blob: 077a1ad096d8e118a5d4b94739aae234b387d1bb [file] [log] [blame]
static float4 gl_Position;
static float4 vertices;
static float2 coords;
struct SPIRV_Cross_Input
{
float4 vertices : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float2 coords : TEXCOORD0;
float4 gl_Position : SV_Position;
};
void vert_main()
{
gl_Position = vertices;
coords = vertices.xy;
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
vertices = stage_input.vertices;
vert_main();
SPIRV_Cross_Output stage_output;
stage_output.gl_Position = gl_Position;
stage_output.coords = coords;
return stage_output;
}