blob: 9a65ad3a0c0171731c85ba4675cc4b0cb02f20fc [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 Research In Motion
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "windowgrabber.h"
#include <QAbstractEventDispatcher>
#include <QDebug>
#include <QGuiApplication>
#include <QImage>
#include <QThread>
#include <qpa/qplatformnativeinterface.h>
#include <QOpenGLContext>
#include <QOpenGLFunctions>
#include <errno.h>
QT_BEGIN_NAMESPACE
static PFNEGLCREATEIMAGEKHRPROC s_eglCreateImageKHR;
static PFNEGLDESTROYIMAGEKHRPROC s_eglDestroyImageKHR;
WindowGrabber::WindowGrabber(QObject *parent)
: QObject(parent),
m_windowParent(nullptr),
m_screenContext(0),
m_active(false),
m_currentFrame(0),
m_eglImageSupported(false),
m_eglImageCheck(false)
{
// grab the window frame with 60 frames per second
m_timer.setInterval(1000/60);
connect(&m_timer, SIGNAL(timeout()), SLOT(triggerUpdate()));
QCoreApplication::eventDispatcher()->installNativeEventFilter(this);
for ( int i = 0; i < 2; ++i )
m_images[i] = 0;
// Use of EGL images can be disabled by setting QQNX_MM_DISABLE_EGLIMAGE_SUPPORT to something
// non-zero. This is probably useful only to test that this path still works since it results
// in a high CPU load.
if (!s_eglCreateImageKHR && qgetenv("QQNX_MM_DISABLE_EGLIMAGE_SUPPORT").toInt() == 0) {
s_eglCreateImageKHR = reinterpret_cast<PFNEGLCREATEIMAGEKHRPROC>(eglGetProcAddress("eglCreateImageKHR"));
s_eglDestroyImageKHR = reinterpret_cast<PFNEGLDESTROYIMAGEKHRPROC>(eglGetProcAddress("eglDestroyImageKHR"));
}
QPlatformNativeInterface *const nativeInterface = QGuiApplication::platformNativeInterface();
if (nativeInterface) {
m_screenContext = static_cast<screen_context_t>(
nativeInterface->nativeResourceForIntegration("screenContext"));
}
// Create a parent window for the window whose content will be grabbed. Since the
// window is only a buffer conduit, the characteristics of the parent window are
// irrelevant. The contents of the window can be grabbed so long as the window
// joins the parent window's group and the parent window is in this process.
// Using the window that displays this content isn't possible because there's no
// way to reliably retrieve it from this code or any calling code.
screen_create_window(&m_windowParent, m_screenContext);
screen_create_window_group(m_windowParent, nullptr);
}
WindowGrabber::~WindowGrabber()
{
screen_destroy_window(m_windowParent);
QCoreApplication::eventDispatcher()->removeNativeEventFilter(this);
cleanup();
}
void WindowGrabber::setFrameRate(int frameRate)
{
m_timer.setInterval(1000/frameRate);
}
void WindowGrabber::setWindowId(const QByteArray &windowId)
{
m_windowId = windowId;
}
void WindowGrabber::start()
{
if (m_active)
return;
if (!m_screenContext)
screen_get_window_property_pv(m_window, SCREEN_PROPERTY_CONTEXT, reinterpret_cast<void**>(&m_screenContext));
m_timer.start();
m_active = true;
}
void WindowGrabber::stop()
{
if (!m_active)
return;
cleanup();
m_timer.stop();
