| import QtQuick 2.0 |
| |
| //vary font scale with smoothing |
| |
| Item { |
| width: 320 |
| height: 480 |
| property bool smoothing: true |
| Text { |
| id: text_0000 |
| x: 0 |
| y: 0 |
| width: 150 |
| text: "The quick brown fox jumps over the lazy dog. 0123456789. style: Normal" |
| style: Text.Normal |
| color: "black" |
| font.family: "Arial" |
| font.pointSize: 12 |
| wrapMode: Text.Wrap |
| transform: Scale{origin.x: 0 ; origin.y: 0; xScale: 0.3} |
| smooth: smoothing |
| } |
| Text { |
| id: text_0001 |
| anchors.top: text_0000.bottom |
| anchors.left: text_0000.left |
| width: 150 |
| text: "The quick brown fox jumps over the lazy dog. 0123456789. style: Normal" |
| style: Text.Normal |
| color: "black" |
| font.family: "Arial" |
| font.pointSize: 12 |
| wrapMode: Text.Wrap |
| transform: Scale{origin.x: 0 ; origin.y: 0; xScale: 0.4} |
| smooth: smoothing |
| } |
| Text { |
| id: text_0002 |
| anchors.top: text_0001.bottom |
| anchors.left: text_0001.left |
| width: 150 |
| text: "The quick brown fox jumps over the lazy dog. 0123456789. style: Normal" |
| style: Text.Normal |
| color: "black" |
| font.family: "Arial" |
| font.pointSize: 12 |
| wrapMode: Text.Wrap |
| transform: Scale{origin.x: 0 ; origin.y: 0; xScale: 0.5} |
| smooth: smoothing |
| } |
| Text { |
| id: text_0003 |
| anchors.top: text_0002.bottom |
| anchors.left: text_0002.left |
| width: 150 |
| text: "The quick brown fox jumps over the lazy dog. 0123456789. style: Normal" |
| style: Text.Normal |
| color: "black" |
| font.family: "Arial" |
| font.pointSize: 12 |
| wrapMode: Text.Wrap |
| transform: Scale{origin.x: 0 ; origin.y: 0; xScale: 0.6} |
| smooth: smoothing |
| } |
| Text { |
| id: text_0004 |
| anchors.top: text_0003.bottom |
| anchors.left: text_0003.left |
| width: 150 |
| text: "The quick brown fox jumps over the lazy dog. 0123456789. style: Normal" |
| style: Text.Normal |
| color: "black" |
| font.family: "Arial" |
| font.pointSize: 12 |
| wrapMode: Text.Wrap |
| transform: Scale{origin.x: 0 ; origin.y: 0; xScale: 0.8; } |
| smooth: smoothing |
| } |
| } |