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#include "qstandardgestures_p.h"
#include "qgesture.h"
#include "qgesture_p.h"
#include "qevent.h"
#include "qwidget.h"
#include "qabstractscrollarea.h"
#if QT_CONFIG(graphicsview)
#include <qgraphicssceneevent.h>
#endif
#include "qdebug.h"
#ifndef QT_NO_GESTURES
QT_BEGIN_NAMESPACE
// If the change in scale for a single touch event is out of this range,
// we consider it to be spurious.
static const qreal kSingleStepScaleMax = 2.0;
static const qreal kSingleStepScaleMin = 0.1;
QGesture *QPanGestureRecognizer::create(QObject *target)
{
if (target && target->isWidgetType()) {
#if (defined(Q_OS_MACX) || defined(Q_OS_WIN)) && !defined(QT_NO_NATIVE_GESTURES)
// for scroll areas on Windows and OS X we want to use native gestures instead
if (!qobject_cast<QAbstractScrollArea *>(target->parent()))
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
#else
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
#endif
}
return new QPanGesture;
}
static QPointF panOffset(const QList<QTouchEvent::TouchPoint> &touchPoints, int maxCount)
{
QPointF result;
const int count = qMin(touchPoints.size(), maxCount);
for (int p = 0; p < count; ++p)
result += touchPoints.at(p).pos() - touchPoints.at(p).startPos();
return result / qreal(count);
}
QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state,
QObject *,
QEvent *event)
{
QPanGesture *q = static_cast<QPanGesture *>(state);
QPanGesturePrivate *d = q->d_func();
QGestureRecognizer::Result result = QGestureRecognizer::Ignore;
switch (event->type()) {
case QEvent::TouchBegin: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
result = QGestureRecognizer::MayBeGesture;
QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
d->lastOffset = d->offset = QPointF();
d->pointCount = m_pointCount;
break;
}
case QEvent::TouchEnd: {
if (q->state() != Qt::NoGesture) {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
if (ev->touchPoints().size() == d->pointCount) {
d->lastOffset = d->offset;
d->offset = panOffset(ev->touchPoints(), d->pointCount);
}
result = QGestureRecognizer::FinishGesture;
} else {
result = QGestureRecognizer::CancelGesture;
}
break;
}
case QEvent::TouchUpdate: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
if (ev->touchPoints().size() >= d->pointCount) {
d->lastOffset = d->offset;
d->offset = panOffset(ev->touchPoints(), d->pointCount);
if (d->offset.x() > 10 || d->offset.y() > 10 ||
d->offset.x() < -10 || d->offset.y() < -10) {
q->setHotSpot(ev->touchPoints().first().startScreenPos());
result = QGestureRecognizer::TriggerGesture;
} else {
result = QGestureRecognizer::MayBeGesture;
}
}
break;
}
default:
break;
}
return result;
}
void QPanGestureRecognizer::reset(QGesture *state)
{
QPanGesture *pan = static_cast<QPanGesture*>(state);
QPanGesturePrivate *d = pan->d_func();
d->lastOffset = d->offset = QPointF();
d->acceleration = 0;
QGestureRecognizer::reset(state);
}
//
// QPinchGestureRecognizer
//
QPinchGestureRecognizer::QPinchGestureRecognizer()
{
}
QGesture *QPinchGestureRecognizer::create(QObject *target)
{
if (target && target->isWidgetType()) {
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
}
return new QPinchGesture;
}
QGestureRecognizer::Result QPinchGestureRecognizer::recognize(QGesture *state,
QObject *,
QEvent *event)
{
QPinchGesture *q = static_cast<QPinchGesture *>(state);
QPinchGesturePrivate *d = q->d_func();
QGestureRecognizer::Result result = QGestureRecognizer::Ignore;
switch (event->type()) {
case QEvent::TouchBegin: {
result = QGestureRecognizer::MayBeGesture;
break;
}
case QEvent::TouchEnd: {
if (q->state() != Qt::NoGesture) {
result = QGestureRecognizer::FinishGesture;
} else {
result = QGestureRecognizer::CancelGesture;
}
break;
}
case QEvent::TouchUpdate: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
d->changeFlags = { };
if (ev->touchPoints().size() == 2) {
QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
d->hotSpot = p1.screenPos();
d->isHotSpotSet = true;
QPointF centerPoint = (p1.screenPos() + p2.screenPos()) / 2.0;
if (d->isNewSequence) {
d->startPosition[0] = p1.screenPos();
d->startPosition[1] = p2.screenPos();
d->lastCenterPoint = centerPoint;
} else {
d->lastCenterPoint = d->centerPoint;
}
d->centerPoint = centerPoint;
d->changeFlags |= QPinchGesture::CenterPointChanged;
if (d->isNewSequence) {
d->scaleFactor = 1.0;
d->lastScaleFactor = 1.0;
} else {
d->lastScaleFactor = d->scaleFactor;
