types;
break;
}
case QPainterPath::LineToElement: {
QPointF pt = (*(const QPointF *) points) * state()->matrix;
d->activeStroker->lineTo(pt.x(), pt.y());
points += 2;
++types;
break;
}
case QPainterPath::CurveToElement: {
QPointF c1 = ((const QPointF *) points)[0] * state()->matrix;
QPointF c2 = ((const QPointF *) points)[1] * state()->matrix;
QPointF e = ((const QPointF *) points)[2] * state()->matrix;
d->activeStroker->cubicTo(c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y());
points += 6;
types += 3;
flags |= QVectorPath::CurvedShapeMask;
break;
}
default:
break;
}
}
if (path.hasImplicitClose()) {
QPointF pt = * ((const QPointF *) path.points()) * state()->matrix;
d->activeStroker->lineTo(pt.x(), pt.y());
}
} else {
QPointF p = ((const QPointF *)points)[0] * state()->matrix;
d->activeStroker->moveTo(p.x(), p.y());
points += 2;
while (points < lastPoint) {
QPointF p = ((const QPointF *)points)[0] * state()->matrix;
d->activeStroker->lineTo(p.x(), p.y());
points += 2;
}
if (path.hasImplicitClose())
d->activeStroker->lineTo(p.x(), p.y());
}
d->activeStroker->end();
}
QVectorPath strokePath(d->strokeHandler->pts.data(),
d->strokeHandler->types.size(),
d->strokeHandler->types.data(),
flags);
QTransform xform = state()->matrix;
state()->matrix = QTransform();
transformChanged();
QBrush brush = pen.brush();
if (qbrush_style(brush) != Qt::SolidPattern)
brush.setTransform(brush.transform() * xform);
fill(strokePath, brush);
state()->matrix = xform;
transformChanged();
}
}
void QPaintEngineEx::draw(const QVectorPath &path)
{
const QBrush &brush = state()->brush;
if (qbrush_style(brush) != Qt::NoBrush)
fill(path, brush);
const QPen &pen = state()->pen;
if (qpen_style(pen) != Qt::NoPen && qbrush_style(qpen_brush(pen)) != Qt::NoBrush)
stroke(path, pen);
}
void QPaintEngineEx::clip(const QRect &r, Qt::ClipOperation op)
{
qreal right = r.x() + r.width();
qreal bottom = r.y() + r.height();
qreal pts[] = { qreal(r.x()), qreal(r.y()),
right, qreal(r.y()),
right, bottom,
qreal(r.x()), bottom,
qreal(r.x()), qreal(r.y()) };
QVectorPath vp(pts, 5, nullptr, QVectorPath::RectangleHint);
clip(vp, op);
}
void QPaintEngineEx::clip(const QRegion &region, Qt::ClipOperation op)
{
const auto rectsInRegion = region.rectCount();
if (rectsInRegion == 1) {
clip(*region.begin(), op);
} else if (rectsInRegion <= 32) {
qreal pts[2*32*4];
int pos = 0;
for (QRect r : region) {
qreal x1 = r.x();
qreal y1 = r.y();
qreal x2 = r.x() + r.width();
qreal y2 = r.y() + r.height();
pts[pos++] = x1;
pts[pos++] = y1;
pts[pos++] = x2;
pts[pos++] = y1;
pts[pos++] = x2;
pts[pos++] = y2;
pts[pos++] = x1;
pts[pos++] = y2;
}
QVectorPath vp(pts, rectsInRegion * 4, qpaintengineex_rect4_types_32);
clip(vp, op);
} else {
QVarLengthArray<qreal> pts(rectsInRegion * 2 * 4);
QVarLengthArray<QPainterPath::ElementType> types(rectsInRegion * 4);
int ppos = 0;
int tpos = 0;
for (QRect r : region) {
qreal x1 = r.x();
qreal y1 = r.y();
qreal x2 = r.x() + r.width();
qreal y2 = r.y() + r.height();
pts[ppos++] = x1;
pts[ppos++] = y1;
pts[ppos++] = x2;
pts[ppos++] = y1;
pts[ppos++] = x2;
pts[ppos++] = y2;
pts[ppos++] = x1;
pts[ppos++] = y2;
types[tpos++] = QPainterPath::MoveToElement;
types[tpos++] = QPainterPath::LineToElement;
types[tpos++] = QPainterPath::LineToElement;
types[tpos++] = QPainterPath::LineToElement;
}
QVectorPath vp(pts.data(), rectsInRegion * 4, types.data());
clip(vp, op);
}
}
void QPaintEngineEx::clip(const QPainterPath &path, Qt::ClipOperation op)
{
if (path.isEmpty()) {
QVectorPath vp(nullptr, 0);
clip(vp, op);
} else {
clip(qtVectorPathForPath(path), op);
}
}
void QPaintEngineEx::fillRect(const QRectF &r, const QBrush &brush)
{
qreal pts[] = { r.x(), r.y(), r.x() + r.width(), r.y(),
r.x() + r.width(), r.y() + r.height(), r.x(), r.y() + r.height() };
QVectorPath vp(pts, 4, nullptr, QVectorPath::RectangleHint);
fill(vp, brush);
}
void QPaintEngineEx::fillRect(const QRectF &r, const QColor &color)
{
fillRect(r, QBrush(color));
}
void QPaintEngineEx::drawRects(const QRect *rects, int rectCount)
{
for (int i=0; i<rectCount; ++i) {
const QRect &r = rects[i];
// ### Is there a one off here?
