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** This file is part of the test suite of the Qt Toolkit.
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import QtQuick 2.6
import QtTest 1.0
import QtQuickControlsTests 1.0
import QtQuick.Controls 1.6
import QtQuick.Controls.Private 1.0
import QtQuick.Controls.Styles 1.4
Item {
id: container
width: 500
height: 500
TestCase {
id: testCase
name: "Tests_Slider"
when:windowShown
width:400
height:400
SignalSpy{
id: spy
}
TestUtil {
id: util
}
Component {
id: sliderComponent
Slider {}
}
function test_vertical() {
var slider = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {}', testCase, '');
verify(slider.height < slider.width)
slider.orientation = Qt.Vertical;
verify(slider.height > slider.width)
slider.destroy()
}
function test_minimumvalue() {
var slider = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {}', testCase, '');
slider.minimumValue = 5
slider.maximumValue = 10
slider.value = 2
compare(slider.minimumValue, 5)
compare(slider.value, 5)
slider.destroy()
}
function test_maximumvalue() {
var slider = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {}', testCase, '');
slider.minimumValue = 5
slider.maximumValue = 10
slider.value = 15
compare(slider.maximumValue, 10)
compare(slider.value, 10)
slider.destroy()
}
function test_rightLeftKeyPressed() {
var slider = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {}', container, '');
slider.forceActiveFocus()
slider.maximumValue = 20
slider.minimumValue = 0
slider.value = 1
slider.stepSize = 1
keyPress(Qt.Key_Right)
keyPress(Qt.Key_Right)
compare(slider.value, 1 + slider.stepSize * 2)
keyPress(Qt.Key_Left)
compare(slider.value, 1 + slider.stepSize)
slider.stepSize = 5
slider.value = 15
keyPress(Qt.Key_Right)
compare(slider.value, 20)
keyPress(Qt.Key_Right)
compare(slider.value, 20)
keyPress(Qt.Key_Left)
compare(slider.value, 15)
slider.destroy()
}
Component {
id: fixedHandleSizeSlider
Slider {
style: SliderStyle {
handle: Rectangle {
color: "red"
implicitWidth: 15
implicitHeight: 15
}
}
}
}
function test_mouseWheel() {
var slider = createTemporaryObject(fixedHandleSizeSlider, container)
slider.forceActiveFocus()
slider.value = 0
slider.maximumValue = 300
slider.minimumValue = 0
slider.stepSize = 2
slider.width = 300
var defaultScrollSpeed = 20.0
var mouseStep = 15.0
var deltatUnit = 8.0
var mouseRatio = deltatUnit * mouseStep / defaultScrollSpeed;
var sliderDeltaRatio = 1; //(slider.maximumValue - slider.minimumValue)/slider.width
var ratio = mouseRatio / sliderDeltaRatio
mouseWheel(slider, 5, 5, -20 * ratio, 0)
compare(slider.value, 22)
slider.maximumValue = 30
slider.minimumValue = 0
slider.stepSize = 1
slider.value = 10
sliderDeltaRatio = 0.1 //(slider.maximumValue - slider.minimumValue)/slider.width
ratio = mouseRatio / sliderDeltaRatio
compare(slider.value, 10)
var previousValue = slider.value
mouseWheel(slider, 5, 5, -6 * ratio, 0)
compare(slider.value, Math.round(previousValue + 6))
mouseWheel(slider, 5, 5, 6 * ratio, 0)
compare(slider.value, previousValue)
// Reach maximum
slider.value = 0
mouseWheel(slider, 5, 5, -40 * ratio, 0)
compare(slider.value, slider.maximumValue)
// Mousewheel deactivated
slider.value = 0
slider.wheelEnabled = false
mouseWheel(slider, 5, 5, 4 * ratio, 0)
compare(slider.value, 0)
}
function test_activeFocusOnPress(){
var control = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {x: 20; y: 20; width: 100; height: 50}', container, '')
control.activeFocusOnPress = false
verify(!control.activeFocus)
mouseClick(control, 30, 30)
verify(!control.activeFocus)
control.activeFocusOnPress = true
verify(!control.activeFocus)
mousePress(control, 30, 30)
verify(control.activeFocus)
control.destroy()
}
function test_activeFocusOnTab() {
if (Qt.styleHints.tabFocusBehavior != Qt.TabFocusAllControls)
skip("This function doesn't support NOT iterating all.")
