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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the lottie-qt module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
**
****************************************************************************/
#include "bmpathtrimmer_p.h"
#include "bmtrimpath_p.h"
#include "lottierenderer_p.h"
#include <QPainterPath>
QT_BEGIN_NAMESPACE
BMPathTrimmer::BMPathTrimmer(BMBase *root)
: m_root(root)
{
Q_ASSERT(m_root);
}
void BMPathTrimmer::addTrim(BMTrimPath* trim)
{
if (!trim)
return;
m_trimPaths.append(trim);
if (!m_appliedTrim)
m_appliedTrim = trim;
else
qCWarning(lcLottieQtBodymovinParser)
<< "BM Shape Layer: more than one trim path found on the layer."
<< "Only one (the first encountered) is supported";
}
bool BMPathTrimmer::inUse() const
{
return !m_trimPaths.isEmpty();
}
void BMPathTrimmer::applyTrim(BMShape *shape)
{
if (!m_appliedTrim)
return;
shape->applyTrim(*m_appliedTrim);
}
void BMPathTrimmer::updateProperties(int frame)
{
QPainterPath unifiedPath;
if (m_appliedTrim)
m_appliedTrim->updateProperties(frame);
// for (BMBase *child : m_root->children()) {
// // TODO: Create a better system for recognizing types
// if (child->type() >= 1000)
// continue;
// BMShape *shape = static_cast<BMShape*>(child);
// // TODO: Get a better way to inherit trimming
// if (shape->type() == BM_SHAPE_GROUP_IX && m_appliedTrim)
// shape->applyTrim(*m_appliedTrim);
// shape->updateProperties(frame);
// if (m_appliedTrim && shape->acceptsTrim())
// shape->applyTrim(*m_appliedTrim);
// }
}
void BMPathTrimmer::render(LottieRenderer &renderer) const
{
Q_UNUSED(renderer);
// if (m_appliedTrim) {
// renderer.render(*m_appliedTrim);
// }
}
QT_END_NAMESPACE