| /**************************************************************************** |
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| ** Copyright (C) 2016 The Qt Company Ltd. |
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| ** |
| ** This file is part of the QtWidgets module of the Qt Toolkit. |
| ** |
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| ** General Public License version 3 as published by the Free Software |
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| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
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| ** $QT_END_LICENSE$ |
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| ****************************************************************************/ |
| |
| #include "private/qgesturemanager_p.h" |
| #include "private/qstandardgestures_p.h" |
| #include "private/qwidget_p.h" |
| #include "private/qgesture_p.h" |
| #if QT_CONFIG(graphicsview) |
| #include "private/qgraphicsitem_p.h" |
| #include "qgraphicsitem.h" |
| #endif |
| #include "private/qevent_p.h" |
| #include "private/qapplication_p.h" |
| #include "private/qwidgetwindow_p.h" |
| #include "qgesture.h" |
| #include "qevent.h" |
| |
| #ifdef Q_OS_MACOS |
| #include "qmacgesturerecognizer_p.h" |
| #endif |
| |
| #include "qdebug.h" |
| #include <QtCore/QLoggingCategory> |
| |
| #ifndef QT_NO_GESTURES |
| |
| QT_BEGIN_NAMESPACE |
| |
| Q_LOGGING_CATEGORY(lcGestureManager, "qt.widgets.gestures") |
| |
| #if !defined(Q_OS_MACOS) |
| static inline int panTouchPoints() |
| { |
| // Override by environment variable for testing. |
| static const char panTouchPointVariable[] = "QT_PAN_TOUCHPOINTS"; |
| if (qEnvironmentVariableIsSet(panTouchPointVariable)) { |
| bool ok; |
| const int result = qEnvironmentVariableIntValue(panTouchPointVariable, &ok); |
| if (ok && result >= 1) |
| return result; |
| qWarning("Ignoring invalid value of %s", panTouchPointVariable); |
| } |
| // Pan should use 1 finger on a touch screen and 2 fingers on touch pads etc. |
| // where 1 finger movements are used for mouse event synthetization. For now, |
| // default to 2 until all classes inheriting QScrollArea are fixed to handle it |
| // correctly. |
| return 2; |
| } |
| #endif |
| |
| QGestureManager::QGestureManager(QObject *parent) |
| : QObject(parent), state(NotGesture), m_lastCustomGestureId(Qt::CustomGesture) |
| { |
| qRegisterMetaType<Qt::GestureState>(); |
| |
| #if defined(Q_OS_MACOS) |
| registerGestureRecognizer(new QMacSwipeGestureRecognizer); |
| registerGestureRecognizer(new QMacPinchGestureRecognizer); |
| registerGestureRecognizer(new QMacPanGestureRecognizer); |
| #else |
| registerGestureRecognizer(new QPanGestureRecognizer(panTouchPoints())); |
| registerGestureRecognizer(new QPinchGestureRecognizer); |
| registerGestureRecognizer(new QSwipeGestureRecognizer); |
| registerGestureRecognizer(new QTapGestureRecognizer); |
| #endif |
| registerGestureRecognizer(new QTapAndHoldGestureRecognizer); |
| } |
| |
| QGestureManager::~QGestureManager() |
| { |
| qDeleteAll(m_recognizers); |
| for (auto it = m_obsoleteGestures.cbegin(), end = m_obsoleteGestures.cend(); it != end; ++it) { |
| qDeleteAll(it.value()); |
| delete it.key(); |
| } |
| } |
| |
| Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *recognizer) |
| { |
| const QScopedPointer<QGesture> dummy(recognizer->create(nullptr)); |
| if (Q_UNLIKELY(!dummy)) { |
| qWarning("QGestureManager::registerGestureRecognizer: " |
| "the recognizer fails to create a gesture object, skipping registration."); |
