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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
#include <QtTest/QtTest>
#include <QtCore/qpauseanimation.h>
#include <QtCore/qpropertyanimation.h>
#include <QtCore/qsequentialanimationgroup.h>
#include <private/qabstractanimation_p.h>
#if defined(Q_OS_WIN) || defined(Q_OS_ANDROID)
# define BAD_TIMER_RESOLUTION
#endif
#ifdef BAD_TIMER_RESOLUTION
static const char timerError[] = "On this platform, consistent timing is not working properly due to bad timer resolution";
# define WAIT_FOR_STOPPED(animation, duration) \
QTest::qWait(duration); \
if (animation.state() != QAbstractAnimation::Stopped) \
QEXPECT_FAIL("", timerError, Abort); \
QCOMPARE(animation.state(), QAbstractAnimation::Stopped)
#else
// Use QTRY_COMPARE with one additional timer tick
# define WAIT_FOR_STOPPED(animation, duration) \
QTRY_COMPARE_WITH_TIMEOUT(animation.state(), QAbstractAnimation::Stopped, (duration))
#endif
class TestablePauseAnimation : public QPauseAnimation
{
Q_OBJECT
public:
TestablePauseAnimation(QObject *parent = 0)
: QPauseAnimation(parent),
m_updateCurrentTimeCount(0)
{
}
int m_updateCurrentTimeCount;
protected:
void updateCurrentTime(int currentTime)
{
QPauseAnimation::updateCurrentTime(currentTime);
++m_updateCurrentTimeCount;
}
};
class EnableConsistentTiming
{
public:
EnableConsistentTiming()
{
QUnifiedTimer *timer = QUnifiedTimer::instance();
timer->setConsistentTiming(true);
}
~EnableConsistentTiming()
{
QUnifiedTimer *timer = QUnifiedTimer::instance();
timer->setConsistentTiming(false);
}
};
class tst_QPauseAnimation : public QObject
{
Q_OBJECT
public Q_SLOTS:
void initTestCase();
private slots:
void changeDirectionWhileRunning();
void noTimerUpdates_data();
void noTimerUpdates();
void multiplePauseAnimations();
void pauseAndPropertyAnimations();
void pauseResume();
void sequentialPauseGroup();
void sequentialGroupWithPause();
void multipleSequentialGroups();
void zeroDuration();
};
void tst_QPauseAnimation::initTestCase()
{
qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
qRegisterMetaType<QAbstractAnimation::DeletionPolicy>("QAbstractAnimation::DeletionPolicy");
}
void tst_QPauseAnimation::changeDirectionWhileRunning()
{
EnableConsistentTiming enabled;
TestablePauseAnimation animation;
animation.setDuration(400);
animation.start();
QTRY_COMPARE(animation.state(), QAbstractAnimation::Running);
animation.setDirection(QAbstractAnimation::Backward);
const int expectedDuration = animation.totalDuration() + 100;
WAIT_FOR_STOPPED(animation, expectedDuration);
}
void tst_QPauseAnimation::noTimerUpdates_data()
{
QTest::addColumn<int>("duration");
QTest::addColumn<int>("loopCount");
QTest::newRow("0") << 200 << 1;
QTest::newRow("1") << 160 << 1;
QTest::newRow("2") << 160 << 2;
QTest::newRow("3") << 200 << 3;
}
void tst_QPauseAnimation::noTimerUpdates()
{
EnableConsistentTiming enabled;
QFETCH(int, duration);
QFETCH(int, loopCount);
TestablePauseAnimation animation;
animation.setDuration(duration);
animation.setLoopCount(loopCount);
animation.start();
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
const int expectedLoopCount = 1 + loopCount;
#ifdef BAD_TIMER_RESOLUTION
if (animation.m_updateCurrentTimeCount != expectedLoopCount)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation.m_updateCurrentTimeCount, expectedLoopCount);
}
void tst_QPauseAnimation::multiplePauseAnimations()
{
EnableConsistentTiming enabled;
TestablePauseAnimation animation;
animation.setDuration(200);
TestablePauseAnimation animation2;
animation2.setDuration(800);
animation.start();
animation2.start();
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
#ifdef BAD_TIMER_RESOLUTION
if (animation2.state() != QAbstractAnimation::Running)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation2.state(), QAbstractAnimation::Running);
#ifdef BAD_TIMER_RESOLUTION
if (animation.m_updateCurrentTimeCount != 2)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation.m_updateCurrentTimeCount, 2);
#ifdef BAD_TIMER_RESOLUTION
if (animation2.m_updateCurrentTimeCount != 2)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
WAIT_FOR_STOPPED(animation2, 600);
#ifdef BAD_TIMER_RESOLUTION
if (animation2.m_updateCurrentTimeCount != 3)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation2.m_updateCurrentTimeCount, 3);
}
void tst_QPauseAnimation::pauseAndPropertyAnimations()
{
EnableConsistentTiming enabled;
TestablePauseAnimation pause;
pause.setDuration(200);
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole");
animation.setEndValue(43);
pause.start();
QTest::qWait(100);
animation.start();
QCOMPARE(animation.state(), QAbstractAnimation::Running);
QCOMPARE(pause.state(), QAbstractAnimation::Running);
QCOMPARE(pause.m_updateCurrentTimeCount, 2);
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
QCOMPARE(pause.state(), QAbstractAnimation::Stopped);
QVERIFY(pause.m_updateCurrentTimeCount > 3);
}
void tst_QPauseAnimation::pauseResume()
{
TestablePauseAnimation animation;
animation.setDuration(400);
animation.start();
QCOMPARE(animation.state(), QAbstractAnimation::Running);
QTest::qWait(200);
animation.pause();
QCOMPARE(animation.state(), QAbstractAnimation::Paused);
animation.start();
QTRY_COMPARE(animation.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (animation.m_updateCurrentTimeCount < 3)
QEXPECT_FAIL("", timerError, Abort);
#endif
QVERIFY2(animation.m_updateCurrentTimeCount >= 3, qPrintable(
