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#ifndef CIRCULARPROGRESSBAR_P_H
#define CIRCULARPROGRESSBAR_P_H
#include <QtGui/QColor>
#include <QtGui/QGradientStops>
#include <QtQuick/QQuickPaintedItem>
class QQuickCircularProgressBar : public QQuickPaintedItem
{
Q_OBJECT
Q_PROPERTY(qreal progress READ progress WRITE setProgress NOTIFY progressChanged)
Q_PROPERTY(qreal barWidth READ barWidth WRITE setBarWidth NOTIFY barWidthChanged)
Q_PROPERTY(qreal inset READ inset WRITE setInset NOTIFY insetChanged)
Q_PROPERTY(qreal minimumValueAngle READ minimumValueAngle WRITE setMinimumValueAngle NOTIFY minimumValueAngleChanged)
Q_PROPERTY(qreal maximumValueAngle READ maximumValueAngle WRITE setMaximumValueAngle NOTIFY maximumValueAngleChanged)
// For Flat DialStyle, so that we don't need to create two progress bars
Q_PROPERTY(QColor backgroundColor READ backgroundColor WRITE setBackgroundColor NOTIFY backgroundColorChanged)
public:
QQuickCircularProgressBar(QQuickItem *parent = 0);
~QQuickCircularProgressBar();
void paint(QPainter *painter) override;
qreal progress() const;
void setProgress(qreal progress);
qreal barWidth() const;
void setBarWidth(qreal barWidth);
qreal inset() const;
void setInset(qreal inset);
qreal minimumValueAngle() const;
void setMinimumValueAngle(qreal minimumValueAngle);
qreal maximumValueAngle() const;
void setMaximumValueAngle(qreal maximumValueAngle);
Q_INVOKABLE void clearStops();
Q_INVOKABLE void addStop(qreal position, const QColor &color);
Q_INVOKABLE void redraw();
QColor backgroundColor() const;
void setBackgroundColor(const QColor &backgroundColor);
signals:
void progressChanged(qreal progress);
void barWidthChanged(qreal barWidth);
void insetChanged(qreal inset);
void minimumValueAngleChanged(qreal minimumValueAngle);
void maximumValueAngleChanged(qreal maximumValueAngle);
void backgroundColorChanged(const QColor &backgroundColor);
private:
qreal mProgress;
qreal mBarWidth;
qreal mInset;
QGradientStops mGradientStops;
QColor mBackgroundColor;
qreal mMinimumValueAngle;
qreal mMaximumValueAngle;
};
#endif // CIRCULARPROGRESSBAR_P_H