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#ifndef AVFCAMERARENDERERCONTROL_H
#define AVFCAMERARENDERERCONTROL_H
#include <QtMultimedia/qvideorenderercontrol.h>
#include <QtMultimedia/qvideoframe.h>
#include <QtCore/qmutex.h>
#import <AVFoundation/AVFoundation.h>
@class AVFCaptureFramesDelegate;
QT_BEGIN_NAMESPACE
class AVFCameraSession;
class AVFCameraService;
class AVFCameraRendererControl;
class AVFCameraRendererControl : public QVideoRendererControl
{
Q_OBJECT
public:
AVFCameraRendererControl(QObject *parent = nullptr);
~AVFCameraRendererControl();
QAbstractVideoSurface *surface() const override;
void setSurface(QAbstractVideoSurface *surface) override;
void configureAVCaptureSession(AVFCameraSession *cameraSession);
void syncHandleViewfinderFrame(const QVideoFrame &frame);
AVCaptureVideoDataOutput *videoDataOutput() const;
bool supportsTextures() const { return m_supportsTextures; }
#ifdef Q_OS_IOS
AVFCaptureFramesDelegate *captureDelegate() const;
void resetCaptureDelegate() const;
#endif
Q_SIGNALS:
void surfaceChanged(QAbstractVideoSurface *surface);
private Q_SLOTS:
void handleViewfinderFrame();
void updateCaptureConnection();
private:
QAbstractVideoSurface *m_surface;
AVFCaptureFramesDelegate *m_viewfinderFramesDelegate;
AVFCameraSession *m_cameraSession;
AVCaptureVideoDataOutput *m_videoDataOutput;
bool m_supportsTextures;
bool m_needsHorizontalMirroring;
#ifdef Q_OS_IOS
CVOpenGLESTextureCacheRef m_textureCache;
#endif
QVideoFrame m_lastViewfinderFrame;
QMutex m_vfMutex;
dispatch_queue_t m_delegateQueue;
friend class CVImageVideoBuffer;
};
QT_END_NAMESPACE
#endif