| import QtQuick 2.0 |
| |
| CanvasTestCase { |
| id:testCase |
| name: "shadow" |
| function init_data() { return testData("2d"); } |
| function test_basic(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| function test_blur(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| |
| function test_clip(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| |
| function test_composite(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| |
| function test_enable(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| |
| function test_gradient(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| function test_image(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| function test_offset(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| function test_pattern(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| function test_stroke(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| function test_tranform(row) { |
| var canvas = createCanvasObject(row); |
| var ctx = canvas.getContext('2d'); |
| ctx.reset(); |
| canvas.destroy() |
| } |
| } |