blob: 2ad51580503ad303878ffce0110402e0b957ecfb [file] [log] [blame]
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#ifndef QQMLLISTMODEL_P_P_H
#define QQMLLISTMODEL_P_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qqmllistmodel_p.h"
#include <private/qtqmlmodelsglobal_p.h>
#include <private/qqmlengine_p.h>
#include <private/qqmlopenmetaobject_p.h>
#include <private/qv4qobjectwrapper_p.h>
#include <qqml.h>
QT_REQUIRE_CONFIG(qml_list_model);
QT_BEGIN_NAMESPACE
class DynamicRoleModelNode;
class DynamicRoleModelNodeMetaObject : public QQmlOpenMetaObject
{
public:
DynamicRoleModelNodeMetaObject(DynamicRoleModelNode *object);
~DynamicRoleModelNodeMetaObject();
bool m_enabled;
protected:
void propertyWrite(int index) override;
void propertyWritten(int index) override;
private:
DynamicRoleModelNode *m_owner;
};
class DynamicRoleModelNode : public QObject
{
Q_OBJECT
public:
DynamicRoleModelNode(QQmlListModel *owner, int uid);
static DynamicRoleModelNode *create(const QVariantMap &obj, QQmlListModel *owner);
void updateValues(const QVariantMap &object, QVector<int> &roles);
QVariant getValue(const QString &name) const
{
return m_meta->value(name.toUtf8());
}
bool setValue(const QByteArray &name, const QVariant &val)
{
return m_meta->setValue(name, val);
}
void setNodeUpdatesEnabled(bool enable)
{
m_meta->m_enabled = enable;
}
int getUid() const
{
return m_uid;
}
static QVector<int> sync(DynamicRoleModelNode *src, DynamicRoleModelNode *target);
private:
QQmlListModel *m_owner;
int m_uid;
DynamicRoleModelNodeMetaObject *m_meta;
friend class DynamicRoleModelNodeMetaObject;
};
class ModelNodeMetaObject : public QQmlOpenMetaObject
{
public:
ModelNodeMetaObject(QObject *object, QQmlListModel *model, int elementIndex);
~ModelNodeMetaObject();
QAbstractDynamicMetaObject *toDynamicMetaObject(QObject *object) override;
static ModelNodeMetaObject *get(QObject *obj);
bool m_enabled;
QQmlListModel *m_model;
int m_elementIndex;
void updateValues();
void updateValues(const QVector<int> &roles);
bool initialized() const { return m_initialized; }
protected:
void propertyWritten(int index) override;
private:
using QQmlOpenMetaObject::setValue;
void emitDirectNotifies(const int *changedRoles, int roleCount);
void initialize();
bool m_initialized;
};
namespace QV4 {
namespace Heap {
struct ModelObject : public QObjectWrapper {
void init(QObject *object, QQmlListModel *model)
{
QObjectWrapper::init(object);
m_model = model;
QObjectPrivate *op = QObjectPrivate::get(object);
m_nodeModelMetaObject = static_cast<ModelNodeMetaObject *>(op->metaObject);
}
void destroy() { QObjectWrapper::destroy(); }
int elementIndex() const { return m_nodeModelMetaObject->m_elementIndex; }
QQmlListModel *m_model;
ModelNodeMetaObject *m_nodeModelMetaObject;
};
}
struct ModelObject : public QObjectWrapper
{
V4_OBJECT2(ModelObject, QObjectWrapper)
V4_NEEDS_DESTROY
ListModel *listModel() const { return d()->m_model->m_listModel; }
protected:
static bool virtualPut(Managed *m, PropertyKey id, const Value& value, Value *receiver);
static ReturnedValue virtualGet(const Managed *m, PropertyKey id, const Value *receiver, bool *hasProperty);
static ReturnedValue virtualResolveLookupGetter(const Object *object, ExecutionEngine *engine, Lookup *lookup);
static ReturnedValue lookupGetter(Lookup *l, ExecutionEngine *engine, const Value &object);
static OwnPropertyKeyIterator *virtualOwnPropertyKeys(const Object *m, Value *target);
};
} // namespace QV4
class ListLayout
{
public:
ListLayout() : currentBlock(0), currentBlockOffset(0) {}
ListLayout(const ListLayout *other);
~ListLayout();
class Role
{
public:
Role() : type(Invalid), blockIndex(-1), blockOffset(-1), index(-1), subLayout(0) {}
explicit Role(const Role *other);
~Role();
// This enum must be kept in sync with the roleTypeNames variable in qqmllistmodel.cpp
enum DataType
{
Invalid = -1,
String,
Number,
Bool,
List,
QObject,
VariantMap,
DateTime,
Function,
MaxDataType
};
QString name;
DataType type;
int blockIndex;
int blockOffset;
int index;
ListLayout *subLayout;
};
const Role *getRoleOrCreate(const QString &key, const QVariant &data);
const Role &getRoleOrCreate(QV4::String *key, Role::DataType type);
const Role &getRoleOrCreate(const QString &key, Role::DataType type);
const Role &getExistingRole(int index) const { return *roles.at(index); }
const Role *getExistingRole(const QString &key) const;
const Role *getExistingRole(QV4::String *key) const;
int roleCount() const { return roles.count(); }
static void sync(ListLayout *src, ListLayout *target);
private:
const Role &createRole(const QString &key, Role::DataType type);
int currentBlock;
int currentBlockOffset;
QVector<Role *> roles;
QStringHash<Role *> roleHash;
};
struct StringOrTranslation
{
explicit StringOrTranslation(const QString &s);
explicit StringOrTranslation(const QV4::CompiledData::Binding *binding);
~StringOrTranslation();
bool isSet() const { return d.flag(); }
bool isTranslation() const { return d.isT2(); }
void setString(const QString &s);
void setTranslation(const QV4::CompiledData::Binding *binding);
QString toString(const QQmlListModel *owner) const;
QString asString() const;
private:
void clear();
QBiPointer<QStringData, const QV4::CompiledData::Binding> d;
};
/*!