qreal right = r.x() + r.width();
qreal bottom = r.y() + r.height();
qreal pts[] = { qreal(r.x()), qreal(r.y()),
right, qreal(r.y()),
right, bottom,
qreal(r.x()), bottom,
qreal(r.x()), qreal(r.y()) };
QVectorPath vp(pts, 5, nullptr, QVectorPath::RectangleHint);
draw(vp);
}
}
void QPaintEngineEx::drawRects(const QRectF *rects, int rectCount)
{
for (int i=0; i<rectCount; ++i) {
const QRectF &r = rects[i];
qreal right = r.x() + r.width();
qreal bottom = r.y() + r.height();
qreal pts[] = { r.x(), r.y(),
right, r.y(),
right, bottom,
r.x(), bottom,
r.x(), r.y() };
QVectorPath vp(pts, 5, nullptr, QVectorPath::RectangleHint);
draw(vp);
}
}
void QPaintEngineEx::drawRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius,
Qt::SizeMode mode)
{
qreal x1 = rect.left();
qreal x2 = rect.right();
qreal y1 = rect.top();
qreal y2 = rect.bottom();
if (mode == Qt::RelativeSize) {
xRadius = xRadius * rect.width() / 200.;
yRadius = yRadius * rect.height() / 200.;
}
xRadius = qMin(xRadius, rect.width() / 2);
yRadius = qMin(yRadius, rect.height() / 2);
qreal pts[] = {
x1 + xRadius, y1, // MoveTo
x2 - xRadius, y1, // LineTo
x2 - (1 - KAPPA) * xRadius, y1, // CurveTo
x2, y1 + (1 - KAPPA) * yRadius,
x2, y1 + yRadius,
x2, y2 - yRadius, // LineTo
x2, y2 - (1 - KAPPA) * yRadius, // CurveTo
x2 - (1 - KAPPA) * xRadius, y2,
x2 - xRadius, y2,
x1 + xRadius, y2, // LineTo
x1 + (1 - KAPPA) * xRadius, y2, // CurveTo
x1, y2 - (1 - KAPPA) * yRadius,
x1, y2 - yRadius,
x1, y1 + yRadius, // LineTo
x1, y1 + (1 - KAPPA) * yRadius, // CurveTo
x1 + (1 - KAPPA) * xRadius, y1,
x1 + xRadius, y1
};
QVectorPath path(pts, 17, qpaintengineex_roundedrect_types, QVectorPath::RoundedRectHint);
draw(path);
}
void QPaintEngineEx::drawLines(const QLine *lines, int lineCount)
{
int elementCount = lineCount << 1;
while (elementCount > 0) {
int count = qMin(elementCount, 32);
qreal pts[64];
int count2 = count<<1;
for (int i=0; i<count2; ++i)
pts[i] = ((const int *) lines)[i];
QVectorPath path(pts, count, qpaintengineex_line_types_16, QVectorPath::LinesHint);
stroke(path, state()->pen);
elementCount -= 32;
lines += 16;
}
}
void QPaintEngineEx::drawLines(const QLineF *lines, int lineCount)
{
int elementCount = lineCount << 1;
while (elementCount > 0) {
int count = qMin(elementCount, 32);
QVectorPath path((const qreal *) lines, count, qpaintengineex_line_types_16,
QVectorPath::LinesHint);
stroke(path, state()->pen);
elementCount -= 32;
lines += 16;
}
}
void QPaintEngineEx::drawEllipse(const QRectF &r)
{
qreal pts[26]; // QPointF[13] without constructors...
