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** Copyright (C) 2019 The Qt Company Ltd.
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** This file is part of Qt Quick 3D.
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#include <QTest>
#include <QSignalSpy>
#include <QtQuick3D/private/qquick3dmodel_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
class tst_QQuick3DModel : public QObject
{
Q_OBJECT
// Work-around to get access to updateSpatialNode
class Model : public QQuick3DModel
{
public:
using QQuick3DModel::updateSpatialNode;
};
private slots:
void testProperties();
void testEnums();
};
void tst_QQuick3DModel::testProperties()
{
Model model;
auto node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(nullptr));
const auto originalNode = node; // for comparisons later...
QVERIFY(node);
const float edgeTess = 0.2f;
model.setEdgeTessellation(edgeTess);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QCOMPARE(edgeTess, model.edgeTessellation());
QCOMPARE(edgeTess, node->edgeTessellation);
const float innerTess = 0.3f;
model.setInnerTessellation(innerTess);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QCOMPARE(innerTess, model.innerTessellation());
QCOMPARE(innerTess, node->innerTessellation);
model.setIsWireframeMode(true);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(model.isWireframeMode());
QVERIFY(node->wireframeMode);
model.setIsWireframeMode(false);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(!model.isWireframeMode());
QVERIFY(!node->wireframeMode);
model.setCastsShadows(true);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(model.castsShadows());
QVERIFY(node->castsShadows);
model.setCastsShadows(false);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(!model.castsShadows());
QVERIFY(!node->castsShadows);
model.setReceivesShadows(true);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(model.receivesShadows());
QVERIFY(node->receivesShadows);
model.setReceivesShadows(false);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(!model.receivesShadows());
QVERIFY(!node->receivesShadows);
model.setPickable(true);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(model.pickable());
QVERIFY(node->flags.testFlag(QSSGRenderModel::Flag::LocallyPickable));
model.setPickable(false);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QVERIFY(!model.receivesShadows());
QVERIFY(!node->flags.testFlag(QSSGRenderModel::Flag::LocallyPickable));
// mesh from source
QUrl cubeUrl("#Cube");
QSignalSpy spy(&model, SIGNAL(sourceChanged()));
model.setSource(cubeUrl);
QCOMPARE(spy.count(), 1);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QCOMPARE(cubeUrl, model.source());
QCOMPARE(cubeUrl, node->meshPath.path);
QCOMPARE(originalNode, node);
QQuick3DGeometry geometry;
model.setGeometry(&geometry);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QCOMPARE(&geometry, model.geometry());
}
void tst_QQuick3DModel::testEnums()
{
Model model;
auto node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(nullptr));
QVERIFY(node);
auto tessModes = { QQuick3DModel::QSSGTessellationModeValues::NoTessellation,
QQuick3DModel::QSSGTessellationModeValues::Linear,
QQuick3DModel::QSSGTessellationModeValues::Phong,
QQuick3DModel::QSSGTessellationModeValues::NPatch };
for (const auto tessMode : tessModes) {
model.setTessellationMode(tessMode);
node = static_cast<QSSGRenderModel *>(model.updateSpatialNode(node));
QCOMPARE(int(model.tessellationMode()), int(node->tessellationMode));
}
}
QTEST_APPLESS_MAIN(tst_QQuick3DModel)
#include "tst_qquick3dmodel.moc"