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| |
| import QtQuick 2.15 |
| import QtQuick3D 1.15 |
| |
| Item { |
| width: 460 |
| height: 460 |
| |
| // This exactly same content should appear 4 times, in different ways. |
| Node { |
| id: sceneRoot |
| opacity: 0.8 |
| PerspectiveCamera { |
| position: Qt.vector3d(0, 0, 200) |
| } |
| DirectionalLight { |
| brightness: 100 |
| } |
| Model { |
| source: "#Cube" |
| materials: DefaultMaterial { |
| diffuseColor: "green" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 45) |
| } |
| } |
| |
| SceneComponent { |
| id: sceneRoot2 |
| opacity: 0.8 |
| } |
| |
| // View1, importScene with node id of local component + content inside |
| View3D { |
| anchors.left: parent.left |
| anchors.top: parent.top |
| anchors.margins: 20 |
| width: 200 |
| height: 200 |
| environment: SceneEnvironment { |
| backgroundMode: SceneEnvironment.Color |
| clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) |
| } |
| Component.onCompleted: { |
| importScene = sceneRoot; |
| } |
| |
| Model { |
| // Behind, so partly visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.5, 0.5, 0.5) |
| y: 50 |
| z: -120 |
| materials: DefaultMaterial { |
| diffuseColor: "red" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 45) |
| } |
| Model { |
| // Above, so fully visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.1, 0.1, 0.1) |
| y: -10 |
| z: 120 |
| materials: DefaultMaterial { |
| diffuseColor: "blue" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 0) |
| } |
| } |
| |
| // View2, importScene with node id of external component + content inside |
| View3D { |
| anchors.right: parent.right |
| anchors.top: parent.top |
| anchors.margins: 20 |
| width: 200 |
| height: 200 |
| environment: SceneEnvironment { |
| backgroundMode: SceneEnvironment.Color |
| clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) |
| } |
| importScene: sceneRoot2 |
| Component.onCompleted: { |
| // Currently this doesn't do anything |
| importScene = undefined; |
| } |
| Model { |
| // Behind, so partly visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.5, 0.5, 0.5) |
| y: 50 |
| z: -120 |
| materials: DefaultMaterial { |
| diffuseColor: "red" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 45) |
| } |
| Model { |
| // Above, so fully visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.1, 0.1, 0.1) |
| y: -10 |
| z: 120 |
| materials: DefaultMaterial { |
| diffuseColor: "blue" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 0) |
| } |
| } |
| |
| // View3, importScene with external component + content inside |
| View3D { |
| anchors.left: parent.left |
| anchors.bottom: parent.bottom |
| anchors.margins: 20 |
| width: 200 |
| height: 200 |
| environment: SceneEnvironment { |
| backgroundMode: SceneEnvironment.Color |
| clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) |
| } |
| importScene: SceneComponent { |
| id: sceneRoot3 |
| opacity: 0.8 |
| } |
| Model { |
| // Behind, so partly visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.5, 0.5, 0.5) |
| y: 50 |
| z: -120 |
| materials: DefaultMaterial { |
| diffuseColor: "red" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 45) |
| } |
| Model { |
| // Above, so fully visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.1, 0.1, 0.1) |
| y: -10 |
| z: 120 |
| materials: DefaultMaterial { |
| diffuseColor: "blue" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 0) |
| } |
| } |
| |
| // View4, content inside |
| View3D { |
| anchors.right: parent.right |
| anchors.bottom: parent.bottom |
| anchors.margins: 20 |
| width: 200 |
| height: 200 |
| environment: SceneEnvironment { |
| backgroundMode: SceneEnvironment.Color |
| clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) |
| } |
| Node { |
| id: sceneRoot4 |
| opacity: 0.8 |
| PerspectiveCamera { |
| position: Qt.vector3d(0, 0, 200) |
| } |
| DirectionalLight { |
| brightness: 100 |
| } |
| Model { |
| source: "#Cube" |
| materials: DefaultMaterial { |
| diffuseColor: "green" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 45) |
| } |
| } |
| Model { |
| // Behind, so partly visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.5, 0.5, 0.5) |
| y: 50 |
| z: -120 |
| materials: DefaultMaterial { |
| diffuseColor: "red" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 45) |
| } |
| Model { |
| // Above, so fully visible |
| source: "#Cube" |
| scale: Qt.vector3d(0.1, 0.1, 0.1) |
| y: -10 |
| z: 120 |
| materials: DefaultMaterial { |
| diffuseColor: "blue" |
| } |
| eulerRotation: Qt.vector3d(45, 45, 0) |
| } |
| } |
| } |