var test_control = 'import QtQuick 2.2; \
import QtQuick.Controls 1.2; \
Item { \
width: 200; \
height: 200; \
property alias control1: _control1; \
property alias control2: _control2; \
property alias control3: _control3; \
Slider { \
y: 20; \
id: _control1; \
activeFocusOnTab: true; \
} \
Slider { \
y: 70; \
id: _control2; \
activeFocusOnTab: false; \
} \
Slider { \
y: 120; \
id: _control3; \
activeFocusOnTab: true; \
} \
} '
var control = Qt.createQmlObject(test_control, container, '')
control.control1.forceActiveFocus()
verify(control.control1.activeFocus)
verify(!control.control2.activeFocus)
verify(!control.control3.activeFocus)
keyPress(Qt.Key_Tab)
verify(!control.control1.activeFocus)
verify(!control.control2.activeFocus)
verify(control.control3.activeFocus)
keyPress(Qt.Key_Tab)
verify(control.control1.activeFocus)
verify(!control.control2.activeFocus)
verify(!control.control3.activeFocus)
keyPress(Qt.Key_Tab, Qt.ShiftModifier)
verify(!control.control1.activeFocus)
verify(!control.control2.activeFocus)
verify(control.control3.activeFocus)
keyPress(Qt.Key_Tab, Qt.ShiftModifier)
verify(control.control1.activeFocus)
verify(!control.control2.activeFocus)
verify(!control.control3.activeFocus)
control.control2.activeFocusOnTab = true
control.control3.activeFocusOnTab = false
keyPress(Qt.Key_Tab)
verify(!control.control1.activeFocus)
verify(control.control2.activeFocus)
verify(!control.control3.activeFocus)
keyPress(Qt.Key_Tab)
verify(control.control1.activeFocus)
verify(!control.control2.activeFocus)
verify(!control.control3.activeFocus)
keyPress(Qt.Key_Tab, Qt.ShiftModifier)
verify(!control.control1.activeFocus)
verify(control.control2.activeFocus)
verify(!control.control3.activeFocus)
keyPress(Qt.Key_Tab, Qt.ShiftModifier)
verify(control.control1.activeFocus)
verify(!control.control2.activeFocus)
verify(!control.control3.activeFocus)
control.destroy()
}
function test_updateValueWhileDragging() {
var controlString =
'import QtQuick 2.2 ; \
import QtQuick.Controls 1.2 ; \
import QtQuick.Controls.Styles 1.1; \
Slider { \
width: 200 ; \
height : 50; \
style: SliderStyle{ handle: Item{ } }}'
var control = Qt.createQmlObject(controlString, container, '')
control.maximumValue = 200
control.minimumValue = 0
control.stepSize = 0.1
control.value = 0
container.forceActiveFocus()
spy.target = control
spy.signalName = "valueChanged"
control.updateValueWhileDragging = false
mouseDrag(control, 0,1, 100 , 0, Qt.LeftButton)
compare(control.value, 100)
compare(spy.count, 1)
control.updateValueWhileDragging = true
mouseDrag(control, 100,1, 80 , 0, Qt.LeftButton)
compare(control.value, 180)
compare(spy.count, 5)
control.destroy()
}
function test_sliderOffset() {
if (Settings.hasTouchScreen)
skip("Fails with touch screens");
var control = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {x: 20; y: 20; width: 100; height: 50}', container, '')
// Don't move slider value if mouse is inside handle regtion
mouseMove(control, control.width/2, control.height/2)
mouseClick(control, control.width/2, control.height/2)
compare(control.value, 0.5)
mouseMove(control, control.width/2 + 5, control.height/2)
mouseClick(control, control.width/2 + 5, control.height/2)
compare(control.value, 0.5)
mouseMove(control, control.width/2 - 5, control.height/2)
mouseClick(control, control.width/2 - 5, control.height/2)
compare(control.value, 0.5)
mouseMove(control, control.width/2 + 25, control.height/2)
mouseClick(control, control.width/2 + 25, control.height/2)
verify(control.value > 0.5)
control.destroy()
}
function test_valueAndHandlePosition()
{
var slider = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {minimumValue: 0; maximumValue: 100; width: 100; height: 20; stepSize: 1}', container, '');
