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| |
| #ifndef QSGD3D12GLYPHCACHE_P_H |
| #define QSGD3D12GLYPHCACHE_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtGui/private/qtextureglyphcache_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QSGD3D12Engine; |
| |
| class QSGD3D12GlyphCache : public QTextureGlyphCache |
| { |
| public: |
| QSGD3D12GlyphCache(QSGD3D12Engine *engine, QFontEngine::GlyphFormat format, const QTransform &matrix); |
| ~QSGD3D12GlyphCache(); |
| |
| void createTextureData(int width, int height) override; |
| void resizeTextureData(int width, int height) override; |
| void beginFillTexture() override; |
| void fillTexture(const Coord &c, glyph_t glyph, QFixed subPixelPosition) override; |
| void endFillTexture() override; |
| int glyphPadding() const override; |
| int maxTextureWidth() const override; |
| int maxTextureHeight() const override; |
| |
| void useTexture(); |
| QSize currentSize() const; |
| |
| private: |
| QSGD3D12Engine *m_engine; |
| uint m_id = 0; |
| QVector<QImage> m_glyphImages; |
| QVector<QPoint> m_glyphPos; |
| QSize m_size; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QSGD3D12GLYPHCACHE_P_H |