QLineF line(p1.screenPos(), p2.screenPos());
QLineF lastLine(p1.lastScreenPos(), p2.lastScreenPos());
qreal newScaleFactor = line.length() / lastLine.length();
if (newScaleFactor > kSingleStepScaleMax || newScaleFactor < kSingleStepScaleMin)
return QGestureRecognizer::Ignore;
d->scaleFactor = newScaleFactor;
}
d->totalScaleFactor = d->totalScaleFactor * d->scaleFactor;
d->changeFlags |= QPinchGesture::ScaleFactorChanged;
qreal angle = QLineF(p1.screenPos(), p2.screenPos()).angle();
if (angle > 180)
angle -= 360;
qreal startAngle = QLineF(p1.startScreenPos(), p2.startScreenPos()).angle();
if (startAngle > 180)
startAngle -= 360;
const qreal rotationAngle = startAngle - angle;
if (d->isNewSequence)
d->lastRotationAngle = 0.0;
else
d->lastRotationAngle = d->rotationAngle;
d->rotationAngle = rotationAngle;
d->totalRotationAngle += d->rotationAngle - d->lastRotationAngle;
d->changeFlags |= QPinchGesture::RotationAngleChanged;
d->totalChangeFlags |= d->changeFlags;
d->isNewSequence = false;
result = QGestureRecognizer::TriggerGesture;
} else {
d->isNewSequence = true;
if (q->state() == Qt::NoGesture)
result = QGestureRecognizer::Ignore;
else
result = QGestureRecognizer::FinishGesture;
}
break;
}
default:
break;
}
return result;
}
void QPinchGestureRecognizer::reset(QGesture *state)
{
QPinchGesture *pinch = static_cast<QPinchGesture *>(state);
QPinchGesturePrivate *d = pinch->d_func();
d->totalChangeFlags = d->changeFlags = { };
d->startCenterPoint = d->lastCenterPoint = d->centerPoint = QPointF();
d->totalScaleFactor = d->lastScaleFactor = d->scaleFactor = 1;
d->totalRotationAngle = d->lastRotationAngle = d->rotationAngle = 0;
d->isNewSequence = true;
d->startPosition[0] = d->startPosition[1] = QPointF();
QGestureRecognizer::reset(state);
}
//
// QSwipeGestureRecognizer
//
QSwipeGestureRecognizer::QSwipeGestureRecognizer()
{
}
QGesture *QSwipeGestureRecognizer::create(QObject *target)
{
if (target && target->isWidgetType()) {
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
}
return new QSwipeGesture;
}
QGestureRecognizer::Result QSwipeGestureRecognizer::recognize(QGesture *state,
QObject *,
QEvent *event)
{
QSwipeGesture *q = static_cast<QSwipeGesture *>(state);
QSwipeGesturePrivate *d = q->d_func();
QGestureRecognizer::Result result = QGestureRecognizer::Ignore;
switch (event->type()) {
case QEvent::TouchBegin: {
d->velocityValue = 1;
d->time.start();
d->state = QSwipeGesturePrivate::Started;
result = QGestureRecognizer::MayBeGesture;
break;
}
case QEvent::TouchEnd: {
if (q->state() != Qt::NoGesture) {
result = QGestureRecognizer::FinishGesture;
} else {
result = QGestureRecognizer::CancelGesture;
}
break;
}
case QEvent::TouchUpdate: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
if (d->state == QSwipeGesturePrivate::NoGesture)
result = QGestureRecognizer::CancelGesture;
else if (ev->touchPoints().size() == 3) {
d->state = QSwipeGesturePrivate::ThreePointsReached;
QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
QTouchEvent::TouchPoint p3 = ev->touchPoints().at(2);
if (d->lastPositions[0].isNull()) {
d->lastPositions[0] = p1.startScreenPos().toPoint();
d->lastPositions[1] = p2.startScreenPos().toPoint();
d->lastPositions[2] = p3.startScreenPos().toPoint();
}
d->hotSpot = p1.screenPos();
d->isHotSpotSet = true;
int xDistance = (p1.screenPos().x() - d->lastPositions[0].x() +
p2.screenPos().x() - d->lastPositions[1].x() +
p3.screenPos().x() - d->lastPositions[2].x()) / 3;
int yDistance = (p1.screenPos().y() - d->lastPositions[0].y() +
p2.screenPos().y() - d->lastPositions[1].y() +
p3.screenPos().y() - d->lastPositions[2].y()) / 3;
const int distance = xDistance >= yDistance ? xDistance : yDistance;
int elapsedTime = d->time.restart();
if (!elapsedTime)
elapsedTime = 1;
d->velocityValue = 0.9 * d->velocityValue + (qreal) distance / elapsedTime;
d->swipeAngle = QLineF(p1.startScreenPos(), p1.screenPos()).angle();
static const int MoveThreshold = 50;
static const int directionChangeThreshold = MoveThreshold / 8;
if (qAbs(xDistance) > MoveThreshold || qAbs(yDistance) > MoveThreshold) {
// measure the distance to check if the direction changed
d->lastPositions[0] = p1.screenPos().toPoint();
d->lastPositions[1] = p2.screenPos().toPoint();
d->lastPositions[2] = p3.screenPos().toPoint();
result = QGestureRecognizer::TriggerGesture;
// QTBUG-46195, small changes in direction should not cause the gesture to be canceled.
