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#ifndef QSOUNDEFFECT_H
#define QSOUNDEFFECT_H
#include <QtMultimedia/qtmultimediaglobal.h>
#include <QtCore/qobject.h>
#include <QtCore/qurl.h>
#include <QtCore/qstringlist.h>
QT_BEGIN_NAMESPACE
class QSoundEffectPrivate;
class QAudioDeviceInfo;
class Q_MULTIMEDIA_EXPORT QSoundEffect : public QObject
{
Q_OBJECT
Q_CLASSINFO("DefaultMethod", "play()")
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(int loops READ loopCount WRITE setLoopCount NOTIFY loopCountChanged)
Q_PROPERTY(int loopsRemaining READ loopsRemaining NOTIFY loopsRemainingChanged)
Q_PROPERTY(qreal volume READ volume WRITE setVolume NOTIFY volumeChanged)
Q_PROPERTY(bool muted READ isMuted WRITE setMuted NOTIFY mutedChanged)
Q_PROPERTY(bool playing READ isPlaying NOTIFY playingChanged)
Q_PROPERTY(Status status READ status NOTIFY statusChanged)
Q_PROPERTY(QString category READ category WRITE setCategory NOTIFY categoryChanged)
Q_ENUMS(Loop)
Q_ENUMS(Status)
public:
enum Loop
{
Infinite = -2
};
enum Status
{
Null,
Loading,
Ready,
Error
};
explicit QSoundEffect(QObject *parent = nullptr);
explicit QSoundEffect(const QAudioDeviceInfo &audioDevice, QObject *parent = nullptr);
~QSoundEffect();
static QStringList supportedMimeTypes();
QUrl source() const;
void setSource(const QUrl &url);
int loopCount() const;
int loopsRemaining() const;
void setLoopCount(int loopCount);
qreal volume() const;
void setVolume(qreal volume);
bool isMuted() const;
void setMuted(bool muted);
bool isLoaded() const;
bool isPlaying() const;
Status status() const;
QString category() const;
void setCategory(const QString &category);
Q_SIGNALS:
void sourceChanged();
void loopCountChanged();
void loopsRemainingChanged();
void volumeChanged();
void mutedChanged();
void loadedChanged();
void playingChanged();
void statusChanged();
void categoryChanged();
public Q_SLOTS:
void play();
void stop();
private:
Q_DISABLE_COPY(QSoundEffect)
QSoundEffectPrivate *d = nullptr;
};
QT_END_NAMESPACE
#endif // QSOUNDEFFECT_H