| return Qt::GestureType(0); |
| } |
| Qt::GestureType type = dummy->gestureType(); |
| if (type == Qt::CustomGesture) { |
| // generate a new custom gesture id |
| ++m_lastCustomGestureId; |
| type = Qt::GestureType(m_lastCustomGestureId); |
| } |
| m_recognizers.insert(type, recognizer); |
| return type; |
| } |
| |
| void QGestureManager::unregisterGestureRecognizer(Qt::GestureType type) |
| { |
| QList<QGestureRecognizer *> list = m_recognizers.values(type); |
| m_recognizers.remove(type); |
| foreach (QGesture *g, m_gestureToRecognizer.keys()) { |
| QGestureRecognizer *recognizer = m_gestureToRecognizer.value(g); |
| if (list.contains(recognizer)) { |
| m_deletedRecognizers.insert(g, recognizer); |
| } |
| } |
| |
| QMap<ObjectGesture, QList<QGesture *> >::const_iterator iter = m_objectGestures.constBegin(); |
| while (iter != m_objectGestures.constEnd()) { |
| ObjectGesture objectGesture = iter.key(); |
| if (objectGesture.gesture == type) { |
| foreach (QGesture *g, iter.value()) { |
| if (QGestureRecognizer *recognizer = m_gestureToRecognizer.value(g)) { |
| m_gestureToRecognizer.remove(g); |
| m_obsoleteGestures[recognizer].insert(g); |
| } |
| } |
| } |
| ++iter; |
| } |
| } |
| |
| void QGestureManager::cleanupCachedGestures(QObject *target, Qt::GestureType type) |
| { |
| const auto iter = m_objectGestures.find({target, type}); |
| if (iter == m_objectGestures.end()) |
| return; |
| |
| const QList<QGesture *> &gestures = iter.value(); |
| for (auto &e : m_obsoleteGestures) { |
| for (QGesture *g : gestures) |
| e -= g; |
| } |
| for (QGesture *g : gestures) { |
| m_deletedRecognizers.remove(g); |
| m_gestureToRecognizer.remove(g); |
| m_maybeGestures.remove(g); |
| m_activeGestures.remove(g); |
| m_gestureOwners.remove(g); |
| m_gestureTargets.remove(g); |
| m_gesturesToDelete.insert(g); |
| } |
| |
| m_objectGestures.erase(iter); |
| } |
| |
| // get or create a QGesture object that will represent the state for a given object, used by the recognizer |
| QGesture *QGestureManager::getState(QObject *object, QGestureRecognizer *recognizer, Qt::GestureType type) |
| { |
| // if the widget is being deleted we should be careful not to |
| // create a new state, as it will create QWeakPointer which doesn't work |
| // from the destructor. |
| if (object->isWidgetType()) { |
| if (static_cast<QWidget *>(object)->d_func()->data.in_destructor) |
| return nullptr; |
| } else if (QGesture *g = qobject_cast<QGesture *>(object)) { |
| return g; |
| #if QT_CONFIG(graphicsview) |
| } else { |
| Q_ASSERT(qobject_cast<QGraphicsObject *>(object)); |
| QGraphicsObject *graphicsObject = static_cast<QGraphicsObject *>(object); |
| if (graphicsObject->QGraphicsItem::d_func()->inDestructor) |
| return nullptr; |
| #endif |
| } |
| |
| // check if the QGesture for this recognizer has already been created |
| const auto states = m_objectGestures.value(QGestureManager::ObjectGesture(object, type)); |
| for (QGesture *state : states) { |
| if (m_gestureToRecognizer.value(state) == recognizer) |
| return state; |
| } |
| |
| Q_ASSERT(recognizer); |
| QGesture *state = recognizer->create(object); |
| if (!state) |
| return nullptr; |
| state->setParent(this); |
| if (state->gestureType() == Qt::CustomGesture) { |
| // if the recognizer didn't fill in the gesture type, then this |
| // is a custom gesture with autogenerated id and we fill it. |
| state->d_func()->gestureType = type; |
| if (lcGestureManager().isDebugEnabled()) |
| state->setObjectName(QString::number((int)type)); |
