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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Dialogs module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Private 1.0
import QtQuick.Dialogs 1.1
import QtQuick.Window 2.1
import "qml"
AbstractMessageDialog {
id: root
Rectangle {
id: content
property real spacing: 6
property real outerSpacing: 12
property real buttonsRowImplicitWidth: Screen.pixelDensity * 50
implicitHeight: contentColumn.implicitHeight + outerSpacing * 2
onImplicitHeightChanged: root.height = implicitHeight
implicitWidth: Math.min(root.__maximumDimension, Math.max(
mainText.implicitWidth, buttonsRowImplicitWidth) + outerSpacing * 2);
onImplicitWidthChanged: root.width = implicitWidth
color: palette.window
focus: root.visible
Keys.onPressed: {
event.accepted = true
if (event.modifiers === Qt.ControlModifier)
switch (event.key) {
case Qt.Key_A:
detailedText.selectAll()
break
case Qt.Key_C:
detailedText.copy()
break
case Qt.Key_Period:
if (Qt.platform.os === "osx")
reject()
break
} else switch (event.key) {
case Qt.Key_Escape:
case Qt.Key_Back:
reject()
break
case Qt.Key_Enter:
case Qt.Key_Return:
accept()
break
}
}
Column {
id: contentColumn
spacing: content.spacing
x: content.outerSpacing
y: content.outerSpacing
width: content.width - content.outerSpacing * 2
SystemPalette { id: palette }
Item {
width: parent.width
height: Math.max(icon.height, mainText.height + informativeText.height + content.spacing)
Image {
id: icon
source: root.standardIconSource
}
Text {
id: mainText
anchors {
left: icon.right
leftMargin: content.spacing
right: parent.right
}
text: root.text
font.weight: Font.Bold
wrapMode: Text.WordWrap
renderType: Settings.isMobile ? Text.QtRendering : Text.NativeRendering
}
Text {
id: informativeText
anchors {
left: icon.right
right: parent.right
top: mainText.bottom
leftMargin: content.spacing
topMargin: content.spacing
}
text: root.informativeText
wrapMode: Text.WordWrap
renderType: Settings.isMobile ? Text.QtRendering : Text.NativeRendering
}
}
Flow {
id: buttons
spacing: content.spacing
layoutDirection: Qt.RightToLeft
width: parent.width + content.outerSpacing
x: -content.outerSpacing
Button {
id: okButton
text: qsTr("OK")
onClicked: root.click(StandardButton.Ok)
visible: root.standardButtons & StandardButton.Ok
}
Button {
id: openButton
text: qsTr("Open")
onClicked: root.click(StandardButton.Open)
visible: root.standardButtons & StandardButton.Open
}
Button {
id: saveButton
text: qsTr("Save")
onClicked: root.click(StandardButton.Save)
visible: root.standardButtons & StandardButton.Save
}
Button {
id: saveAllButton
text: qsTr("Save All")
onClicked: root.click(StandardButton.SaveAll)
visible: root.standardButtons & StandardButton.SaveAll
}
Button {
id: retryButton
text: qsTr("Retry")
onClicked: root.click(StandardButton.Retry)
visible: root.standardButtons & StandardButton.Retry
}
Button {
id: ignoreButton
text: qsTr("Ignore")
onClicked: root.click(StandardButton.Ignore)
visible: root.standardButtons & StandardButton.Ignore
}
Button {
id: applyButton
text: qsTr("Apply")
onClicked: root.click(StandardButton.Apply)
visible: root.standardButtons & StandardButton.Apply
}
Button {
id: yesButton
text: qsTr("Yes")
onClicked: root.click(StandardButton.Yes)
visible: root.standardButtons & StandardButton.Yes
}
Button {
id: yesAllButton
text: qsTr("Yes to All")
onClicked: root.click(StandardButton.YesToAll)
visible: root.standardButtons & StandardButton.YesToAll
}
Button {
id: noButton
text: qsTr("No")
onClicked: root.click(StandardButton.No)
visible: root.standardButtons & StandardButton.No
}
Button {
id: noAllButton
text: qsTr("No to All")
onClicked: root.click(StandardButton.NoToAll)
visible: root.standardButtons & StandardButton.NoToAll
}
Button {
id: discardButton
text: qsTr("Discard")
onClicked: root.click(StandardButton.Discard)
visible: root.standardButtons & StandardButton.Discard
}
Button {
id: resetButton
text: qsTr("Reset")
onClicked: root.click(StandardButton.Reset)
visible: root.standardButtons & StandardButton.Reset
}
Button {
id: restoreDefaultsButton
text: qsTr("Restore Defaults")
onClicked: root.click(StandardButton.RestoreDefaults)
visible: root.standardButtons & StandardButton.RestoreDefaults
}
Button {
id: cancelButton
text: qsTr("Cancel")
onClicked: root.click(StandardButton.Cancel)
visible: root.standardButtons & StandardButton.Cancel
}
Button {
id: abortButton
text: qsTr("Abort")
onClicked: root.click(StandardButton.Abort)
visible: root.standardButtons & StandardButton.Abort
}
Button {
id: closeButton
text: qsTr("Close")
onClicked: root.click(StandardButton.Close)
visible: root.standardButtons & StandardButton.Close
}
Button {
id: moreButton
text: qsTr("Show Details...")
onClicked: content.state = (content.state === "" ? "expanded" : "")
visible: root.detailedText.length > 0
}
Button {
id: helpButton
text: qsTr("Help")
onClicked: root.click(StandardButton.Help)
visible: root.standardButtons & StandardButton.Help
}
onVisibleChildrenChanged: calculateImplicitWidth()
}
}
Item {
id: details
width: parent.width
implicitHeight: detailedText.implicitHeight + content.spacing
height: 0
clip: true
anchors {
left: parent.left
right: parent.right
top: contentColumn.bottom
topMargin: content.spacing
leftMargin: content.outerSpacing
rightMargin: content.outerSpacing
}
Flickable {
id: flickable
contentHeight: detailedText.height
anchors.fill: parent
anchors.topMargin: content.spacing
anchors.bottomMargin: content.outerSpacing
TextEdit {
id: detailedText
text: root.detailedText
width: details.width
wrapMode: Text.WordWrap
readOnly: true
selectByMouse: true
renderType: Settings.isMobile ? Text.QtRendering : Text.NativeRendering
}
}
}
states: [
State {
name: "expanded"
PropertyChanges {
target: details
height: content.height - contentColumn.height - content.spacing - content.outerSpacing
}
PropertyChanges {
target: content
implicitHeight: contentColumn.implicitHeight + content.spacing * 2 +
detailedText.implicitHeight + content.outerSpacing * 2
}
PropertyChanges {
target: moreButton
text: qsTr("Hide Details")
}
}
]
}
function calculateImplicitWidth() {
if (buttons.visibleChildren.length < 2)
return;
var calcWidth = 0;
for (var i = 0; i < buttons.visibleChildren.length; ++i)
calcWidth += Math.max(100, buttons.visibleChildren[i].implicitWidth) + content.spacing
content.buttonsRowImplicitWidth = content.outerSpacing + calcWidth
}
Component.onCompleted: calculateImplicitWidth()
}