QString::fromLatin1("animation.m_updateCurrentTimeCount = %1").arg(animation.m_updateCurrentTimeCount)));
}
void tst_QPauseAnimation::sequentialPauseGroup()
{
QSequentialAnimationGroup group;
TestablePauseAnimation animation1(&group);
animation1.setDuration(200);
TestablePauseAnimation animation2(&group);
animation2.setDuration(200);
TestablePauseAnimation animation3(&group);
animation3.setDuration(200);
group.start();
QCOMPARE(animation1.m_updateCurrentTimeCount, 1);
QCOMPARE(animation2.m_updateCurrentTimeCount, 0);
QCOMPARE(animation3.m_updateCurrentTimeCount, 0);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation1.state(), QAbstractAnimation::Running);
QCOMPARE(animation2.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation3.state(), QAbstractAnimation::Stopped);
group.setCurrentTime(250);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 1);
QCOMPARE(animation3.m_updateCurrentTimeCount, 0);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation1.state(), QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&animation2, group.currentAnimation());
QCOMPARE(animation2.state(), QAbstractAnimation::Running);
QCOMPARE(animation3.state(), QAbstractAnimation::Stopped);
group.setCurrentTime(500);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
QCOMPARE(animation3.m_updateCurrentTimeCount, 1);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation1.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation2.state(), QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&animation3, group.currentAnimation());
QCOMPARE(animation3.state(), QAbstractAnimation::Running);
group.setCurrentTime(750);
QCOMPARE(group.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation1.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation2.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation3.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
QCOMPARE(animation3.m_updateCurrentTimeCount, 2);
}
void tst_QPauseAnimation::sequentialGroupWithPause()
{
QSequentialAnimationGroup group;
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole", &group);
animation.setEndValue(43);
TestablePauseAnimation pause(&group);
pause.setDuration(250);
group.start();
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation.state(), QAbstractAnimation::Running);
QCOMPARE(pause.state(), QAbstractAnimation::Stopped);
group.setCurrentTime(300);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation.state(), QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&pause, group.currentAnimation());
QCOMPARE(pause.state(), QAbstractAnimation::Running);
group.setCurrentTime(600);
QCOMPARE(group.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation.state(), QAbstractAnimation::Stopped);
QCOMPARE(pause.state(), QAbstractAnimation::Stopped);
QCOMPARE(pause.m_updateCurrentTimeCount, 2);
}
void tst_QPauseAnimation::multipleSequentialGroups()
{
EnableConsistentTiming enabled;
QParallelAnimationGroup group;
group.setLoopCount(2);
QSequentialAnimationGroup subgroup1(&group);
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole", &subgroup1);
animation.setEndValue(43);
animation.setDuration(300);
TestablePauseAnimation pause(&subgroup1);
pause.setDuration(200);
QSequentialAnimationGroup subgroup2(&group);
o.setProperty("ole2", 42);
QPropertyAnimation animation2(&o, "ole2", &subgroup2);
animation2.setEndValue(43);
animation2.setDuration(200);
TestablePauseAnimation pause2(&subgroup2);
pause2.setDuration(250);
QSequentialAnimationGroup subgroup3(&group);
TestablePauseAnimation pause3(&subgroup3);
pause3.setDuration(400);
o.setProperty("ole3", 42);
QPropertyAnimation animation3(&o, "ole3", &subgroup3);
animation3.setEndValue(43);
animation3.setDuration(200);
QSequentialAnimationGroup subgroup4(&group);
TestablePauseAnimation pause4(&subgroup4);
pause4.setDuration(310);
TestablePauseAnimation pause5(&subgroup4);
pause5.setDuration(60);
group.start();
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup1.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup2.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup3.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup4.state(), QAbstractAnimation::Running);
// This is a pretty long animation so it tends to get rather out of sync
// when using the consistent timer, so run for an extra half second for good
// measure...
const int expectedDuration = group.totalDuration() + 550;
WAIT_FOR_STOPPED(group, expectedDuration);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup1.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup1.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup2.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup2.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup3.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup3.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup4.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup4.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (pause5.m_updateCurrentTimeCount != 4)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(pause5.m_updateCurrentTimeCount, 4);
}
void tst_QPauseAnimation::zeroDuration()
{
TestablePauseAnimation animation;
animation.setDuration(0);
animation.start();
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
QCOMPARE(animation.m_updateCurrentTimeCount, 1);
}
QTEST_MAIN(tst_QPauseAnimation)
#include "tst_qpauseanimation.moc"