| } |
| m_objectGestures[QGestureManager::ObjectGesture(object, type)].append(state); |
| m_gestureToRecognizer[state] = recognizer; |
| m_gestureOwners[state] = object; |
| |
| return state; |
| } |
| |
| static bool logIgnoredEvent(QEvent::Type t) |
| { |
| bool result = false; |
| switch (t) { |
| case QEvent::MouseButtonPress: |
| case QEvent::MouseButtonRelease: |
| case QEvent::MouseButtonDblClick: |
| case QEvent::MouseMove: |
| case QEvent::TouchBegin: |
| case QEvent::TouchUpdate: |
| case QEvent::TouchCancel: |
| case QEvent::TouchEnd: |
| case QEvent::TabletEnterProximity: |
| case QEvent::TabletLeaveProximity: |
| case QEvent::TabletMove: |
| case QEvent::TabletPress: |
| case QEvent::TabletRelease: |
| case QEvent::GraphicsSceneMouseDoubleClick: |
| case QEvent::GraphicsSceneMousePress: |
| case QEvent::GraphicsSceneMouseRelease: |
| case QEvent::GraphicsSceneMouseMove: |
| result = true; |
| break; |
| default: |
| break; |
| |
| } |
| return result; |
| } |
| |
| bool QGestureManager::filterEventThroughContexts(const QMultiMap<QObject *, |
| Qt::GestureType> &contexts, |
| QEvent *event) |
| { |
| QSet<QGesture *> triggeredGestures; |
| QSet<QGesture *> finishedGestures; |
| QSet<QGesture *> newMaybeGestures; |
| QSet<QGesture *> notGestures; |
| |
| // TODO: sort contexts by the gesture type and check if one of the contexts |
| // is already active. |
| |
| bool consumeEventHint = false; |
| |
| // filter the event through recognizers |
| typedef QMultiMap<QObject *, Qt::GestureType>::const_iterator ContextIterator; |
| ContextIterator contextEnd = contexts.end(); |
| for (ContextIterator context = contexts.begin(); context != contextEnd; ++context) { |
| Qt::GestureType gestureType = context.value(); |
| const QMap<Qt::GestureType, QGestureRecognizer *> &const_recognizers = m_recognizers; |
| QMap<Qt::GestureType, QGestureRecognizer *>::const_iterator |
| typeToRecognizerIterator = const_recognizers.lowerBound(gestureType), |
| typeToRecognizerEnd = const_recognizers.upperBound(gestureType); |
| for (; typeToRecognizerIterator != typeToRecognizerEnd; ++typeToRecognizerIterator) { |
| QGestureRecognizer *recognizer = typeToRecognizerIterator.value(); |
| QObject *target = context.key(); |
| QGesture *state = getState(target, recognizer, gestureType); |
| if (!state) |
| continue; |
| QGestureRecognizer::Result recognizerResult = recognizer->recognize(state, target, event); |
| QGestureRecognizer::Result recognizerState = recognizerResult & QGestureRecognizer::ResultState_Mask; |
| QGestureRecognizer::Result resultHint = recognizerResult & QGestureRecognizer::ResultHint_Mask; |
| if (recognizerState == QGestureRecognizer::TriggerGesture) { |
| qCDebug(lcGestureManager) << "QGestureManager:Recognizer: gesture triggered: " << state << event; |
| triggeredGestures << state; |
| } else if (recognizerState == QGestureRecognizer::FinishGesture) { |
| qCDebug(lcGestureManager) << "QGestureManager:Recognizer: gesture finished: " << state << event; |
| finishedGestures << state; |
| } else if (recognizerState == QGestureRecognizer::MayBeGesture) { |
| qCDebug(lcGestureManager) << "QGestureManager:Recognizer: maybe gesture: " << state << event; |
| newMaybeGestures << state; |
| } else if (recognizerState == QGestureRecognizer::CancelGesture) { |
| qCDebug(lcGestureManager) << "QGestureManager:Recognizer: not gesture: " << state << event; |
| notGestures << state; |
| } else if (recognizerState == QGestureRecognizer::Ignore) { |