m_active = false;
}
void WindowGrabber::pause()
{
m_timer.stop();
}
void WindowGrabber::resume()
{
if (!m_active)
return;
m_timer.start();
}
bool WindowGrabber::handleScreenEvent(screen_event_t screen_event)
{
int eventType;
if (screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TYPE, &eventType) != 0) {
qWarning() << "WindowGrabber: Failed to query screen event type";
return false;
}
if (eventType != SCREEN_EVENT_CREATE)
return false;
screen_window_t window = 0;
if (screen_get_event_property_pv(screen_event, SCREEN_PROPERTY_WINDOW, (void**)&window) != 0) {
qWarning() << "WindowGrabber: Failed to query window property";
return false;
}
const int maxIdStrLength = 128;
char idString[maxIdStrLength];
if (screen_get_window_property_cv(window, SCREEN_PROPERTY_ID_STRING, maxIdStrLength, idString) != 0) {
qWarning() << "WindowGrabber: Failed to query window ID string";
return false;
}
// Grab windows that have a non-empty ID string and a matching window id to grab
if (idString[0] != '\0' && m_windowId == idString) {
m_window = window;
start();
}
return false;
}
bool WindowGrabber::nativeEventFilter(const QByteArray &eventType, void *message, long*)
{
if (eventType == "screen_event_t") {
const screen_event_t event = static_cast<screen_event_t>(message);
return handleScreenEvent(event);
}
return false;
}
QByteArray WindowGrabber::windowGroupId() const
{
char groupName[256];
memset(groupName, 0, sizeof(groupName));
screen_get_window_property_cv(m_windowParent,
SCREEN_PROPERTY_GROUP,
sizeof(groupName) - 1,
groupName);
return QByteArray(groupName);
}
bool WindowGrabber::eglImageSupported()
{
return m_eglImageSupported;
}
void WindowGrabber::checkForEglImageExtension()
{
QOpenGLContext *m_context = QOpenGLContext::currentContext();
if (!m_context) //Should not happen, because we are called from the render thread
return;
QByteArray eglExtensions = QByteArray(eglQueryString(eglGetDisplay(EGL_DEFAULT_DISPLAY),
EGL_EXTENSIONS));
m_eglImageSupported = m_context->hasExtension(QByteArrayLiteral("GL_OES_EGL_image"))
&& eglExtensions.contains(QByteArrayLiteral("EGL_KHR_image"))
&& s_eglCreateImageKHR && s_eglDestroyImageKHR;
if (strstr(reinterpret_cast<const char*>(glGetString(GL_VENDOR)), "VMware"))
m_eglImageSupported = false;
m_eglImageCheck = true;
}
void WindowGrabber::triggerUpdate()
{
if (!m_eglImageCheck) // We did not check for egl images yet
return;
int size[2] = { 0, 0 };
int result = screen_get_window_property_iv(m_window, SCREEN_PROPERTY_SOURCE_SIZE, size);
if (result != 0) {
cleanup();
qWarning() << "WindowGrabber: cannot get window size:" << strerror(errno);
return;
}
if (m_size.width() != size[0] || m_size.height() != size[1])
m_size = QSize(size[0], size[1]);
emit updateScene(m_size);
}
bool WindowGrabber::selectBuffer()
{
// If we're using egl images we need to double buffer since the gpu may still be using the last
// video frame. If we're not, it doesn't matter since the data is immediately copied.
