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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the tools applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#include "qdocdatabase.h"
#include "atom.h"
#include "generator.h"
#include "qdocindexfiles.h"
#include "qdoctagfiles.h"
#include "tree.h"
#include <QtCore/qdebug.h>
QT_BEGIN_NAMESPACE
static NodeMap emptyNodeMap_;
static NodeMultiMap emptyNodeMultiMap_;
bool QDocDatabase::debug = false;
/*!
\class QDocForest
A class representing a forest of Tree objects.
This private class manages a collection of Tree objects (a
forest) for the singleton QDocDatabase object. It is only
accessed by that singleton QDocDatabase object, which is a
friend. Each tree in the forest is an instance of class
Tree, which is a mostly private class. Both QDocForest and
QDocDatabase are friends of Tree and have full access.
There are two kinds of trees in the forest, differing not
in structure but in use. One Tree is the primary tree. It
is the tree representing the module being documented. All
the other trees in the forest are called index trees. Each
one represents the contents of the index file for one of
the modules the current module must be able to link to.
The instances of subclasses of Node in the primary tree
will contain documentation in an instance of Doc. The
index trees contain no documentation, and each Node in
an index tree is marked as an index node.
Each tree is named with the name of its module.
The search order is created by searchOrder(), if it has
not already been created. The search order and module
names arrays have parallel structure, i.e. modulNames_[i]
is the module name of the Tree at searchOrder_[i].
The primary tree is always the first tree in the search
order. i.e., when the database is searched, the primary
tree is always searched first, unless a specific tree is
being searched.
*/
/*!
Destroys the qdoc forest. This requires deleting
each Tree in the forest. Note that the forest has
been transferred into the search order array, so
what is really being used to destroy the forest
is the search order array.
*/
QDocForest::~QDocForest()
{
for (int i = 0; i < searchOrder_.size(); ++i)
delete searchOrder_.at(i);
forest_.clear();
searchOrder_.clear();
indexSearchOrder_.clear();
moduleNames_.clear();
primaryTree_ = nullptr;
}
/*!
Initializes the forest prior to a traversal and
returns a pointer to the root node of the primary
tree. If the forest is empty, it return 0
*/
NamespaceNode *QDocForest::firstRoot()
{
currentIndex_ = 0;
return (!searchOrder().isEmpty() ? searchOrder()[0]->root() : nullptr);
}
/*!
Increments the forest's current tree index. If the current
tree index is still within the forest, the function returns
the root node of the current tree. Otherwise it returns 0.
*/
NamespaceNode *QDocForest::nextRoot()
{
++currentIndex_;
return (currentIndex_ < searchOrder().size() ? searchOrder()[currentIndex_]->root() : nullptr);
}
/*!
Initializes the forest prior to a traversal and
returns a pointer to the primary tree. If the
forest is empty, it returns 0.
*/
Tree *QDocForest::firstTree()
{
currentIndex_ = 0;
return (!searchOrder().isEmpty() ? searchOrder()[0] : nullptr);
}
/*!
Increments the forest's current tree index. If the current
tree index is still within the forest, the function returns
the pointer to the current tree. Otherwise it returns 0.
*/
Tree *QDocForest::nextTree()
{
++currentIndex_;
return (currentIndex_ < searchOrder().size() ? searchOrder()[currentIndex_] : nullptr);
}
/*!
\fn Tree *QDocForest::primaryTree()
Returns the pointer to the primary tree.
*/
/*!
Finds the tree for module \a t in the forest and
sets the primary tree to be that tree. After the
primary tree is set, that tree is removed from the
forest.
\node It gets re-inserted into the forest after the
search order is built.
*/
void QDocForest::setPrimaryTree(const QString &t)
{
QString T = t.toLower();
primaryTree_ = findTree(T);
forest_.remove(T);
if (primaryTree_ == nullptr)
qDebug() << "ERROR: Could not set primary tree to:" << t;
}
/*!