\internal
*/
class ListElement
{
public:
ListElement();
ListElement(int existingUid);
~ListElement();
static QVector<int> sync(ListElement *src, ListLayout *srcLayout, ListElement *target, ListLayout *targetLayout);
enum
{
BLOCK_SIZE = 64 - sizeof(int) - sizeof(ListElement *) - sizeof(ModelNodeMetaObject *)
};
private:
void destroy(ListLayout *layout);
int setVariantProperty(const ListLayout::Role &role, const QVariant &d);
int setJsProperty(const ListLayout::Role &role, const QV4::Value &d, QV4::ExecutionEngine *eng);
int setStringProperty(const ListLayout::Role &role, const QString &s);
int setDoubleProperty(const ListLayout::Role &role, double n);
int setBoolProperty(const ListLayout::Role &role, bool b);
int setListProperty(const ListLayout::Role &role, ListModel *m);
int setQObjectProperty(const ListLayout::Role &role, QObject *o);
int setVariantMapProperty(const ListLayout::Role &role, QV4::Object *o);
int setVariantMapProperty(const ListLayout::Role &role, QVariantMap *m);
int setDateTimeProperty(const ListLayout::Role &role, const QDateTime &dt);
int setFunctionProperty(const ListLayout::Role &role, const QJSValue &f);
int setTranslationProperty(const ListLayout::Role &role, const QV4::CompiledData::Binding *b);
void setStringPropertyFast(const ListLayout::Role &role, const QString &s);
void setDoublePropertyFast(const ListLayout::Role &role, double n);
void setBoolPropertyFast(const ListLayout::Role &role, bool b);
void setQObjectPropertyFast(const ListLayout::Role &role, QObject *o);
void setListPropertyFast(const ListLayout::Role &role, ListModel *m);
void setVariantMapFast(const ListLayout::Role &role, QV4::Object *o);
void setDateTimePropertyFast(const ListLayout::Role &role, const QDateTime &dt);
void setFunctionPropertyFast(const ListLayout::Role &role, const QJSValue &f);
void clearProperty(const ListLayout::Role &role);
QVariant getProperty(const ListLayout::Role &role, const QQmlListModel *owner, QV4::ExecutionEngine *eng);
ListModel *getListProperty(const ListLayout::Role &role);
StringOrTranslation *getStringProperty(const ListLayout::Role &role);
QObject *getQObjectProperty(const ListLayout::Role &role);
QPointer<QObject> *getGuardProperty(const ListLayout::Role &role);
QVariantMap *getVariantMapProperty(const ListLayout::Role &role);
QDateTime *getDateTimeProperty(const ListLayout::Role &role);
QJSValue *getFunctionProperty(const ListLayout::Role &role);
inline char *getPropertyMemory(const ListLayout::Role &role);
int getUid() const { return uid; }
ModelNodeMetaObject *objectCache();
char data[BLOCK_SIZE];
ListElement *next;
int uid;
QObject *m_objectCache;
friend class ListModel;
};
/*!
\internal
*/
class ListModel
{
public:
ListModel(ListLayout *layout, QQmlListModel *modelCache);
~ListModel() {}
void destroy();
int setOrCreateProperty(int elementIndex, const QString &key, const QVariant &data);
int setExistingProperty(int uid, const QString &key, const QV4::Value &data, QV4::ExecutionEngine *eng);
QVariant getProperty(int elementIndex, int roleIndex, const QQmlListModel *owner, QV4::ExecutionEngine *eng);
ListModel *getListProperty(int elementIndex, const ListLayout::Role &role);
int roleCount() const
{
return m_layout->roleCount();
}
const ListLayout::Role &getExistingRole(int index) const
{
return m_layout->getExistingRole(index);
}
const ListLayout::Role *getExistingRole(QV4::String *key) const
{
return m_layout->getExistingRole(key);
}
const ListLayout::Role &getOrCreateListRole(const QString &name)
{
return m_layout->getRoleOrCreate(name, ListLayout::Role::List);
}
int elementCount() const
{
return elements.count();
}
enum class SetElement {WasJustInserted, IsCurrentlyUpdated};
void set(int elementIndex, QV4::Object *object, QVector<int> *roles);
void set(int elementIndex, QV4::Object *object, SetElement reason = SetElement::IsCurrentlyUpdated);
int append(QV4::Object *object);
void insert(int elementIndex, QV4::Object *object);
Q_REQUIRED_RESULT QVector<std::function<void()>> remove(int index, int count);
int appendElement();
void insertElement(int index);
void move(int from, int to, int n);
static bool sync(ListModel *src, ListModel *target);
QObject *getOrCreateModelObject(QQmlListModel *model, int elementIndex);
private:
QPODVector<ListElement *, 4> elements;
ListLayout *m_layout;
QQmlListModel *m_modelCache;
struct ElementSync
{
ListElement *src = nullptr;
ListElement *target = nullptr;
int srcIndex = -1;
int targetIndex = -1;
QVector<int> changedRoles;
};
void newElement(int index);
void updateCacheIndices(int start = 0, int end = -1);
friend class ListElement;
friend class QQmlListModelWorkerAgent;
friend class QQmlListModelParser;
};
QT_END_NAMESPACE
Q_DECLARE_METATYPE(ListModel *);
#endif // QQUICKLISTMODEL_P_P_H