blob: a88c59f541d1b4e562ccd1d1bfd43336520b2fc4 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float2 coords [[user(locn0)]];
float4 gl_Position [[position]];
};
struct main0_in
{
float4 vertices [[attribute(0)]];
};
vertex main0_out main0(main0_in in [[stage_in]])
{
main0_out out = {};
out.gl_Position = in.vertices;
out.coords = in.vertices.xy;
return out;
}