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/****************************************************************************
**
** Copyright (C) 2017-2015 Ford Motor Company
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtRemoteObjects module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
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** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qconnectionfactories_p.h"
#include "qconnectionfactories_p.h"
// BEGIN: Backends
#if defined(Q_OS_QNX)
#include "qconnection_qnx_backend_p.h"
#endif
#include "qconnection_local_backend_p.h"
#include "qconnection_tcpip_backend_p.h"
// END: Backends
QT_BEGIN_NAMESPACE
using namespace QtRemoteObjects;
class QtROFactoryLoader
{
public:
QtROClientFactory clientFactory;
QtROServerFactory serverFactory;
};
Q_GLOBAL_STATIC(QtROFactoryLoader, loader)
inline bool fromDataStream(QDataStream &in, QRemoteObjectPacketTypeEnum &type, QString &name)
{
quint16 _type;
in >> _type;
type = Invalid;
switch (_type) {
case Handshake: type = Handshake; break;
case InitPacket: type = InitPacket; break;
case InitDynamicPacket: type = InitDynamicPacket; break;
case AddObject: type = AddObject; break;
case RemoveObject: type = RemoveObject; break;
case InvokePacket: type = InvokePacket; break;
case InvokeReplyPacket: type = InvokeReplyPacket; break;
case PropertyChangePacket: type = PropertyChangePacket; break;
case ObjectList: type = ObjectList; break;
case Ping: type = Ping; break;
case Pong: type = Pong; break;
default:
qCWarning(QT_REMOTEOBJECT_IO) << "Invalid packet received" << _type;
}
if (type == Invalid)
return false;
if (type == ObjectList)
return true;
in >> name;
qCDebug(QT_REMOTEOBJECT_IO) << "Packet received of type" << type << "for object" << name;
return true;
}
/*!
All communication between nodes happens through some form of QIODevice with
an associated QDataStream to handle marshalling of Qt types. IoDeviceBase
is an abstract base class that provides a consistent interface to QtRO, yet
can be extended to support different types of QIODevice.
*/
IoDeviceBase::IoDeviceBase(QObject *parent)
: QObject(parent), m_isClosing(false), m_curReadSize(0)
{
m_dataStream.setVersion(dataStreamVersion);
}
IoDeviceBase::~IoDeviceBase()
{
}
bool IoDeviceBase::read(QRemoteObjectPacketTypeEnum &type, QString &name)
{
qCDebug(QT_REMOTEOBJECT_IO) << deviceType() << "read()" << m_curReadSize << bytesAvailable();
if (m_curReadSize == 0) {
if (bytesAvailable() < static_cast<int>(sizeof(quint32)))
return false;
m_dataStream >> m_curReadSize;
}
qCDebug(QT_REMOTEOBJECT_IO) << deviceType() << "read()-looking for map" << m_curReadSize << bytesAvailable();
if (bytesAvailable() < m_curReadSize)
return false;
m_curReadSize = 0;
return fromDataStream(m_dataStream, type, name);
}
void IoDeviceBase::write(const QByteArray &data)
{
if (connection()->isOpen() && !m_isClosing)
connection()->write(data);
}
void IoDeviceBase::write(const QByteArray &data, qint64 size)
{
if (connection()->isOpen() && !m_isClosing)
connection()->write(data.data(), size);
}
void IoDeviceBase::close()
{
m_isClosing = true;
doClose();
}
qint64 IoDeviceBase::bytesAvailable() const
{
return connection()->bytesAvailable();
}
void IoDeviceBase::initializeDataStream()
{
m_dataStream.setDevice(connection());
m_dataStream.resetStatus();
}
void IoDeviceBase::addSource(const QString &name)
{
m_remoteObjects.insert(name);
}
void IoDeviceBase::removeSource(const QString &name)
{
m_remoteObjects.remove(name);
}
QSet<QString> IoDeviceBase::remoteObjects() const
{
return m_remoteObjects;
}
ClientIoDevice::ClientIoDevice(QObject *parent) : IoDeviceBase(parent)
{
}
ClientIoDevice::~ClientIoDevice()
{
if (!m_isClosing)
close();
}
void ClientIoDevice::disconnectFromServer()
{
doDisconnectFromServer();
emit shouldReconnect(this);
}
QUrl ClientIoDevice::url() const
{
return m_url;
}
QString ClientIoDevice::deviceType() const
{
return QStringLiteral("ClientIoDevice");
}
/*!
