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#include "bbcameraorientationhandler.h"
#include <QAbstractEventDispatcher>
#include <QGuiApplication>
#include <QScreen>
#include <QDebug>
#include <bps/orientation.h>
QT_BEGIN_NAMESPACE
BbCameraOrientationHandler::BbCameraOrientationHandler(QObject *parent)
: QObject(parent)
, m_orientation(0)
{
QCoreApplication::eventDispatcher()->installNativeEventFilter(this);
int result = orientation_request_events(0);
if (result == BPS_FAILURE)
qWarning() << "Unable to register for orientation change events";
orientation_direction_t direction = ORIENTATION_FACE_UP;
int angle = 0;
result = orientation_get(&direction, &angle);
if (result == BPS_FAILURE) {
qWarning() << "Unable to retrieve initial orientation";
} else {
m_orientation = angle;
}
}
BbCameraOrientationHandler::~BbCameraOrientationHandler()
{
const int result = orientation_stop_events(0);
if (result == BPS_FAILURE)
qWarning() << "Unable to unregister for orientation change events";
QCoreApplication::eventDispatcher()->removeNativeEventFilter(this);
}
bool BbCameraOrientationHandler::nativeEventFilter(const QByteArray&, void *message, long*)
{
bps_event_t* const event = static_cast<bps_event_t*>(message);
if (!event || bps_event_get_domain(event) != orientation_get_domain())
return false;
const int angle = orientation_event_get_angle(event);
if (angle != m_orientation) {
if (angle == 180) // The screen does not rotate at 180 degrees
return false;
m_orientation = angle;
emit orientationChanged(m_orientation);
}
return false; // do not drop the event
}
int BbCameraOrientationHandler::viewfinderOrientation() const
{
// On a keyboard device we do not rotate the screen at all
if (qGuiApp->primaryScreen()->nativeOrientation()
!= qGuiApp->primaryScreen()->primaryOrientation()) {
return m_orientation;
}
return 0;
}
int BbCameraOrientationHandler::orientation() const
{
return m_orientation;
}
QT_END_NAMESPACE