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#ifndef EVRD3DPRESENTENGINE_H
#define EVRD3DPRESENTENGINE_H
#include <QMutex>
#include <QVideoSurfaceFormat>
#include <d3d9.h>
#if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC)
# include <EGL/egl.h>
# define MAYBE_ANGLE
#endif
struct IDirect3D9Ex;
struct IDirect3DDevice9Ex;
struct IDirect3DDeviceManager9;
struct IDirect3DSurface9;
struct IDirect3DTexture9;
struct IMFSample;
struct IMFMediaType;
// Randomly generated GUIDs
static const GUID MFSamplePresenter_SampleCounter =
{ 0xb0bb83cc, 0xf10f, 0x4e2e, { 0xaa, 0x2b, 0x29, 0xea, 0x5e, 0x92, 0xef, 0x85 } };
QT_BEGIN_NAMESPACE
class QAbstractVideoSurface;
#ifdef MAYBE_ANGLE
class OpenGLResources;
class EGLWrapper
{
Q_DISABLE_COPY(EGLWrapper)
public:
EGLWrapper();
__eglMustCastToProperFunctionPointerType getProcAddress(const char *procname);
EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
EGLBoolean destroySurface(EGLDisplay dpy, EGLSurface surface);
EGLBoolean bindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLBoolean releaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
private:
typedef __eglMustCastToProperFunctionPointerType (EGLAPIENTRYP EglGetProcAddress)(const char *procname);
typedef EGLSurface (EGLAPIENTRYP EglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP EglDestroySurface)(EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean (EGLAPIENTRYP EglBindTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
typedef EGLBoolean (EGLAPIENTRYP EglReleaseTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EglGetProcAddress m_eglGetProcAddress;
EglCreatePbufferSurface m_eglCreatePbufferSurface;
EglDestroySurface m_eglDestroySurface;
EglBindTexImage m_eglBindTexImage;
EglReleaseTexImage m_eglReleaseTexImage;
};
#endif // MAYBE_ANGLE
class D3DPresentEngine
{
Q_DISABLE_COPY(D3DPresentEngine)
public:
enum Hint
{
RenderToTexture
};
D3DPresentEngine();
virtual ~D3DPresentEngine();
bool isValid() const;
void setHint(Hint hint, bool enable = true);
HRESULT getService(REFGUID guidService, REFIID riid, void** ppv);
HRESULT checkFormat(D3DFORMAT format);
UINT refreshRate() const { return m_displayMode.RefreshRate; }
bool supportsTextureRendering() const;
bool isTextureRenderingEnabled() const { return m_useTextureRendering; }
HRESULT createVideoSamples(IMFMediaType *format, QList<IMFSample*>& videoSampleQueue);
QVideoSurfaceFormat videoSurfaceFormat() const { return m_surfaceFormat; }
QVideoFrame makeVideoFrame(IMFSample* sample);
void releaseResources();
private:
HRESULT initializeD3D();
HRESULT createD3DDevice();
UINT m_deviceResetToken;
D3DDISPLAYMODE m_displayMode;
IDirect3D9Ex *m_D3D9;
IDirect3DDevice9Ex *m_device;
IDirect3DDeviceManager9 *m_deviceManager;
QVideoSurfaceFormat m_surfaceFormat;
bool m_useTextureRendering;
#ifdef MAYBE_ANGLE
unsigned int updateTexture(IDirect3DSurface9 *src);
OpenGLResources *m_glResources;
IDirect3DTexture9 *m_texture;
#endif
friend class IMFSampleVideoBuffer;
};
QT_END_NAMESPACE
#endif // EVRD3DPRESENTENGINE_H