| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| ** https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "avfcameradebug.h" |
| #include "avfaudioinputselectorcontrol.h" |
| #include "avfcameraservice.h" |
| |
| #import <AVFoundation/AVFoundation.h> |
| |
| QT_USE_NAMESPACE |
| |
| AVFAudioInputSelectorControl::AVFAudioInputSelectorControl(AVFCameraService *service, QObject *parent) |
| : QAudioInputSelectorControl(parent) |
| , m_dirty(true) |
| { |
| Q_UNUSED(service); |
| NSArray *videoDevices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeAudio]; |
| for (AVCaptureDevice *device in videoDevices) { |
| QString deviceId = QString::fromUtf8([[device uniqueID] UTF8String]); |
| m_devices << deviceId; |
| m_deviceDescriptions.insert(deviceId, |
| QString::fromUtf8([[device localizedName] UTF8String])); |
| } |
| |
| AVCaptureDevice *defaultDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio]; |
| if (defaultDevice) { |
| m_defaultDevice = QString::fromUtf8([defaultDevice.uniqueID UTF8String]); |
| m_activeInput = m_defaultDevice; |
| } |
| } |
| |
| AVFAudioInputSelectorControl::~AVFAudioInputSelectorControl() |
| { |
| } |
| |
| QList<QString> AVFAudioInputSelectorControl::availableInputs() const |
| { |
| return m_devices; |
| } |
| |
| QString AVFAudioInputSelectorControl::inputDescription(const QString &name) const |
| { |
| return m_deviceDescriptions.value(name); |
| } |
| |
| QString AVFAudioInputSelectorControl::defaultInput() const |
| { |
| return m_defaultDevice; |
| } |
| |
| QString AVFAudioInputSelectorControl::activeInput() const |
| { |
| return m_activeInput; |
| } |
| |
| void AVFAudioInputSelectorControl::setActiveInput(const QString &name) |
| { |
| if (name != m_activeInput) { |
| m_activeInput = name; |
| m_dirty = true; |
| |
| Q_EMIT activeInputChanged(m_activeInput); |
| } |
| } |
| |
| AVCaptureDevice *AVFAudioInputSelectorControl::createCaptureDevice() |
| { |
| m_dirty = false; |
| AVCaptureDevice *device = nullptr; |
| |
| if (!m_activeInput.isEmpty()) { |
| device = [AVCaptureDevice deviceWithUniqueID: |
| [NSString stringWithUTF8String: |
| m_activeInput.toUtf8().constData()]]; |
| } |
| |
| if (!device) |
| device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio]; |
| |
| return device; |
| } |
| |
| #include "moc_avfaudioinputselectorcontrol.cpp" |