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#include "qmouseeventtransition.h"
#include "qbasicmouseeventtransition_p.h"
#include <QtCore/qstatemachine.h>
#include <QtGui/qpainterpath.h>
#include <private/qeventtransition_p.h>
QT_BEGIN_NAMESPACE
/*!
\class QMouseEventTransition
\brief The QMouseEventTransition class provides a transition for mouse events.
\since 4.6
\ingroup statemachine
\inmodule QtWidgets
QMouseEventTransition is part of \l{The State Machine Framework}.
\sa QState::addTransition()
*/
/*!
\property QMouseEventTransition::button
\brief the button that this mouse event transition is associated with
*/
/*!
\property QMouseEventTransition::modifierMask
\brief the keyboard modifier mask that this mouse event transition checks for
*/
class QMouseEventTransitionPrivate : public QEventTransitionPrivate
{
Q_DECLARE_PUBLIC(QMouseEventTransition)
public:
QMouseEventTransitionPrivate();
QBasicMouseEventTransition *transition;
};
QMouseEventTransitionPrivate::QMouseEventTransitionPrivate()
{
}
/*!
Constructs a new mouse event transition with the given \a sourceState.
*/
QMouseEventTransition::QMouseEventTransition(QState *sourceState)
: QEventTransition(*new QMouseEventTransitionPrivate, sourceState)
{
Q_D(QMouseEventTransition);
d->transition = new QBasicMouseEventTransition();
}
/*!
Constructs a new mouse event transition for events of the given \a type for
the given \a object, with the given \a button and \a sourceState.
*/
QMouseEventTransition::QMouseEventTransition(QObject *object, QEvent::Type type,
Qt::MouseButton button,
QState *sourceState)
: QEventTransition(*new QMouseEventTransitionPrivate, object, type, sourceState)
{
Q_D(QMouseEventTransition);
d->transition = new QBasicMouseEventTransition(type, button);
}
/*!
Destroys this mouse event transition.
*/
QMouseEventTransition::~QMouseEventTransition()
{
Q_D(QMouseEventTransition);
delete d->transition;
}
/*!
Returns the button that this mouse event transition checks for.
*/
Qt::MouseButton QMouseEventTransition::button() const
{
Q_D(const QMouseEventTransition);
return d->transition->button();
}
/*!
Sets the \a button that this mouse event transition will check for.
*/
void QMouseEventTransition::setButton(Qt::MouseButton button)
{
Q_D(QMouseEventTransition);
d->transition->setButton(button);
}
/*!
Returns the keyboard modifier mask that this mouse event transition checks
for.
*/
Qt::KeyboardModifiers QMouseEventTransition::modifierMask() const
{
Q_D(const QMouseEventTransition);
return d->transition->modifierMask();
}
/*!
Sets the keyboard modifier mask that this mouse event transition will
check for to \a modifierMask.
*/
void QMouseEventTransition::setModifierMask(Qt::KeyboardModifiers modifierMask)
{
Q_D(QMouseEventTransition);
d->transition->setModifierMask(modifierMask);
}
/*!
Returns the hit test path for this mouse event transition.
*/
QPainterPath QMouseEventTransition::hitTestPath() const
{
Q_D(const QMouseEventTransition);
return d->transition->hitTestPath();
}
/*!
Sets the hit test path for this mouse event transition to \a path.
If a valid path has been set, the transition will only trigger if the mouse
event position (QMouseEvent::pos()) is inside the path.
\sa QPainterPath::contains()
*/
void QMouseEventTransition::setHitTestPath(const QPainterPath &path)
{
Q_D(QMouseEventTransition);
d->transition->setHitTestPath(path);
}
/*!
\reimp
*/
bool QMouseEventTransition::eventTest(QEvent *event)
{
Q_D(const QMouseEventTransition);
if (!QEventTransition::eventTest(event))
return false;
QStateMachine::WrappedEvent *we = static_cast<QStateMachine::WrappedEvent*>(event);
d->transition->setEventType(we->event()->type());
return QAbstractTransitionPrivate::get(d->transition)->callEventTest(we->event());
}
/*!
\reimp
*/
void QMouseEventTransition::onTransition(QEvent *event)
{
QEventTransition::onTransition(event);
}
QT_END_NAMESPACE
#include "moc_qmouseeventtransition.cpp"