if (d->verticalDirection == QSwipeGesture::NoDirection || qAbs(yDistance) > directionChangeThreshold) {
const QSwipeGesture::SwipeDirection vertical = yDistance > 0
? QSwipeGesture::Down : QSwipeGesture::Up;
if (d->verticalDirection != QSwipeGesture::NoDirection && d->verticalDirection != vertical)
result = QGestureRecognizer::CancelGesture;
d->verticalDirection = vertical;
}
if (d->horizontalDirection == QSwipeGesture::NoDirection || qAbs(xDistance) > directionChangeThreshold) {
const QSwipeGesture::SwipeDirection horizontal = xDistance > 0
? QSwipeGesture::Right : QSwipeGesture::Left;
if (d->horizontalDirection != QSwipeGesture::NoDirection && d->horizontalDirection != horizontal)
result = QGestureRecognizer::CancelGesture;
d->horizontalDirection = horizontal;
}
} else {
if (q->state() != Qt::NoGesture)
result = QGestureRecognizer::TriggerGesture;
else
result = QGestureRecognizer::MayBeGesture;
}
} else if (ev->touchPoints().size() > 3) {
result = QGestureRecognizer::CancelGesture;
} else { // less than 3 touch points
switch (d->state) {
case QSwipeGesturePrivate::NoGesture:
result = QGestureRecognizer::MayBeGesture;
break;
case QSwipeGesturePrivate::Started:
result = QGestureRecognizer::Ignore;
break;
case QSwipeGesturePrivate::ThreePointsReached:
result = (ev->touchPointStates() & Qt::TouchPointPressed)
? QGestureRecognizer::CancelGesture : QGestureRecognizer::Ignore;
break;
}
}
break;
}
default:
break;
}
return result;
}
void QSwipeGestureRecognizer::reset(QGesture *state)
{
QSwipeGesture *q = static_cast<QSwipeGesture *>(state);
QSwipeGesturePrivate *d = q->d_func();
d->verticalDirection = d->horizontalDirection = QSwipeGesture::NoDirection;
d->swipeAngle = 0;
d->lastPositions[0] = d->lastPositions[1] = d->lastPositions[2] = QPoint();
d->state = QSwipeGesturePrivate::NoGesture;
d->velocityValue = 0;
d->time.invalidate();
QGestureRecognizer::reset(state);
}
//
// QTapGestureRecognizer
//
QTapGestureRecognizer::QTapGestureRecognizer()
{
}
QGesture *QTapGestureRecognizer::create(QObject *target)
{
if (target && target->isWidgetType()) {
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
}
return new QTapGesture;
}
QGestureRecognizer::Result QTapGestureRecognizer::recognize(QGesture *state,
QObject *,
QEvent *event)
{
QTapGesture *q = static_cast<QTapGesture *>(state);
QTapGesturePrivate *d = q->d_func();
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
QGestureRecognizer::Result result = QGestureRecognizer::CancelGesture;
switch (event->type()) {
case QEvent::TouchBegin: {
d->position = ev->touchPoints().at(0).pos();
q->setHotSpot(ev->touchPoints().at(0).screenPos());
result = QGestureRecognizer::TriggerGesture;
break;
}
case QEvent::TouchUpdate:
case QEvent::TouchEnd: {
if (q->state() != Qt::NoGesture && ev->touchPoints().size() == 1) {
QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
QPoint delta = p.pos().toPoint() - p.startPos().toPoint();
enum { TapRadius = 40 };
if (delta.manhattanLength() <= TapRadius) {
if (event->type() == QEvent::TouchEnd)
result = QGestureRecognizer::FinishGesture;
else
result = QGestureRecognizer::TriggerGesture;
}
}
break;
}
case QEvent::MouseButtonPress:
case QEvent::MouseMove:
case QEvent::MouseButtonRelease:
result = QGestureRecognizer::Ignore;
break;
default:
result = QGestureRecognizer::Ignore;
break;
}
return result;
}
void QTapGestureRecognizer::reset(QGesture *state)
{
QTapGesture *q = static_cast<QTapGesture *>(state);
QTapGesturePrivate *d = q->d_func();