If the search order array is empty, create the search order.
If the search order array is not empty, do nothing.
*/
void QDocForest::setSearchOrder(const QStringList &t)
{
if (!searchOrder_.isEmpty())
return;
/* Allocate space for the search order. */
searchOrder_.reserve(forest_.size() + 1);
searchOrder_.clear();
moduleNames_.reserve(forest_.size() + 1);
moduleNames_.clear();
/* The primary tree is always first in the search order. */
QString primaryName = primaryTree()->physicalModuleName();
searchOrder_.append(primaryTree_);
moduleNames_.append(primaryName);
forest_.remove(primaryName);
for (const QString &m : t) {
if (primaryName != m) {
auto it = forest_.find(m);
if (it != forest_.end()) {
searchOrder_.append(it.value());
moduleNames_.append(m);
forest_.remove(m);
}
}
}
/*
If any trees remain in the forest, just add them
to the search order sequentially, because we don't
know any better at this point.
*/
if (!forest_.isEmpty()) {
for (auto it = forest_.begin(); it != forest_.end(); ++it) {
searchOrder_.append(it.value());
moduleNames_.append(it.key());
}
forest_.clear();
}
/*
Rebuild the forest after constructing the search order.
It was destroyed during construction of the search order,
but it is needed for module-specific searches.
Note that this loop also inserts the primary tree into the
forrest. That is a requirement.
*/
for (int i = 0; i < searchOrder_.size(); ++i) {
if (!forest_.contains(moduleNames_.at(i))) {
forest_.insert(moduleNames_.at(i), searchOrder_.at(i));
}
}
}
/*!
Returns an ordered array of Tree pointers that represents
the order in which the trees should be searched. The first
Tree in the array is the tree for the current module, i.e.
the module for which qdoc is generating documentation.
The other Tree pointers in the array represent the index
files that were loaded in preparation for generating this
module's documentation. Each Tree pointer represents one
index file. The index file Tree points have been ordered
heuristically to, hopefully, minimize searching. Thr order
will probably be changed.
If the search order array is empty, this function calls
indexSearchOrder(). The search order array is empty while
the index files are being loaded, but some searches must
be performed during this time, notably searches for base
class nodes. These searches require a temporary search
order. The temporary order changes throughout the loading
of the index files, but it is always the tree for the
current index file first, followed by the trees for the
index files that have already been loaded. The only
ordering required in this temporary search order is that
the current tree must be searched first.
*/
const QVector<Tree *> &QDocForest::searchOrder()
{
if (searchOrder_.isEmpty())
return indexSearchOrder();
return searchOrder_;
}
/*!
There are two search orders used by qdoc when searching for
things. The normal search order is returned by searchOrder(),
but this normal search order is not known until all the index
files have been read. At that point, setSearchOrder() is
called.
During the reading of the index files, the vector holding
the normal search order remains empty. Whenever the search
order is requested, if that vector is empty, this function
is called to return a temporary search order, which includes
all the index files that have been read so far, plus the
one being read now. That one is prepended to the front of
the vector.
*/
const QVector<Tree *> &QDocForest::indexSearchOrder()
{
if (forest_.size() > indexSearchOrder_.size())
indexSearchOrder_.prepend(primaryTree_);
return indexSearchOrder_;
}
/*!
Create a new Tree for the index file for the specified
\a module and add it to the forest. Return the pointer
to its root.
*/
NamespaceNode *QDocForest::newIndexTree(const QString &module)
{
primaryTree_ = new Tree(module, qdb_);
forest_.insert(module.toLower(), primaryTree_);
return primaryTree_->root();
}
/*!
Create a new Tree for use as the primary tree. This tree
will represent the primary module. \a module is camel case.
*/
void QDocForest::newPrimaryTree(const QString &module)
{
primaryTree_ = new Tree(module, qdb_);
}
/*!