if (eglImageSupported())
m_currentFrame = (m_currentFrame + 1) % 2;
if (!m_images[m_currentFrame]) {
m_images[m_currentFrame] = new WindowGrabberImage();
if (!m_images[m_currentFrame]->initialize(m_screenContext)) {
delete m_images[m_currentFrame];
m_images[m_currentFrame] = 0;
return false;
}
}
return true;
}
int WindowGrabber::getNextTextureId()
{
if (!selectBuffer())
return 0;
return m_images[m_currentFrame]->getTexture(m_window, m_size);
}
QImage WindowGrabber::getNextImage()
{
if (!selectBuffer())
return QImage();
return m_images[m_currentFrame]->getImage(m_window, m_size);
}
void WindowGrabber::cleanup()
{
for ( int i = 0; i < 2; ++i ) {
if (m_images[i]) {
m_images[i]->destroy();
m_images[i] = 0;
}
}
}
WindowGrabberImage::WindowGrabberImage()
: m_pixmap(0), m_pixmapBuffer(0), m_eglImage(0), m_glTexture(0), m_bufferAddress(0), m_bufferStride(0)
{
}
WindowGrabberImage::~WindowGrabberImage()
{
if (m_glTexture)
glDeleteTextures(1, &m_glTexture);
if (m_eglImage)
s_eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), m_eglImage);
if (m_pixmap)
screen_destroy_pixmap(m_pixmap);
}
bool
WindowGrabberImage::initialize(screen_context_t screenContext)
{
if (screen_create_pixmap(&m_pixmap, screenContext) != 0) {
qWarning() << "WindowGrabber: cannot create pixmap:" << strerror(errno);
return false;
}
const int usage = SCREEN_USAGE_WRITE | SCREEN_USAGE_READ | SCREEN_USAGE_NATIVE;
screen_set_pixmap_property_iv(m_pixmap, SCREEN_PROPERTY_USAGE, &usage);
const int format = SCREEN_FORMAT_RGBX8888;
screen_set_pixmap_property_iv(m_pixmap, SCREEN_PROPERTY_FORMAT, &format);
return true;
}
void
WindowGrabberImage::destroy()
{
// We want to delete in the thread we were created in since we need the thread that
// has called eglMakeCurrent on the right EGL context. This doesn't actually guarantee
// this but that would be hard to achieve and in practice it works.
if (QThread::currentThread() == thread())
delete this;
else
deleteLater();
}
bool
WindowGrabberImage::resize(const QSize &newSize)
{
if (m_pixmapBuffer) {
screen_destroy_pixmap_buffer(m_pixmap);
m_pixmapBuffer = 0;
m_bufferAddress = 0;
m_bufferStride = 0;
}
int size[2] = { newSize.width(), newSize.height() };
screen_set_pixmap_property_iv(m_pixmap, SCREEN_PROPERTY_BUFFER_SIZE, size);
if (screen_create_pixmap_buffer(m_pixmap) == 0) {
screen_get_pixmap_property_pv(m_pixmap, SCREEN_PROPERTY_RENDER_BUFFERS,
reinterpret_cast<void**>(&m_pixmapBuffer));
screen_get_buffer_property_pv(m_pixmapBuffer, SCREEN_PROPERTY_POINTER,
reinterpret_cast<void**>(&m_bufferAddress));
screen_get_buffer_property_iv(m_pixmapBuffer, SCREEN_PROPERTY_STRIDE, &m_bufferStride);
m_size = newSize;
return true;
} else {
m_size = QSize();
return false;
}
}
bool
WindowGrabberImage::grab(screen_window_t window)
{
const int rect[] = { 0, 0, m_size.width(), m_size.height() };
return screen_read_window(window, m_pixmapBuffer, 1, rect, 0) == 0;
}
QImage
WindowGrabberImage::getImage(screen_window_t window, const QSize &size)
{
if (size != m_size) {
if (!resize(size))
return QImage();
}
if (!m_bufferAddress || !grab(window))
return QImage();
return QImage(m_bufferAddress, m_size.width(), m_size.height(), m_bufferStride, QImage::Format_ARGB32);
}
GLuint
WindowGrabberImage::getTexture(screen_window_t window, const QSize &size)
{
if (size != m_size) {
if (!m_glTexture)
glGenTextures(1, &m_glTexture);
glBindTexture(GL_TEXTURE_2D, m_glTexture);
if (m_eglImage) {
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, 0);
s_eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), m_eglImage);
m_eglImage = 0;
}
if (!resize(size))
return 0;
m_eglImage = s_eglCreateImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), EGL_NO_CONTEXT,
EGL_NATIVE_PIXMAP_KHR, m_pixmap, 0);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, m_eglImage);
}
if (!m_pixmap || !grab(window))
return 0;
return m_glTexture;
}
QT_END_NAMESPACE