The Qt servers create QIODevice derived classes from handleConnection. The
problem is that they behave differently, so this class adds some
consistency.
*/
ServerIoDevice::ServerIoDevice(QObject *parent) : IoDeviceBase(parent)
{
}
QString ServerIoDevice::deviceType() const
{
return QStringLiteral("ServerIoDevice");
}
QConnectionAbstractServer::QConnectionAbstractServer(QObject *parent)
: QObject(parent)
{
}
QConnectionAbstractServer::~QConnectionAbstractServer()
{
}
ServerIoDevice *QConnectionAbstractServer::nextPendingConnection()
{
ServerIoDevice *iodevice = configureNewConnection();
iodevice->initializeDataStream();
return iodevice;
}
ExternalIoDevice::ExternalIoDevice(QIODevice *device, QObject *parent)
: IoDeviceBase(parent)
, m_device(device)
{
initializeDataStream();
connect(m_device.data(), &QIODevice::aboutToClose, this, [this]() { this->m_isClosing = true; });
connect(m_device.data(), &QIODevice::readyRead, this, &ExternalIoDevice::readyRead);
auto meta = device->metaObject();
if (-1 == meta->indexOfSignal(SIGNAL(disconnected())))
connect(m_device.data(), SIGNAL(disconnected()), this, SIGNAL(disconnected()));
}
QIODevice *ExternalIoDevice::connection() const
{
return m_device;
}
bool ExternalIoDevice::isOpen() const
{
if (!m_device)
return false;
return m_device->isOpen() && IoDeviceBase::isOpen();
}
void ExternalIoDevice::doClose()
{
if (isOpen())
m_device->close();
}
QString ExternalIoDevice::deviceType() const
{
return QStringLiteral("ExternalIoDevice");
}
/*!
\class QtROServerFactory
\inmodule QtRemoteObjects
\brief A class that holds information about server backends available on the Qt Remote Objects network.
*/
QtROServerFactory::QtROServerFactory()
{
#if defined(Q_OS_QNX)
registerType<QnxServerImpl>(QStringLiteral("qnx"));
#endif
registerType<LocalServerImpl>(QStringLiteral("local"));
registerType<TcpServerImpl>(QStringLiteral("tcp"));
}
QtROServerFactory *QtROServerFactory::instance()
{
return &loader->serverFactory;
}
/*!
\class QtROClientFactory
\inmodule QtRemoteObjects
\brief A class that holds information about client backends available on the Qt Remote Objects network.
*/
QtROClientFactory::QtROClientFactory()
{
#if defined(Q_OS_QNX)
registerType<QnxClientIo>(QStringLiteral("qnx"));
#endif
registerType<LocalClientIo>(QStringLiteral("local"));
registerType<TcpClientIo>(QStringLiteral("tcp"));
}
QtROClientFactory *QtROClientFactory::instance()
{
return &loader->clientFactory;
}
/*!
\fn void qRegisterRemoteObjectsClient(const QString &id)
\relates QtROClientFactory
Registers the Remote Objects client \a id for the type \c{T}.
If you need a custom transport protocol for Qt Remote Objects, you need to
register the client & server implementation here.
\note This function requires that \c{T} is a fully defined type at the point
where the function is called.
This example registers the class \c{CustomClientIo} as \c{"myprotocol"}:
\code
qRegisterRemoteObjectsClient<CustomClientIo>(QStringLiteral("myprotocol"));
\endcode
With this in place, you can now instantiate nodes using this new custom protocol:
\code
QRemoteObjectNode client(QUrl(QStringLiteral("myprotocol:registry")));
\endcode
\sa {qRegisterRemoteObjectsServer}
*/
/*!
\fn void qRegisterRemoteObjectsServer(const QString &id)
\relates QtROServerFactory
Registers the Remote Objects server \a id for the type \c{T}.
If you need a custom transport protocol for Qt Remote Objects, you need to
register the client & server implementation here.
\note This function requires that \c{T} is a fully defined type at the point
where the function is called.
This example registers the class \c{CustomServerImpl} as \c{"myprotocol"}:
\code
qRegisterRemoteObjectsServer<CustomServerImpl>(QStringLiteral("myprotocol"));
\endcode
With this in place, you can now instantiate nodes using this new custom protocol:
\code
QRemoteObjectNode client(QUrl(QStringLiteral("myprotocol:registry")));
\endcode
\sa {qRegisterRemoteObjectsServer}
*/
QT_END_NAMESPACE