Searches through the forest for a node named \a targetPath
and returns a pointer to it if found. The \a relative node
is the starting point. It only makes sense for the primary
tree, which is searched first. After the primary tree has
been searched, \a relative is set to 0 for searching the
other trees, which are all index trees. With relative set
to 0, the starting point for each index tree is the root
of the index tree.
*/
const Node *QDocForest::findNodeForTarget(QStringList &targetPath, const Node *relative,
Node::Genus genus, QString &ref)
{
int flags = SearchBaseClasses | SearchEnumValues;
QString entity = targetPath.takeFirst();
QStringList entityPath = entity.split("::");
QString target;
if (!targetPath.isEmpty())
target = targetPath.takeFirst();
for (const auto *tree : searchOrder()) {
const Node *n = tree->findNodeForTarget(entityPath, target, relative, flags, genus, ref);
if (n)
return n;
relative = nullptr;
}
return nullptr;
}
/*!
Print the list of module names ordered according
to how many successful searches each tree had.
*/
void QDocForest::printLinkCounts(const QString &project)
{
Location().report(QString("%1: Link Counts").arg(project));
QMultiMap<int, QString> m;
for (const auto *tree : searchOrder()) {
if (tree->linkCount() < 0)
m.insert(tree->linkCount(), tree->physicalModuleName());
}
QString depends = "depends +=";
QString module = project.toLower();
for (auto it = m.begin(); it != m.end(); ++it) {
QString line = " " + it.value();
if (it.value() != module)
depends += QLatin1Char(' ') + it.value();
int pad = 30 - line.length();
for (int k = 0; k < pad; ++k)
line += QLatin1Char(' ');
line += "%1";
Location().report(line.arg(-(it.key())));
}
Location().report("Optimal depends variable:");
Location().report(depends);
}
/*!
Print the list of module names ordered according
to how many successful searches each tree had.
*/
QString QDocForest::getLinkCounts(QStringList &strings, QVector<int> &counts)
{
QMultiMap<int, QString> m;
for (const auto *tree : searchOrder()) {
if (tree->linkCount() < 0)
m.insert(tree->linkCount(), tree->physicalModuleName());
}
QString depends = "depends +=";
QString module = Generator::defaultModuleName().toLower();
for (auto it = m.begin(); it != m.end(); ++it) {
if (it.value() != module) {
counts.append(-(it.key()));
strings.append(it.value());
depends += QLatin1Char(' ') + it.value();
}
}
return depends;
}
/*!
Finds the FunctionNode for the qualified function name
in \a path, that also has the specified \a parameters.
Returns a pointer to the first matching function.
\a relative is a node in the primary tree where the search
should begin. It is only used when searching the primary
tree. \a genus can be used to force the search to find a
C++ function or a QML function.
*/
const FunctionNode *QDocForest::findFunctionNode(const QStringList &path,
const Parameters &parameters, const Node *relative,
Node::Genus genus)
{
for (const auto *tree : searchOrder()) {
const FunctionNode *fn = tree->findFunctionNode(path, parameters, relative, genus);
if (fn)
return fn;
relative = nullptr;
}
return nullptr;
}
/*! \class QDocDatabase
This class provides exclusive access to the qdoc database,
which consists of a forrest of trees and a lot of maps and
other useful data structures.
*/
QDocDatabase *QDocDatabase::qdocDB_ = nullptr;
NodeMap QDocDatabase::typeNodeMap_;
NodeMultiMap QDocDatabase::obsoleteClasses_;
NodeMultiMap QDocDatabase::classesWithObsoleteMembers_;
NodeMultiMap QDocDatabase::obsoleteQmlTypes_;
NodeMultiMap QDocDatabase::qmlTypesWithObsoleteMembers_;
NodeMultiMap QDocDatabase::cppClasses_;
NodeMultiMap QDocDatabase::qmlBasicTypes_;
NodeMultiMap QDocDatabase::qmlTypes_;
NodeMultiMap QDocDatabase::examples_;
NodeMapMap QDocDatabase::newClassMaps_;
NodeMapMap QDocDatabase::newQmlTypeMaps_;
NodeMultiMapMap QDocDatabase::newSinceMaps_;
/*!
