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#ifndef QWASAPIUTILS_H
#define QWASAPIUTILS_H
#include "qwasapiaudiodeviceinfo.h"
#include "qwasapiaudioinput.h"
#include "qwasapiaudiooutput.h"
#include <QtCore/QLoggingCategory>
#include <QtCore/QThread>
#include <QtMultimedia/QAudio>
#include <QtMultimedia/QAudioFormat>
#include <wrl.h>
#include <Audioclient.h>
#include <mmdeviceapi.h>
struct IAudioClient;
QT_BEGIN_NAMESPACE
Q_DECLARE_LOGGING_CATEGORY(lcMmAudioInterface)
Q_DECLARE_LOGGING_CATEGORY(lcMmUtils)
#define EMIT_RETURN_FALSE_IF_FAILED(msg, err) \
if (FAILED(hr)) { \
m_currentError = err; \
emit errorChanged(m_currentError); \
} \
RETURN_FALSE_IF_FAILED(msg)
#define EMIT_RETURN_VOID_IF_FAILED(msg, err) \
if (FAILED(hr)) { \
m_currentError = err; \
emit errorChanged(m_currentError); \
} \
RETURN_VOID_IF_FAILED(msg)
class AudioInterface : public Microsoft::WRL::RuntimeClass<Microsoft::WRL::RuntimeClassFlags
<Microsoft::WRL::Delegate>, Microsoft::WRL::FtmBase, IActivateAudioInterfaceCompletionHandler>
{
public:
enum State {
Initialized = 0,
Activating,
Activated,
Error
} ;
explicit AudioInterface();
~AudioInterface();
virtual HRESULT STDMETHODCALLTYPE ActivateCompleted(IActivateAudioInterfaceAsyncOperation *op);
inline State state() const { return m_currentState; }
void setState(State s) { m_currentState = s; }
Microsoft::WRL::ComPtr<IAudioClient> m_client;
QWasapiAudioDeviceInfo *m_parent;
State m_currentState;
QAudioFormat m_mixFormat;
};
class QWasapiProcessThread : public QThread
{
public:
explicit QWasapiProcessThread(QObject *item, bool output = true) : QThread(),
m_endpoint(item),
m_output(output)
{
qCDebug(lcMmUtils) << __FUNCTION__ << item;
}
~QWasapiProcessThread()
{
qCDebug(lcMmUtils) << __FUNCTION__;
CloseHandle(m_event);
}
void run()
{
qCDebug(lcMmUtils) << __FUNCTION__ << m_endpoint;
if (m_output) {
QWasapiAudioOutput *output = static_cast<QWasapiAudioOutput *>(m_endpoint);
output->process();
} else {
QWasapiAudioInput *input = static_cast<QWasapiAudioInput *>(m_endpoint);
input->process();
}
}
HANDLE m_event;
private:
QObject *m_endpoint;
bool m_output;
};
namespace QWasapiUtils
{
bool convertToNativeFormat(const QAudioFormat &qt, WAVEFORMATEX *native);
bool convertFromNativeFormat(const WAVEFORMATEX *native, QAudioFormat *qt);
QByteArray defaultDevice(QAudio::Mode mode);
QList<QByteArray> availableDevices(QAudio::Mode mode);
Microsoft::WRL::ComPtr<AudioInterface> createOrGetInterface(const QByteArray &dev, QAudio::Mode mode);
}
QT_END_NAMESPACE
#endif // QWASAPIUTILS_H