| var itemComponent = null; |
| var draggedItem = null; |
| var startingMouse; |
| var posnInWindow; |
| |
| function startDrag(mouse) |
| { |
| posnInWindow = paletteItem.mapToItem(window, 0, 0); |
| startingMouse = { x: mouse.x, y: mouse.y } |
| loadComponent(); |
| } |
| |
| //Creation is split into two functions due to an asynchronous wait while |
| //possible external files are loaded. |
| |
| function loadComponent() { |
| if (itemComponent != null) { // component has been previously loaded |
| createItem(); |
| return; |
| } |
| |
| itemComponent = Qt.createComponent(paletteItem.componentFile); |
| if (itemComponent.status == Component.Loading) //Depending on the content, it can be ready or error immediately |
| component.statusChanged.connect(createItem); |
| else |
| createItem(); |
| } |
| |
| function createItem() { |
| if (itemComponent.status == Component.Ready && draggedItem == null) { |
| draggedItem = itemComponent.createObject(window, {"image": paletteItem.image, "x": posnInWindow.x, "y": posnInWindow.y, "z": 3}); |
| // make sure created item is above the ground layer |
| } else if (itemComponent.status == Component.Error) { |
| draggedItem = null; |
| console.log("error creating component"); |
| console.log(itemComponent.errorString()); |
| } |
| } |
| |
| function continueDrag(mouse) |
| { |
| if (draggedItem == null) |
| return; |
| |
| draggedItem.x = mouse.x + posnInWindow.x - startingMouse.x; |
| draggedItem.y = mouse.y + posnInWindow.y - startingMouse.y; |
| } |
| |
| function endDrag(mouse) |
| { |
| if (draggedItem == null) |
| return; |
| |
| if (draggedItem.y < toolbox.height) { //Don't drop it in the toolbox |
| draggedItem.destroy(); |
| draggedItem = null; |
| } else { |
| draggedItem.created = true; |
| draggedItem = null; |
| } |
| } |
| |