union {
qreal *ptr;
QPointF *points;
} x;
x.ptr = pts;
int point_count = 0;
x.points[0] = qt_curves_for_arc(r, 0, -360, x.points + 1, &point_count);
if (point_count == 0)
return;
QVectorPath vp((qreal *) pts, point_count + 1, qpaintengineex_ellipse_types, QVectorPath::EllipseHint);
draw(vp);
}
void QPaintEngineEx::drawEllipse(const QRect &r)
{
drawEllipse(QRectF(r));
}
void QPaintEngineEx::drawPath(const QPainterPath &path)
{
if (!path.isEmpty())
draw(qtVectorPathForPath(path));
}
void QPaintEngineEx::drawPoints(const QPointF *points, int pointCount)
{
QPen pen = state()->pen;
if (pen.capStyle() == Qt::FlatCap)
pen.setCapStyle(Qt::SquareCap);
if (pen.brush().isOpaque()) {
while (pointCount > 0) {
int count = qMin(pointCount, 16);
qreal pts[64];
int oset = -1;
for (int i=0; i<count; ++i) {
pts[++oset] = points[i].x();
pts[++oset] = points[i].y();
pts[++oset] = points[i].x() + 1/63.;
pts[++oset] = points[i].y();
}
QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::LinesHint);
stroke(path, pen);
pointCount -= 16;
points += 16;
}
} else {
for (int i=0; i<pointCount; ++i) {
qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + qreal(1/63.), points[i].y() };
QVectorPath path(pts, 2, nullptr);
stroke(path, pen);
}
}
}
void QPaintEngineEx::drawPoints(const QPoint *points, int pointCount)
{
QPen pen = state()->pen;
if (pen.capStyle() == Qt::FlatCap)
pen.setCapStyle(Qt::SquareCap);
if (pen.brush().isOpaque()) {
while (pointCount > 0) {
int count = qMin(pointCount, 16);
qreal pts[64];
int oset = -1;
for (int i=0; i<count; ++i) {
pts[++oset] = points[i].x();
pts[++oset] = points[i].y();
pts[++oset] = points[i].x() + 1/63.;
pts[++oset] = points[i].y();
}
QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::LinesHint);
stroke(path, pen);
pointCount -= 16;
points += 16;
}
} else {
for (int i=0; i<pointCount; ++i) {
qreal pts[] = { qreal(points[i].x()), qreal(points[i].y()),
qreal(points[i].x() +1/63.), qreal(points[i].y()) };
QVectorPath path(pts, 2, nullptr);
stroke(path, pen);
}
}
}
void QPaintEngineEx::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
{
QVectorPath path((const qreal *) points, pointCount, nullptr, QVectorPath::polygonFlags(mode));
if (mode == PolylineMode)
stroke(path, state()->pen);
else
draw(path);
}
void QPaintEngineEx::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
{
int count = pointCount<<1;
QVarLengthArray<qreal> pts(count);
for (int i=0; i<count; ++i)
pts[i] = ((const int *) points)[i];
QVectorPath path(pts.data(), pointCount, nullptr, QVectorPath::polygonFlags(mode));
if (mode == PolylineMode)
stroke(path, state()->pen);
else
draw(path);
}
void QPaintEngineEx::drawPixmap(const QPointF &pos, const QPixmap &pm)
{
drawPixmap(QRectF(pos, pm.size() / pm.devicePixelRatio()), pm, pm.rect());
}
void QPaintEngineEx::drawImage(const QPointF &pos, const QImage &image)
{
drawImage(QRectF(pos, image.size() / image.devicePixelRatio()), image, image.rect());
}
void QPaintEngineEx::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s)
{
QBrush brush(state()->pen.color(), pixmap);
QTransform xform = QTransform::fromTranslate(r.x() - s.x(), r.y() - s.y());
if (!qFuzzyCompare(pixmap.devicePixelRatioF(), 1.0))
xform.scale(1.0/pixmap.devicePixelRatioF(), 1.0/pixmap.devicePixelRatioF());
brush.setTransform(xform);
qreal pts[] = { r.x(), r.y(),
r.x() + r.width(), r.y(),
r.x() + r.width(), r.y() + r.height(),
r.x(), r.y() + r.height() };
QVectorPath path(pts, 4, nullptr, QVectorPath::RectangleHint);
fill(path, brush);
}
void QPaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount,
const QPixmap &pixmap, QPainter::PixmapFragmentHints /*hints*/)
{
if (pixmap.isNull())
return;
qreal oldOpacity = state()->opacity;
QTransform oldTransform = state()->matrix;
for (int i = 0; i < fragmentCount; ++i) {
QTransform transform = oldTransform;
transform.translate(fragments[i].x, fragments[i].y);
transform.rotate(fragments[i].rotation);
state()->opacity = oldOpacity * fragments[i].opacity;
state()->matrix = transform;
opacityChanged();
transformChanged();
qreal w = fragments[i].scaleX * fragments[i].width;
qreal h = fragments[i].scaleY * fragments[i].height;
QRectF sourceRect(fragments[i].sourceLeft, fragments[i].sourceTop,
fragments[i].width, fragments[i].height);
drawPixmap(QRectF(-0.5 * w, -0.5 * h, w, h), pixmap, sourceRect);
}
state()->opacity = oldOpacity;
state()->matrix = oldTransform;
opacityChanged();
transformChanged();
}
void QPaintEngineEx::setState(QPainterState *s)
{
QPaintEngine::state = s;
}
void QPaintEngineEx::updateState(const QPaintEngineState &)
{
// do nothing...
