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refs/heads/master
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qt-everywhere-src-5.15.1
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qtmultimedia
/
src
/
qtmultimediaquicktools
/
shaders
/
rgbvideo_padded_core.vert
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#version 150 core
uniform mat4 qt_Matrix
;
uniform
float
width
;
in
vec4 qt_VertexPosition
;
in
vec2 qt_VertexTexCoord
;
out
vec2 qt_TexCoord
;
void
main
()
{
qt_TexCoord
=
qt_VertexTexCoord
*
vec2
(
width
,
1
);
gl_Position
=
qt_Matrix
*
qt_VertexPosition
;
}