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** This file is part of Qt Quick 3D.
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import QtQuick 2.15
import HelperWidgets 2.0
import QtQuick.Layouts 1.12
Section {
caption: qsTr("Perspective Camera")
SectionLayout {
Label {
text: qsTr("Clip Near")
tooltip: qsTr("Sets the near value of the view frustum of the camera.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 9999999
minimumValue: -9999999
realDragRange: 5000
decimals: 0
backendValue: backendValues.clipNear
Layout.fillWidth: true
}
}
Label {
text: qsTr("Clip Far")
tooltip: qsTr("Sets the far value of the view frustum of the camera.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 9999999
minimumValue: -9999999
realDragRange: 5000
decimals: 0
stepSize: 100
backendValue: backendValues.clipFar
Layout.fillWidth: true
}
}
Label {
text: qsTr("Field of View")
tooltip: qsTr("Sets the field of view of the camera in degrees.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 1
minimumValue: 180
decimals: 2
backendValue: backendValues.fieldOfView
Layout.fillWidth: true
}
}
Label {
text: qsTr("FOV Orientation")
tooltip: qsTr("Determines if the field of view property reflects the vertical or the horizontal field of view.")
}
ComboBox {
scope: "PerspectiveCamera"
model: ["Vertical", "Horizontal"]
backendValue: backendValues.fieldOfViewOrientation
Layout.fillWidth: true
}
}
}