| if (logIgnoredEvent(event->type())) |
| qCDebug(lcGestureManager) << "QGestureManager:Recognizer: ignored the event: " << state << event; |
| } else { |
| if (logIgnoredEvent(event->type())) { |
| qCDebug(lcGestureManager) << "QGestureManager:Recognizer: hm, lets assume the recognizer" |
| << "ignored the event: " << state << event; |
| } |
| } |
| if (resultHint & QGestureRecognizer::ConsumeEventHint) { |
| qCDebug(lcGestureManager) << "QGestureManager: we were asked to consume the event: " |
| << state << event; |
| consumeEventHint = true; |
| } |
| } |
| } |
| if (!triggeredGestures.isEmpty() || !finishedGestures.isEmpty() |
| || !newMaybeGestures.isEmpty() || !notGestures.isEmpty()) { |
| QSet<QGesture *> startedGestures = triggeredGestures - m_activeGestures; |
| triggeredGestures &= m_activeGestures; |
| |
| // check if a running gesture switched back to maybe state |
| QSet<QGesture *> activeToMaybeGestures = m_activeGestures & newMaybeGestures; |
| |
| // check if a maybe gesture switched to canceled - reset it but don't send an event |
| QSet<QGesture *> maybeToCanceledGestures = m_maybeGestures & notGestures; |
| |
| // check if a running gesture switched back to not gesture state, |
| // i.e. were canceled |
| QSet<QGesture *> canceledGestures = m_activeGestures & notGestures; |
| |
| // new gestures in maybe state |
| m_maybeGestures += newMaybeGestures; |
| |
| // gestures that were in maybe state |
| QSet<QGesture *> notMaybeGestures = (startedGestures | triggeredGestures |
| | finishedGestures | canceledGestures |
| | notGestures); |
| m_maybeGestures -= notMaybeGestures; |
| |
| Q_ASSERT((startedGestures & finishedGestures).isEmpty()); |
| Q_ASSERT((startedGestures & newMaybeGestures).isEmpty()); |
| Q_ASSERT((startedGestures & canceledGestures).isEmpty()); |
| Q_ASSERT((finishedGestures & newMaybeGestures).isEmpty()); |
| Q_ASSERT((finishedGestures & canceledGestures).isEmpty()); |
| Q_ASSERT((canceledGestures & newMaybeGestures).isEmpty()); |
| |
| QSet<QGesture *> notStarted = finishedGestures - m_activeGestures; |
| if (!notStarted.isEmpty()) { |
| // there are some gestures that claim to be finished, but never started. |
| // probably those are "singleshot" gestures so we'll fake the started state. |
| foreach (QGesture *gesture, notStarted) |
| gesture->d_func()->state = Qt::GestureStarted; |
| QSet<QGesture *> undeliveredGestures; |
| deliverEvents(notStarted, &undeliveredGestures); |
| finishedGestures -= undeliveredGestures; |
| } |
| |
| m_activeGestures += startedGestures; |
| // sanity check: all triggered gestures should already be in active gestures list |
| Q_ASSERT((m_activeGestures & triggeredGestures).size() == triggeredGestures.size()); |
| m_activeGestures -= finishedGestures; |
| m_activeGestures -= activeToMaybeGestures; |
| m_activeGestures -= canceledGestures; |
| |
| // set the proper gesture state on each gesture |
| foreach (QGesture *gesture, startedGestures) |
| gesture->d_func()->state = Qt::GestureStarted; |
| foreach (QGesture *gesture, triggeredGestures) |
| gesture->d_func()->state = Qt::GestureUpdated; |
| foreach (QGesture *gesture, finishedGestures) |
| gesture->d_func()->state = Qt::GestureFinished; |
| foreach (QGesture *gesture, canceledGestures) |
| gesture->d_func()->state = Qt::GestureCanceled; |
| foreach (QGesture *gesture, activeToMaybeGestures) |
| gesture->d_func()->state = Qt::GestureFinished; |
| |
| if (!m_activeGestures.isEmpty() || !m_maybeGestures.isEmpty() || |
| !startedGestures.isEmpty() || !triggeredGestures.isEmpty() || |
