blob: 49c176604536d34a3d785a04e99d7cbb8eec3fdd [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtCore/qlist.h>
#include <QtCore/qvarlengtharray.h>
#include <QtGui/qcolor.h>
#include <QtGui/qglyphrun.h>
#include <QtGui/qimage.h>
#include <QtGui/qtextdocument.h>
#include <QtGui/qtextlayout.h>
#include "qquickclipnode_p.h"
#include "qquicktextnode_p.h"
#ifndef QQUICKTEXTNODEENGINE_P_H
#define QQUICKTEXTNODEENGINE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_NAMESPACE
// Engine that takes glyph runs as input, and produces a set of glyph nodes, clip nodes,
// and rectangle nodes to represent the text, decorations and selection. Will try to minimize
// number of nodes, and join decorations in neighbouring items
class QQuickTextNodeEngine {
public:
enum Decoration {
NoDecoration = 0x0,
Underline = 0x1,
Overline = 0x2,
StrikeOut = 0x4,
Background = 0x8
};
Q_DECLARE_FLAGS(Decorations, Decoration)
enum SelectionState {
Unselected,
Selected
};
struct BinaryTreeNode {
BinaryTreeNode()
: selectionState(Unselected), clipNode(0), decorations(Decoration::NoDecoration)
, ascent(0.0), leftChildIndex(-1), rightChildIndex(-1)
{
}
BinaryTreeNode(const QRectF &brect, const QImage &i, SelectionState selState, qreal a)
: boundingRect(brect), selectionState(selState), clipNode(0), decorations(Decoration::NoDecoration)
, image(i), ascent(a), leftChildIndex(-1), rightChildIndex(-1)
{
}
BinaryTreeNode(const QGlyphRun &g, SelectionState selState, const QRectF &brect,
const Decorations &decs, const QColor &c, const QColor &bc,
const QPointF &pos, qreal a);
QGlyphRun glyphRun;
QRectF boundingRect;
SelectionState selectionState;
QQuickDefaultClipNode *clipNode;
Decorations decorations;
QColor color;
QColor backgroundColor;
QPointF position;
QImage image;
qreal ascent;
int leftChildIndex;
int rightChildIndex;
QList<QPair<int, int> > ranges;
static void insert(QVarLengthArray<BinaryTreeNode, 16> *binaryTree, const QRectF &rect, const QImage &image, qreal ascent, SelectionState selectionState)
{ insert(binaryTree, BinaryTreeNode(rect, image, selectionState, ascent)); }
static void insert(QVarLengthArray<BinaryTreeNode, 16> *binaryTree, const QGlyphRun &glyphRun, SelectionState selectionState,
Decorations decorations, const QColor &textColor, const QColor &backgroundColor, const QPointF &position);
static void insert(QVarLengthArray<BinaryTreeNode, 16> *binaryTree, const BinaryTreeNode &binaryTreeNode);
static void inOrder(const QVarLengthArray<BinaryTreeNode, 16> &binaryTree, QVarLengthArray<int> *sortedIndexes, int currentIndex = 0);
};
struct BinaryTreeNodeKey
{
BinaryTreeNodeKey(BinaryTreeNode *node);
bool operator==(const BinaryTreeNodeKey &otherKey) const
{
return fontEngine == otherKey.fontEngine
&& clipNode == otherKey.clipNode
&& color == otherKey.color
&& selectionState == otherKey.selectionState;
}
QFontEngine *fontEngine;
QQuickDefaultClipNode *clipNode;
QRgb color;
int selectionState;
};
QQuickTextNodeEngine()
: m_currentTextDirection(Qt::LeftToRight)
, m_hasSelection(false)
, m_hasContents(false)
{}
bool hasContents() const { return m_hasContents; }
void addTextBlock(QTextDocument *, const QTextBlock &, const QPointF &position, const QColor &textColor, const QColor& anchorColor, int selectionStart, int selectionEnd);
QTextLine currentLine() const { return m_currentLine; }
void setCurrentLine(const QTextLine &currentLine)
{
if (m_currentLine.isValid())
processCurrentLine();
m_currentLine = currentLine;
}
void setCurrentTextDirection(Qt::LayoutDirection textDirection)
{
m_currentTextDirection = textDirection;
}
void addBorder(const QRectF &rect, qreal border, QTextFrameFormat::BorderStyle borderStyle,
const QBrush &borderBrush);
void addFrameDecorations(QTextDocument *document, QTextFrame *frame);
void addImage(const QRectF &rect, const QImage &image, qreal ascent,
SelectionState selectionState,
QTextFrameFormat::Position layoutPosition);
int addText(const QTextBlock &block,
const QTextCharFormat &charFormat,
const QColor &textColor,
const QVarLengthArray<QTextLayout::FormatRange> &colorChanges,
int textPos, int fragmentEnd,
int selectionStart, int selectionEnd);
void addTextObject(const QTextBlock &block, const QPointF &position, const QTextCharFormat &format,
SelectionState selectionState,
QTextDocument *textDocument, int pos,
QTextFrameFormat::Position layoutPosition = QTextFrameFormat::InFlow);
void addSelectedGlyphs(const QGlyphRun &glyphRun);
void addUnselectedGlyphs(const QGlyphRun &glyphRun);
void addGlyphsInRange(int rangeStart, int rangeEnd,
const QColor &color, const QColor &backgroundColor,
int selectionStart, int selectionEnd);
void addGlyphsForRanges(const QVarLengthArray<QTextLayout::FormatRange> &ranges,
int start, int end,
int selectionStart, int selectionEnd);
void mergeProcessedNodes(QList<BinaryTreeNode *> *regularNodes,
QList<BinaryTreeNode *> *imageNodes);
void addToSceneGraph(QQuickTextNode *parent,
QQuickText::TextStyle style = QQuickText::Normal,
const QColor &styleColor = QColor());
void setSelectionColor(const QColor &selectionColor)
{
m_selectionColor = selectionColor;
}
void setSelectedTextColor(const QColor &selectedTextColor)
{
m_selectedTextColor = selectedTextColor;
}
void setTextColor(const QColor &textColor)
{
m_textColor = textColor;
}
void setAnchorColor(const QColor &anchorColor)
{
m_anchorColor = anchorColor;
}
void setPosition(const QPointF &position)
{
m_position = position;
}
private:
struct TextDecoration
{
TextDecoration() : selectionState(Unselected) {}
TextDecoration(const SelectionState &s,
const QRectF &r,
const QColor &c)
: selectionState(s)
, rect(r)
, color(c)
{
}
SelectionState selectionState;
QRectF rect;
QColor color;
};
void processCurrentLine();
void addTextDecorations(const QVarLengthArray<TextDecoration> &textDecorations, qreal offset, qreal thickness);
void mergeFormats(QTextLayout *textLayout, QVarLengthArray<QTextLayout::FormatRange> *mergedFormats);
QColor m_selectionColor;
QColor m_textColor;
QColor m_backgroundColor;
QColor m_selectedTextColor;
QColor m_anchorColor;
QPointF m_position;
QTextLine m_currentLine;
Qt::LayoutDirection m_currentTextDirection;
QList<QPair<QRectF, QColor> > m_backgrounds;
QList<QRectF> m_selectionRects;
QVarLengthArray<BinaryTreeNode, 16> m_currentLineTree;
QList<TextDecoration> m_lines;
QVector<BinaryTreeNode> m_processedNodes;
bool m_hasSelection : 1;
bool m_hasContents : 1;
friend class QQuickTextNode;
};
QT_END_NAMESPACE
#endif // QQUICKTEXTNODEENGINE_P_H