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| |
| import QtQuick 2.2 |
| import QtQuick.Controls 1.4 |
| import QtQuick.Controls.Styles 1.4 |
| import QtQuick.Controls.Private 1.0 |
| import QtQuick.Extras 1.4 |
| import QtQuick.Extras.Private 1.0 |
| |
| /*! |
| \qmltype Dial |
| \inqmlmodule QtQuick.Extras |
| \since 5.5 |
| \ingroup extras |
| \ingroup extras-interactive |
| \brief A circular dial that is rotated to set a value. |
| |
| \image dial.png A Dial |
| |
| The Dial is similar to a traditional dial knob that is found on devices |
| such as stereos or industrial equipment. It allows the user to specify a |
| value within a range. |
| |
| Like CircularGauge, Dial can display tickmarks to give an indication of |
| the current value. When a suitable stepSize is combined with |
| \l {DialStyle::}{tickmarkStepSize}, |
| the dial "snaps" to each tickmark. |
| |
| You can create a custom appearance for a Dial by assigning a |
| \l {DialStyle}. |
| */ |
| |
| Control { |
| id: dial |
| |
| activeFocusOnTab: true |
| style: Settings.styleComponent(Settings.style, "DialStyle.qml", dial) |
| |
| /*! |
| \qmlproperty real Dial::value |
| |
| The angle of the handle along the dial, in the range of |
| \c 0.0 to \c 1.0. |
| |
| The default value is \c{0.0}. |
| */ |
| property alias value: range.value |
| |
| /*! |
| \qmlproperty real Dial::minimumValue |
| |
| The smallest value allowed by the dial. |
| |
| The default value is \c{0.0}. |
| |
| \sa value, maximumValue |
| */ |
| property alias minimumValue: range.minimumValue |
| |
| /*! |
| \qmlproperty real Dial::maximumValue |
| |
| The largest value allowed by the dial. |
| |
| The default value is \c{1.0}. |
| |
| \sa value, minimumValue |
| */ |
| property alias maximumValue: range.maximumValue |
| |
| /*! |
| \qmlproperty real Dial::hovered |
| |
| This property holds whether the button is being hovered. |
| */ |
| readonly property alias hovered: mouseArea.containsMouse |
| |
| /*! |
| \qmlproperty real Dial::stepSize |
| |
| The default value is \c{0.0}. |
| */ |
| property alias stepSize: range.stepSize |
| |
| /*! |
| \internal |
| Determines whether the dial can be freely rotated past the zero marker. |
| |
| The default value is \c false. |
| */ |
| property bool __wrap: false |
| |
| /*! |
| This property specifies whether the dial should gain active focus when |
| pressed. |
| |
| The default value is \c false. |
| |
| \sa pressed |
| */ |
| property bool activeFocusOnPress: false |
| |
| /*! |
| \qmlproperty bool Dial::pressed |
| |
| Returns \c true if the dial is pressed. |
| |
| \sa activeFocusOnPress |
| */ |
| readonly property alias pressed: mouseArea.pressed |
| |
| /*! |
| This property determines whether or not the dial displays tickmarks, |
| minor tickmarks, and labels. |
| |
| For more fine-grained control over what is displayed, the following |
| style components of |
| \l {DialStyle} can be used: |
| |
| \list |
| \li \l {DialStyle::}{tickmark} |
| \li \l {DialStyle::}{minorTickmark} |
| \li \l {DialStyle::}{tickmarkLabel} |
| \endlist |
| |
| The default value is \c true. |
| */ |
| property bool tickmarksVisible: true |
| |
| Keys.onLeftPressed: value -= stepSize |
| Keys.onDownPressed: value -= stepSize |
| Keys.onRightPressed: value += stepSize |
| Keys.onUpPressed: value += stepSize |
| Keys.onPressed: { |
| if (event.key === Qt.Key_Home) { |
| value = minimumValue; |
| event.accepted = true; |
| } else if (event.key === Qt.Key_End) { |
| value = maximumValue; |
| event.accepted = true; |
| } |
| } |
| |
| RangeModel { |
| id: range |
| minimumValue: 0.0 |
| maximumValue: 1.0 |
| stepSize: 0 |
| value: 0 |
| } |
| |
| MouseArea { |
| id: mouseArea |
| hoverEnabled: true |
| parent: __panel.background.parent |
| anchors.fill: parent |
| |
| onPositionChanged: { |
| if (pressed) { |
| value = valueFromPoint(mouseX, mouseY); |
| } |
| } |
| onPressed: { |
| if (!__style.__dragToSet) |
| value = valueFromPoint(mouseX, mouseY); |
| |
| if (activeFocusOnPress) |
| dial.forceActiveFocus(); |
| } |
| |
| function bound(val) { return Math.max(minimumValue, Math.min(maximumValue, val)); } |
| |
| function valueFromPoint(x, y) |
| { |
| var yy = height / 2.0 - y; |
| var xx = x - width / 2.0; |
| var angle = (xx || yy) ? Math.atan2(yy, xx) : 0; |
| |
| if (angle < Math.PI/ -2) |
| angle = angle + Math.PI * 2; |
| |
| var range = maximumValue - minimumValue; |
| var value; |
| if (__wrap) |
| value = (minimumValue + range * (Math.PI * 3 / 2 - angle) / (2 * Math.PI)); |
| else |
| value = (minimumValue + range * (Math.PI * 4 / 3 - angle) / (Math.PI * 10 / 6)); |
| |
| return bound(value) |
| } |
| } |
| } |