| !finishedGestures.isEmpty() || !canceledGestures.isEmpty()) { |
| qCDebug(lcGestureManager) << "QGestureManager::filterEventThroughContexts:" |
| << "\n\tactiveGestures:" << m_activeGestures |
| << "\n\tmaybeGestures:" << m_maybeGestures |
| << "\n\tstarted:" << startedGestures |
| << "\n\ttriggered:" << triggeredGestures |
| << "\n\tfinished:" << finishedGestures |
| << "\n\tcanceled:" << canceledGestures |
| << "\n\tmaybe-canceled:" << maybeToCanceledGestures; |
| } |
| |
| QSet<QGesture *> undeliveredGestures; |
| deliverEvents(startedGestures+triggeredGestures+finishedGestures+canceledGestures, |
| &undeliveredGestures); |
| |
| foreach (QGesture *g, startedGestures) { |
| if (undeliveredGestures.contains(g)) |
| continue; |
| if (g->gestureCancelPolicy() == QGesture::CancelAllInContext) { |
| qCDebug(lcGestureManager) << "lets try to cancel some"; |
| // find gestures in context in Qt::GestureStarted or Qt::GestureUpdated state and cancel them |
| cancelGesturesForChildren(g); |
| } |
| } |
| |
| m_activeGestures -= undeliveredGestures; |
| |
| // reset gestures that ended |
| QSet<QGesture *> endedGestures = |
| finishedGestures + canceledGestures + undeliveredGestures + maybeToCanceledGestures; |
| foreach (QGesture *gesture, endedGestures) { |
| recycle(gesture); |
| m_gestureTargets.remove(gesture); |
| } |
| } |
| //Clean up the Gestures |
| qDeleteAll(m_gesturesToDelete); |
| m_gesturesToDelete.clear(); |
| |
| return consumeEventHint; |
| } |
| |
| // Cancel all gestures of children of the widget that original is associated with |
| void QGestureManager::cancelGesturesForChildren(QGesture *original) |
| { |
| Q_ASSERT(original); |
| QWidget *originatingWidget = m_gestureTargets.value(original); |
| Q_ASSERT(originatingWidget); |
| if (!originatingWidget) |
| return; |
| |
| // iterate over all active gestures and all maybe gestures |
| // for each find the owner |
| // if the owner is part of our sub-hierarchy, cancel it. |
| |
| QSet<QGesture*> cancelledGestures; |
| QSet<QGesture*>::Iterator iter = m_activeGestures.begin(); |
| while (iter != m_activeGestures.end()) { |
| QWidget *widget = m_gestureTargets.value(*iter); |
| // note that we don't touch the gestures for our originatingWidget |
| if (widget != originatingWidget && originatingWidget->isAncestorOf(widget)) { |
| qCDebug(lcGestureManager) << " found a gesture to cancel" << (*iter); |
| (*iter)->d_func()->state = Qt::GestureCanceled; |
| cancelledGestures << *iter; |
| iter = m_activeGestures.erase(iter); |
| } else { |
| ++iter; |
| } |
| } |
| |
| // TODO handle 'maybe' gestures too |
| |
| // sort them per target widget by cherry picking from almostCanceledGestures and delivering |
| QSet<QGesture *> almostCanceledGestures = cancelledGestures; |
| while (!almostCanceledGestures.isEmpty()) { |
| QWidget *target = nullptr; |
| QSet<QGesture*> gestures; |
| iter = almostCanceledGestures.begin(); |
| // sort per target widget |
| while (iter != almostCanceledGestures.end()) { |
| QWidget *widget = m_gestureTargets.value(*iter); |
| if (target == nullptr) |
| target = widget; |
| if (target == widget) { |
| gestures << *iter; |
| iter = almostCanceledGestures.erase(iter); |
| } else { |
| ++iter; |
| } |
| } |
| Q_ASSERT(target); |
| |
| QSet<QGesture*> undeliveredGestures; |
| deliverEvents(gestures, &undeliveredGestures); |
| } |
| |
| for (iter = cancelledGestures.begin(); iter != cancelledGestures.end(); ++iter) |
| recycle(*iter); |
| } |
| |
| void QGestureManager::cleanupGesturesForRemovedRecognizer(QGesture *gesture) |
