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| |
| #include "qsgdefaultimagenode_p.h" |
| #include <private/qsgnode_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| QSGDefaultImageNode::QSGDefaultImageNode() |
| : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) |
| , m_texCoordMode(QSGDefaultImageNode::NoTransform) |
| , m_isAtlasTexture(false) |
| , m_ownsTexture(false) |
| { |
| setGeometry(&m_geometry); |
| setMaterial(&m_material); |
| setOpaqueMaterial(&m_opaque_material); |
| m_material.setMipmapFiltering(QSGTexture::None); |
| m_opaque_material.setMipmapFiltering(QSGTexture::None); |
| #ifdef QSG_RUNTIME_DESCRIPTION |
| qsgnode_set_description(this, QLatin1String("image")); |
| #endif |
| } |
| |
| QSGDefaultImageNode::~QSGDefaultImageNode() |
| { |
| if (m_ownsTexture) |
| delete m_material.texture(); |
| } |
| |
| void QSGDefaultImageNode::setFiltering(QSGTexture::Filtering filtering) |
| { |
| if (m_material.filtering() == filtering) |
| return; |
| |
| m_material.setFiltering(filtering); |
| m_opaque_material.setFiltering(filtering); |
| markDirty(DirtyMaterial); |
| } |
| |
| QSGTexture::Filtering QSGDefaultImageNode::filtering() const |
| { |
| return m_material.filtering(); |
| } |
| |
| void QSGDefaultImageNode::setMipmapFiltering(QSGTexture::Filtering filtering) |
| { |
| if (m_material.mipmapFiltering() == filtering) |
| return; |
| |
| m_material.setMipmapFiltering(filtering); |
| m_opaque_material.setMipmapFiltering(filtering); |
| markDirty(DirtyMaterial); |
| } |
| |
| QSGTexture::Filtering QSGDefaultImageNode::mipmapFiltering() const |
| { |
| return m_material.mipmapFiltering(); |
| } |
| |
| void QSGDefaultImageNode::setAnisotropyLevel(QSGTexture::AnisotropyLevel level) |
| { |
| if (m_material.anisotropyLevel() == level) |
| return; |
| |
| m_material.setAnisotropyLevel(level); |
| m_opaque_material.setAnisotropyLevel(level); |
| markDirty(DirtyMaterial); |
| } |
| |
| QSGTexture::AnisotropyLevel QSGDefaultImageNode::anisotropyLevel() const |
| { |
| return m_material.anisotropyLevel(); |
| } |
| |
| void QSGDefaultImageNode::setRect(const QRectF &r) |
| { |
| if (m_rect == r) |
| return; |
| |
| m_rect = r; |
| rebuildGeometry(&m_geometry, texture(), m_rect, m_sourceRect, m_texCoordMode); |
| markDirty(DirtyGeometry); |
| } |
| |
| QRectF QSGDefaultImageNode::rect() const |
| { |
| return m_rect; |
| } |
| |
| void QSGDefaultImageNode::setSourceRect(const QRectF &r) |
| { |
| if (m_sourceRect == r) |
| return; |
| |
| m_sourceRect = r; |
| rebuildGeometry(&m_geometry, texture(), m_rect, m_sourceRect, m_texCoordMode); |
| markDirty(DirtyGeometry); |
| } |
| |
| QRectF QSGDefaultImageNode::sourceRect() const |
| { |
| return m_sourceRect; |
| } |
| |
| void QSGDefaultImageNode::setTexture(QSGTexture *texture) |
| { |
| Q_ASSERT(texture); |
| if (m_ownsTexture) |
| delete m_material.texture(); |
| m_material.setTexture(texture); |
| m_opaque_material.setTexture(texture); |
| rebuildGeometry(&m_geometry, texture, m_rect, m_sourceRect, m_texCoordMode); |
| |
| DirtyState dirty = DirtyMaterial; |
| // It would be tempting to skip the extra bit here and instead use |
| // m_material.texture to get the old state, but that texture could |
| // have been deleted in the mean time. |
| bool wasAtlas = m_isAtlasTexture; |
| m_isAtlasTexture = texture->isAtlasTexture(); |
| if (wasAtlas || m_isAtlasTexture) |
| dirty |= DirtyGeometry; |
| // The geometry has also changed if the texture size changed. |
| if (m_textureSize != texture->textureSize()) |
| dirty |= DirtyGeometry; |
| m_textureSize = texture->textureSize(); |
| markDirty(dirty); |
| } |
| |
| QSGTexture *QSGDefaultImageNode::texture() const |
| { |
| return m_material.texture(); |
| } |
| |
| void QSGDefaultImageNode::setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode) |
| { |
| if (m_texCoordMode == mode) |
| return; |
| m_texCoordMode = mode; |
| rebuildGeometry(&m_geometry, texture(), m_rect, m_sourceRect, m_texCoordMode); |
| markDirty(DirtyMaterial); |
| } |
| |
| QSGDefaultImageNode::TextureCoordinatesTransformMode QSGDefaultImageNode::textureCoordinatesTransform() const |
| { |
| return m_texCoordMode; |
| } |
| |
| void QSGDefaultImageNode::setOwnsTexture(bool owns) |
| { |
| m_ownsTexture = owns; |
| } |
| |
| bool QSGDefaultImageNode::ownsTexture() const |
| { |
| return m_ownsTexture; |
| } |
| |
| QT_END_NAMESPACE |