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#ifndef HTTP2FRAMES_P_H
#define HTTP2FRAMES_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the Network Access API. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "http2protocol_p.h"
#include "hpack_p.h"
#include <QtCore/qendian.h>
#include <QtCore/qglobal.h>
#include <algorithm>
#include <vector>
QT_BEGIN_NAMESPACE
class QHttp2ProtocolHandler;
class QAbstractSocket;
namespace Http2
{
struct Q_AUTOTEST_EXPORT Frame
{
Frame();
// Reading these values without first forming a valid frame (either reading
// it from a socket or building it) will result in undefined behavior:
FrameType type() const;
quint32 streamID() const;
FrameFlags flags() const;
quint32 payloadSize() const;
uchar padding() const;
// In HTTP/2 a stream's priority is specified by its weight and a stream
// (id) it depends on:
bool priority(quint32 *streamID = nullptr,
uchar *weight = nullptr) const;
FrameStatus validateHeader() const;
FrameStatus validatePayload() const;
// Number of payload bytes without padding and/or priority.
quint32 dataSize() const;
// HEADERS data size for HEADERS, PUSH_PROMISE and CONTINUATION streams:
quint32 hpackBlockSize() const;
// Beginning of payload without priority/padding bytes.
const uchar *dataBegin() const;
// HEADERS data beginning for HEADERS, PUSH_PROMISE and CONTINUATION streams:
const uchar *hpackBlockBegin() const;
std::vector<uchar> buffer;
};
class Q_AUTOTEST_EXPORT FrameReader
{
public:
FrameStatus read(QAbstractSocket &socket);
Frame &inboundFrame()
{
return frame;
}
private:
bool readHeader(QAbstractSocket &socket);
bool readPayload(QAbstractSocket &socket);
quint32 offset = 0;
Frame frame;
};
class Q_AUTOTEST_EXPORT FrameWriter
{
public:
using payload_type = std::vector<uchar>;
using size_type = payload_type::size_type;
FrameWriter();
FrameWriter(FrameType type, FrameFlags flags, quint32 streamID);
Frame &outboundFrame()
{
return frame;
}
void setOutboundFrame(Frame &&newFrame);
// Frame 'builders':
void start(FrameType type, FrameFlags flags, quint32 streamID);
void setPayloadSize(quint32 size);
void setType(FrameType type);
void setFlags(FrameFlags flags);
void addFlag(FrameFlag flag);
// All append functions also update frame's payload length.
template<typename ValueType>
void append(ValueType val)
{
uchar wired[sizeof val] = {};
qToBigEndian(val, wired);
append(wired, wired + sizeof val);
}
void append(uchar val)
{
frame.buffer.push_back(val);
updatePayloadSize();
}
void append(Settings identifier)
{
append(quint16(identifier));
}
void append(const payload_type &payload)
{
append(&payload[0], &payload[0] + payload.size());
}
void append(const uchar *begin, const uchar *end);
// Write as a single frame:
bool write(QAbstractSocket &socket) const;
// Two types of frames we are sending are affected by frame size limits:
// HEADERS and DATA. HEADERS' payload (hpacked HTTP headers, following a
// frame header) is always in our 'buffer', we send the initial HEADERS
// frame first and then CONTINUTATION frame(s) if needed:
bool writeHEADERS(QAbstractSocket &socket, quint32 sizeLimit);
// With DATA frames the actual payload is never in our 'buffer', it's a
// 'readPointer' from QNonContiguousData. We split this payload as needed
// into DATA frames with correct payload size fitting into frame size limit:
bool writeDATA(QAbstractSocket &socket, quint32 sizeLimit,
const uchar *src, quint32 size);
private:
void updatePayloadSize();
Frame frame;
};
}
QT_END_NAMESPACE
#endif