d->position = QPointF();
QGestureRecognizer::reset(state);
}
//
// QTapAndHoldGestureRecognizer
//
QTapAndHoldGestureRecognizer::QTapAndHoldGestureRecognizer()
{
}
QGesture *QTapAndHoldGestureRecognizer::create(QObject *target)
{
if (target && target->isWidgetType()) {
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
}
return new QTapAndHoldGesture;
}
QGestureRecognizer::Result
QTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *object,
QEvent *event)
{
QTapAndHoldGesture *q = static_cast<QTapAndHoldGesture *>(state);
QTapAndHoldGesturePrivate *d = q->d_func();
if (object == state && event->type() == QEvent::Timer) {
q->killTimer(d->timerId);
d->timerId = 0;
return QGestureRecognizer::FinishGesture | QGestureRecognizer::ConsumeEventHint;
}
enum { TapRadius = 40 };
switch (event->type()) {
#if QT_CONFIG(graphicsview)
case QEvent::GraphicsSceneMousePress: {
const QGraphicsSceneMouseEvent *gsme = static_cast<const QGraphicsSceneMouseEvent *>(event);
d->position = gsme->screenPos();
q->setHotSpot(d->position);
if (d->timerId)
q->killTimer(d->timerId);
d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout);
return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout
}
#endif
case QEvent::MouseButtonPress: {
const QMouseEvent *me = static_cast<const QMouseEvent *>(event);
d->position = me->globalPos();
q->setHotSpot(d->position);
if (d->timerId)
q->killTimer(d->timerId);
d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout);
return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout
}
case QEvent::TouchBegin: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
d->position = ev->touchPoints().at(0).startScreenPos();
q->setHotSpot(d->position);
if (d->timerId)
q->killTimer(d->timerId);
d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout);
return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout
}
#if QT_CONFIG(graphicsview)
case QEvent::GraphicsSceneMouseRelease:
#endif
case QEvent::MouseButtonRelease:
case QEvent::TouchEnd:
return QGestureRecognizer::CancelGesture; // get out of the MayBeGesture state
case QEvent::TouchUpdate: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
if (d->timerId && ev->touchPoints().size() == 1) {
QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
QPoint delta = p.pos().toPoint() - p.startPos().toPoint();
if (delta.manhattanLength() <= TapRadius)
return QGestureRecognizer::MayBeGesture;
}
return QGestureRecognizer::CancelGesture;
}
case QEvent::MouseMove: {
const QMouseEvent *me = static_cast<const QMouseEvent *>(event);
QPoint delta = me->globalPos() - d->position.toPoint();
if (d->timerId && delta.manhattanLength() <= TapRadius)
return QGestureRecognizer::MayBeGesture;
return QGestureRecognizer::CancelGesture;
}
#if QT_CONFIG(graphicsview)
case QEvent::GraphicsSceneMouseMove: {
const QGraphicsSceneMouseEvent *gsme = static_cast<const QGraphicsSceneMouseEvent *>(event);
QPoint delta = gsme->screenPos() - d->position.toPoint();
if (d->timerId && delta.manhattanLength() <= TapRadius)
return QGestureRecognizer::MayBeGesture;
return QGestureRecognizer::CancelGesture;
}
#endif
default:
return QGestureRecognizer::Ignore;
}
}
void QTapAndHoldGestureRecognizer::reset(QGesture *state)
{
QTapAndHoldGesture *q = static_cast<QTapAndHoldGesture *>(state);
QTapAndHoldGesturePrivate *d = q->d_func();
d->position = QPointF();
if (d->timerId)
q->killTimer(d->timerId);
d->timerId = 0;
QGestureRecognizer::reset(state);
}
QT_END_NAMESPACE
#endif // QT_NO_GESTURES