}
Q_GUI_EXPORT QPainterPath qt_painterPathFromVectorPath(const QVectorPath &path)
{
const qreal *points = path.points();
const QPainterPath::ElementType *types = path.elements();
QPainterPath p;
if (types) {
int id = 0;
for (int i=0; i<path.elementCount(); ++i) {
switch(types[i]) {
case QPainterPath::MoveToElement:
p.moveTo(QPointF(points[id], points[id+1]));
id+=2;
break;
case QPainterPath::LineToElement:
p.lineTo(QPointF(points[id], points[id+1]));
id+=2;
break;
case QPainterPath::CurveToElement: {
QPointF p1(points[id], points[id+1]);
QPointF p2(points[id+2], points[id+3]);
QPointF p3(points[id+4], points[id+5]);
p.cubicTo(p1, p2, p3);
id+=6;
break;
}
case QPainterPath::CurveToDataElement:
;
break;
}
}
} else {
p.moveTo(QPointF(points[0], points[1]));
int id = 2;
for (int i=1; i<path.elementCount(); ++i) {
p.lineTo(QPointF(points[id], points[id+1]));
id+=2;
}
}
if (path.hints() & QVectorPath::WindingFill)
p.setFillRule(Qt::WindingFill);
return p;
}
void QPaintEngineEx::drawStaticTextItem(QStaticTextItem *staticTextItem)
{
QPainterPath path;
path.setFillRule(Qt::WindingFill);
if (staticTextItem->numGlyphs == 0)
return;
QFontEngine *fontEngine = staticTextItem->fontEngine();
fontEngine->addGlyphsToPath(staticTextItem->glyphs, staticTextItem->glyphPositions,
staticTextItem->numGlyphs, &path, { });
if (!path.isEmpty()) {
QPainterState *s = state();
QPainter::RenderHints oldHints = s->renderHints;
bool changedHints = false;
if (bool(oldHints & QPainter::TextAntialiasing)
&& !bool(fontEngine->fontDef.styleStrategy & QFont::NoAntialias)
&& !bool(oldHints & QPainter::Antialiasing)) {
s->renderHints |= QPainter::Antialiasing;
renderHintsChanged();
changedHints = true;
}
fill(qtVectorPathForPath(path), s->pen.brush());
if (changedHints) {
s->renderHints = oldHints;
renderHintsChanged();
}
}
}
bool QPaintEngineEx::requiresPretransformedGlyphPositions(QFontEngine *, const QTransform &) const
{
return false;
}
bool QPaintEngineEx::shouldDrawCachedGlyphs(QFontEngine *fontEngine, const QTransform &m) const
{
if (fontEngine->glyphFormat == QFontEngine::Format_ARGB)
return true;
static const int maxCachedGlyphSizeSquared = std::pow([]{
if (int env = qEnvironmentVariableIntValue("QT_MAX_CACHED_GLYPH_SIZE"))
return env;
return QT_MAX_CACHED_GLYPH_SIZE;
}(), 2);
qreal pixelSize = fontEngine->fontDef.pixelSize;
return (pixelSize * pixelSize * qAbs(m.determinant())) <= maxCachedGlyphSizeSquared;
}
QT_END_NAMESPACE