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| |
| #ifndef QSGDEFAULTCONTEXT_H |
| #define QSGDEFAULTCONTEXT_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtQuick/private/qsgcontext_p.h> |
| #include <QtQuick/private/qsgdistancefieldglyphnode_p.h> |
| #include <qsgrendererinterface.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class Q_QUICK_PRIVATE_EXPORT QSGDefaultContext : public QSGContext, public QSGRendererInterface |
| { |
| public: |
| QSGDefaultContext(QObject *parent = nullptr); |
| ~QSGDefaultContext(); |
| |
| void renderContextInitialized(QSGRenderContext *renderContext) override; |
| void renderContextInvalidated(QSGRenderContext *) override; |
| QSGRenderContext *createRenderContext() override; |
| QSGInternalRectangleNode *createInternalRectangleNode() override; |
| QSGInternalImageNode *createInternalImageNode(QSGRenderContext *renderContext) override; |
| QSGPainterNode *createPainterNode(QQuickPaintedItem *item) override; |
| QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode) override; |
| QSGLayer *createLayer(QSGRenderContext *renderContext) override; |
| QSurfaceFormat defaultSurfaceFormat() const override; |
| QSGRendererInterface *rendererInterface(QSGRenderContext *renderContext) override; |
| QSGRectangleNode *createRectangleNode() override; |
| QSGImageNode *createImageNode() override; |
| QSGNinePatchNode *createNinePatchNode() override; |
| #if QT_CONFIG(quick_sprite) |
| QSGSpriteNode *createSpriteNode() override; |
| #endif |
| QSGGuiThreadShaderEffectManager *createGuiThreadShaderEffectManager() override; |
| QSGShaderEffectNode *createShaderEffectNode(QSGRenderContext *renderContext, |
| QSGGuiThreadShaderEffectManager *mgr) override; |
| |
| void setDistanceFieldEnabled(bool enabled); |
| bool isDistanceFieldEnabled() const; |
| |
| GraphicsApi graphicsApi() const override; |
| void *getResource(QQuickWindow *window, Resource resource) const override; |
| ShaderType shaderType() const override; |
| ShaderCompilationTypes shaderCompilationType() const override; |
| ShaderSourceTypes shaderSourceType() const override; |
| |
| private: |
| QMutex m_mutex; |
| QSGContext::AntialiasingMethod m_antialiasingMethod; |
| bool m_distanceFieldDisabled; |
| QSGDistanceFieldGlyphNode::AntialiasingMode m_distanceFieldAntialiasing; |
| bool m_distanceFieldAntialiasingDecided; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QSGDEFAULTCONTEXT_H |