| { |
| QGestureRecognizer *recognizer = m_deletedRecognizers.value(gesture); |
| if(!recognizer) //The Gesture is removed while in the even loop, so the recognizers for this gestures was removed |
| return; |
| m_deletedRecognizers.remove(gesture); |
| if (m_deletedRecognizers.keys(recognizer).isEmpty()) { |
| // no more active gestures, cleanup! |
| qDeleteAll(m_obsoleteGestures.value(recognizer)); |
| m_obsoleteGestures.remove(recognizer); |
| delete recognizer; |
| } |
| } |
| |
| // return true if accepted (consumed) |
| bool QGestureManager::filterEvent(QWidget *receiver, QEvent *event) |
| { |
| QVarLengthArray<Qt::GestureType, 16> types; |
| QMultiMap<QObject *, Qt::GestureType> contexts; |
| QWidget *w = receiver; |
| typedef QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator ContextIterator; |
| if (!w->d_func()->gestureContext.isEmpty()) { |
| for(ContextIterator it = w->d_func()->gestureContext.constBegin(), |
| e = w->d_func()->gestureContext.constEnd(); it != e; ++it) { |
| types.push_back(it.key()); |
| contexts.insert(w, it.key()); |
| } |
| } |
| // find all gesture contexts for the widget tree |
| w = w->isWindow() ? nullptr : w->parentWidget(); |
| while (w) |
| { |
| for (ContextIterator it = w->d_func()->gestureContext.constBegin(), |
| e = w->d_func()->gestureContext.constEnd(); it != e; ++it) { |
| if (!(it.value() & Qt::DontStartGestureOnChildren)) { |
| if (!types.contains(it.key())) { |
| types.push_back(it.key()); |
| contexts.insert(w, it.key()); |
| } |
| } |
| } |
| if (w->isWindow()) |
| break; |
| w = w->parentWidget(); |
| } |
| return contexts.isEmpty() ? false : filterEventThroughContexts(contexts, event); |
| } |
| |
| #if QT_CONFIG(graphicsview) |
| bool QGestureManager::filterEvent(QGraphicsObject *receiver, QEvent *event) |
| { |
| QVarLengthArray<Qt::GestureType, 16> types; |
| QMultiMap<QObject *, Qt::GestureType> contexts; |
| QGraphicsObject *item = receiver; |
| if (!item->QGraphicsItem::d_func()->gestureContext.isEmpty()) { |
| typedef QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator ContextIterator; |
| for(ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.constBegin(), |
| e = item->QGraphicsItem::d_func()->gestureContext.constEnd(); it != e; ++it) { |
| types.push_back(it.key()); |
| contexts.insert(item, it.key()); |
| } |
| } |
| // find all gesture contexts for the graphics object tree |
| item = item->parentObject(); |
| while (item) |
| { |
| typedef QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator ContextIterator; |
| for (ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.constBegin(), |
| e = item->QGraphicsItem::d_func()->gestureContext.constEnd(); it != e; ++it) { |
| if (!(it.value() & Qt::DontStartGestureOnChildren)) { |
| if (!types.contains(it.key())) { |
| types.push_back(it.key()); |
| contexts.insert(item, it.key()); |
| } |
| } |
| } |
| item = item->parentObject(); |
| } |
| return contexts.isEmpty() ? false : filterEventThroughContexts(contexts, event); |
| } |
| #endif |
| |
| bool QGestureManager::filterEvent(QObject *receiver, QEvent *event) |
| { |
| // if the receiver is actually a widget, we need to call the correct event |
| // filter method. |
| QWidgetWindow *widgetWindow = qobject_cast<QWidgetWindow *>(receiver); |
| |
| if (widgetWindow && widgetWindow->widget()) |
| return filterEvent(widgetWindow->widget(), event); |
| |
| QGesture *state = qobject_cast<QGesture *>(receiver); |
| if (!state || !m_gestureToRecognizer.contains(state)) |