slider.forceActiveFocus()
slider.value = 0
compare(slider.__handlePos, 0)
slider.value = 50
compare(slider.__handlePos, 50)
slider.destroy()
}
function test_dragThreshold() {
if (Settings.hasTouchScreen)
skip("Fails with touch screens");
var control = Qt.createQmlObject('import QtQuick.Controls 1.2; Slider {x: 20; y: 20; width: 100; height: 50}', container, '')
var pt = { x: control.width/2, y: control.height/2 }
mousePress(control, pt.x, pt.y)
compare(control.value, 0.5)
// drag less than the threshold distance
mouseMove(control, pt.x + Settings.dragThreshold - 1, pt.y)
verify(control.value > 0.5)
// drag over the threshold
mouseMove(control, pt.x + Settings.dragThreshold + 1, pt.y)
verify(control.value > 0.5)
// move back close to the original press point, less than the threshold distance away
mouseMove(control, pt.x - Settings.dragThreshold / 2, pt.y)
verify(control.value < 0.5)
control.destroy()
}
function test_dragRounding() {
// Regression test: ends of range should be exact, not 99.99999999 &c.
var component = Qt.createComponent("slider/rounder.qml")
compare(component.status, Component.Ready)
var control = component.createObject(container)
// Does moving to maximum (100) actually reach it ?
mousePress(control, 0, control.waist)
mouseMove(control, control.width, control.waist)
mouseRelease(control, control.width, control.waist)
// Equality checks are dodgy with floats, but this should still be exact:
verify(control.value == 100)
// Neither of the following caught the bug, with value 100 -1.421e-14
// compare(control.value, 100)
// fuzzyCompare(control.value, 100, 1e-16)
// Now check it all works going the other way, too:
mousePress(control, control.width, control.waist)
mouseMove(control, 0, control.waist)
mouseRelease(control, 0, control.waist)
verify(control.value == 0)
// Tidy up.
control.destroy()
component.destroy()
}
Component {
id: namedHandleStyle
SliderStyle {
handle: Rectangle {
objectName: "sliderHandle"
implicitWidth: 20
implicitHeight: 20
color: "salmon"
}
}
}
function test_minimumMaximumValueLargerThanValue() {
var control = sliderComponent.createObject(container, { "style": namedHandleStyle, "minimumValue": 0, "maximumValue": 2, value: "minimumValue" });
verify(control);
var handle = findChild(control, "sliderHandle");
verify(handle);
// The handle should stay within the bounds of the slider when
// minimumValue is set to a value larger than "value".
control.minimumValue = 1;
compare(control.value, control.minimumValue);
compare(handle.mapToItem(null, 0, 0).x, 0)
control.maximumValue = 5;
control.value = 5;
compare(control.value, 5);
// get the slider position at max
var maxPos = handle.mapToItem(null, 0, 0).x;
// reduce the maximum value, resulting in the value becoming 4 as well
control.maximumValue = 4;
compare(control.value, 4);
// make sure that the actual position of the handle is the same (it used to be off - see QTBUG-63354)
compare(handle.mapToItem(null, 0, 0).x, maxPos);
control.destroy();
}
Component {
id: mouseWheelSlider
Slider {
property real boundValue: 10
width: 300
height: 50
minimumValue: 0
maximumValue: 200
stepSize: 2
value: boundValue
}
}
function test_mouseWheelWithValueBinding() {
var slider = createTemporaryObject(mouseWheelSlider, container)
slider.forceActiveFocus()
var defaultScrollSpeed = 20.0
var mouseStep = 15.0
var deltatUnit = 8.0
var mouseRatio = deltatUnit * mouseStep / defaultScrollSpeed;
var sliderDeltaRatio = 1; //(slider.maximumValue - slider.minimumValue)/slider.width
var ratio = mouseRatio / sliderDeltaRatio
compare(slider.value, 10)
mouseWheel(slider, 5, 5, -20 * ratio, 0)
compare(slider.value, 24)
slider.boundValue = 50
compare(slider.value, 50)
}
}
}