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#ifndef QQUICKSPRINGANIMATION_H
#define QQUICKSPRINGANIMATION_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <qqml.h>
#include "qquickanimation_p.h"
#include <QtCore/qobject.h>
QT_BEGIN_NAMESPACE
class QQuickSpringAnimationPrivate;
class Q_AUTOTEST_EXPORT QQuickSpringAnimation : public QQuickNumberAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QQuickSpringAnimation)
Q_INTERFACES(QQmlPropertyValueSource)
Q_PROPERTY(qreal velocity READ velocity WRITE setVelocity)
Q_PROPERTY(qreal spring READ spring WRITE setSpring)
Q_PROPERTY(qreal damping READ damping WRITE setDamping)
Q_PROPERTY(qreal epsilon READ epsilon WRITE setEpsilon)
Q_PROPERTY(qreal modulus READ modulus WRITE setModulus NOTIFY modulusChanged)
Q_PROPERTY(qreal mass READ mass WRITE setMass NOTIFY massChanged)
QML_NAMED_ELEMENT(SpringAnimation)
public:
QQuickSpringAnimation(QObject *parent=nullptr);
~QQuickSpringAnimation();
qreal velocity() const;
void setVelocity(qreal velocity);
qreal spring() const;
void setSpring(qreal spring);
qreal damping() const;
void setDamping(qreal damping);
qreal epsilon() const;
void setEpsilon(qreal epsilon);
qreal mass() const;
void setMass(qreal modulus);
qreal modulus() const;
void setModulus(qreal modulus);
QAbstractAnimationJob* transition(QQuickStateActions &actions,
QQmlProperties &modified,
TransitionDirection direction,
QObject *defaultTarget = nullptr) override;
Q_SIGNALS:
void modulusChanged();
void massChanged();
void syncChanged();
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QQuickSpringAnimation)
#endif // QQUICKSPRINGANIMATION_H