| return false; |
| QMultiMap<QObject *, Qt::GestureType> contexts; |
| contexts.insert(state, state->gestureType()); |
| return filterEventThroughContexts(contexts, event); |
| } |
| |
| void QGestureManager::getGestureTargets(const QSet<QGesture*> &gestures, |
| QHash<QWidget *, QList<QGesture *> > *conflicts, |
| QHash<QWidget *, QList<QGesture *> > *normal) |
| { |
| typedef QHash<Qt::GestureType, QHash<QWidget *, QGesture *> > GestureByTypes; |
| GestureByTypes gestureByTypes; |
| |
| // sort gestures by types |
| foreach (QGesture *gesture, gestures) { |
| QWidget *receiver = m_gestureTargets.value(gesture, nullptr); |
| Q_ASSERT(receiver); |
| if (receiver) |
| gestureByTypes[gesture->gestureType()].insert(receiver, gesture); |
| } |
| |
| // for each gesture type |
| for (GestureByTypes::const_iterator git = gestureByTypes.cbegin(), gend = gestureByTypes.cend(); git != gend; ++git) { |
| const QHash<QWidget *, QGesture *> &gestures = git.value(); |
| for (QHash<QWidget *, QGesture *>::const_iterator wit = gestures.cbegin(), wend = gestures.cend(); wit != wend; ++wit) { |
| QWidget *widget = wit.key(); |
| QWidget *w = widget->parentWidget(); |
| while (w) { |
| QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator it |
| = w->d_func()->gestureContext.constFind(git.key()); |
| if (it != w->d_func()->gestureContext.constEnd()) { |
| // i.e. 'w' listens to gesture 'type' |
| if (!(it.value() & Qt::DontStartGestureOnChildren) && w != widget) { |
| // conflicting gesture! |
| (*conflicts)[widget].append(wit.value()); |
| break; |
| } |
| } |
| if (w->isWindow()) { |
| w = nullptr; |
| break; |
| } |
| w = w->parentWidget(); |
| } |
| if (!w) |
| (*normal)[widget].append(wit.value()); |
| } |
| } |
| } |
| |
| void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures, |
| QSet<QGesture *> *undeliveredGestures) |
| { |
| if (gestures.isEmpty()) |
| return; |
| |
| typedef QHash<QWidget *, QList<QGesture *> > GesturesPerWidget; |
| GesturesPerWidget conflictedGestures; |
| GesturesPerWidget normalStartedGestures; |
| |
| QSet<QGesture *> startedGestures; |
| // first figure out the initial receivers of gestures |
| for (QSet<QGesture *>::const_iterator it = gestures.begin(), |
| e = gestures.end(); it != e; ++it) { |
| QGesture *gesture = *it; |
| QWidget *target = m_gestureTargets.value(gesture, nullptr); |
| if (!target) { |
| // the gesture has just started and doesn't have a target yet. |
| Q_ASSERT(gesture->state() == Qt::GestureStarted); |
| if (gesture->hasHotSpot()) { |
| // guess the target widget using the hotspot of the gesture |
| QPoint pt = gesture->hotSpot().toPoint(); |
| if (QWidget *topLevel = QApplication::topLevelAt(pt)) { |
| QWidget *child = topLevel->childAt(topLevel->mapFromGlobal(pt)); |
| target = child ? child : topLevel; |
| } |
| } else { |
| // or use the context of the gesture |
| QObject *context = m_gestureOwners.value(gesture, 0); |
| if (context->isWidgetType()) |
| target = static_cast<QWidget *>(context); |
| } |
| if (target) |
| m_gestureTargets.insert(gesture, target); |
| } |
| |
| Qt::GestureType gestureType = gesture->gestureType(); |
| Q_ASSERT(gestureType != Qt::CustomGesture); |
| Q_UNUSED(gestureType); |
| |
| if (Q_UNLIKELY(!target)) { |
| qCDebug(lcGestureManager) << "QGestureManager::deliverEvent: could not find the target for gesture" |
| << gesture->gestureType(); |
| qWarning("QGestureManager::deliverEvent: could not find the target for gesture"); |
| undeliveredGestures->insert(gesture); |
| } else { |
| if (gesture->state() == Qt::GestureStarted) { |
| startedGestures.insert(gesture); |
| } else { |
| normalStartedGestures[target].append(gesture); |
| } |
| } |
| } |
| |
| getGestureTargets(startedGestures, &conflictedGestures, &normalStartedGestures); |
| qCDebug(lcGestureManager) << "QGestureManager::deliverEvents:" |
| << "\nstarted: " << startedGestures |
| << "\nconflicted: " << conflictedGestures |
| << "\nnormal: " << normalStartedGestures |
| << "\n"; |
| |
| // if there are conflicting gestures, send the GestureOverride event |
| for (GesturesPerWidget::const_iterator it = conflictedGestures.constBegin(), |
| e = conflictedGestures.constEnd(); it != e; ++it) { |
| QWidget *receiver = it.key(); |
| QList<QGesture *> gestures = it.value(); |
| qCDebug(lcGestureManager) << "QGestureManager::deliverEvents: sending GestureOverride to" |
| << receiver |
| << "gestures:" << gestures; |
| QGestureEvent event(gestures); |
| event.t = QEvent::GestureOverride; |
| // mark event and individual gestures as ignored |
| event.ignore(); |
| foreach(QGesture *g, gestures) |
| event.setAccepted(g, false); |
| |
| QCoreApplication::sendEvent(receiver, &event); |
| bool eventAccepted = event.isAccepted(); |
| const auto eventGestures = event.gestures(); |
| for (QGesture *gesture : eventGestures) { |
| if (eventAccepted || event.isAccepted(gesture)) { |
| QWidget *w = event.m_targetWidgets.value(gesture->gestureType(), 0); |
| Q_ASSERT(w); |
| qCDebug(lcGestureManager) << "override event: gesture was accepted:" << gesture << w; |
| QList<QGesture *> &gestures = normalStartedGestures[w]; |
| gestures.append(gesture); |
| // override the target |
| m_gestureTargets[gesture] = w; |
| } else { |
| qCDebug(lcGestureManager) << "override event: gesture wasn't accepted. putting back:" << gesture; |
| QList<QGesture *> &gestures = normalStartedGestures[receiver]; |
| gestures.append(gesture); |
| } |
| } |
| } |
| |
| // delivering gestures that are not in conflicted state |
| for (GesturesPerWidget::const_iterator it = normalStartedGestures.constBegin(), |
| e = normalStartedGestures.constEnd(); it != e; ++it) { |
| if (!it.value().isEmpty()) { |
| qCDebug(lcGestureManager) << "QGestureManager::deliverEvents: sending to" << it.key() |
| << "gestures:" << it.value(); |
| QGestureEvent event(it.value()); |
| QCoreApplication::sendEvent(it.key(), &event); |
| bool eventAccepted = event.isAccepted(); |
| const auto eventGestures = event.gestures(); |
| for (QGesture *gesture : eventGestures) { |
| if (gesture->state() == Qt::GestureStarted && |
| (eventAccepted || event.isAccepted(gesture))) { |
| QWidget *w = event.m_targetWidgets.value(gesture->gestureType(), 0); |
| Q_ASSERT(w); |
| qCDebug(lcGestureManager) << "started gesture was delivered and accepted by" << w; |
| m_gestureTargets[gesture] = w; |
| } |
| } |
| } |
| } |
| } |
| |
| void QGestureManager::recycle(QGesture *gesture) |
| { |
| QGestureRecognizer *recognizer = m_gestureToRecognizer.value(gesture, 0); |
| if (recognizer) { |
| gesture->setGestureCancelPolicy(QGesture::CancelNone); |
| recognizer->reset(gesture); |
| m_activeGestures.remove(gesture); |
| } else { |
| cleanupGesturesForRemovedRecognizer(gesture); |
| } |
| } |
| |
| bool QGestureManager::gesturePending(QObject *o) |
| { |
| const QGestureManager *gm = QGestureManager::instance(DontForceCreation); |
| return gm && gm->m_gestureOwners.key(o); |
| } |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT_NO_GESTURES |
| |
| #include "moc_qgesturemanager_p.cpp" |