Constructs the singleton qdoc database object. The singleton
constructs the \a forest_ object, which is also a singleton.
\a showInternal_ is normally false. If it is true, qdoc will
write documentation for nodes marked \c internal.
\a singleExec_ is false when qdoc is being used in the standard
way of running qdoc twices for each module, first with -prepare
and then with -generate. First the -prepare phase is run for
each module, then the -generate phase is run for each module.
When \a singleExec_ is true, qdoc is run only once. During the
single execution, qdoc processes the qdocconf files for all the
modules sequentially in a loop. Each source file for each module
is read exactly once.
*/
QDocDatabase::QDocDatabase() : showInternal_(false), singleExec_(false), forest_(this)
{
// nothing
}
/*!
Destroys the qdoc database object. This requires destroying
the forest object, which contains an array of tree pointers.
Each tree is deleted.
*/
QDocDatabase::~QDocDatabase()
{
// nothing.
}
/*!
Creates the singleton. Allows only one instance of the class
to be created. Returns a pointer to the singleton.
*/
QDocDatabase *QDocDatabase::qdocDB()
{
if (qdocDB_ == nullptr) {
qdocDB_ = new QDocDatabase;
initializeDB();
}
return qdocDB_;
}
/*!
Destroys the singleton.
*/
void QDocDatabase::destroyQdocDB()
{
if (qdocDB_ != nullptr) {
delete qdocDB_;
qdocDB_ = nullptr;
}
}
/*!
Initialize data structures in the singleton qdoc database.
In particular, the type node map is initialized with a lot
type names that don't refer to documented types. For example,
many C++ standard types are included. These might be documented
here at some point, but for now they are not. Other examples
include \c array and \c data, which are just generic names
used as place holders in function signatures that appear in
the documentation.
\note Do not add QML basic types into this list as it will
break linking to those types.
Also calls Node::initialize() to initialize the search goal map.
*/
void QDocDatabase::initializeDB()
{
Node::initialize();
typeNodeMap_.insert("accepted", nullptr);
typeNodeMap_.insert("actionPerformed", nullptr);
typeNodeMap_.insert("activated", nullptr);
typeNodeMap_.insert("alias", nullptr);
typeNodeMap_.insert("anchors", nullptr);
typeNodeMap_.insert("any", nullptr);
typeNodeMap_.insert("array", nullptr);
typeNodeMap_.insert("autoSearch", nullptr);
typeNodeMap_.insert("axis", nullptr);
typeNodeMap_.insert("backClicked", nullptr);
typeNodeMap_.insert("boomTime", nullptr);
typeNodeMap_.insert("border", nullptr);
typeNodeMap_.insert("buttonClicked", nullptr);
typeNodeMap_.insert("callback", nullptr);
typeNodeMap_.insert("char", nullptr);
typeNodeMap_.insert("clicked", nullptr);
typeNodeMap_.insert("close", nullptr);
typeNodeMap_.insert("closed", nullptr);
typeNodeMap_.insert("cond", nullptr);
typeNodeMap_.insert("data", nullptr);
typeNodeMap_.insert("dataReady", nullptr);
typeNodeMap_.insert("dateString", nullptr);
typeNodeMap_.insert("dateTimeString", nullptr);
typeNodeMap_.insert("datetime", nullptr);
typeNodeMap_.insert("day", nullptr);
typeNodeMap_.insert("deactivated", nullptr);
typeNodeMap_.insert("drag", nullptr);
typeNodeMap_.insert("easing", nullptr);
typeNodeMap_.insert("error", nullptr);
typeNodeMap_.insert("exposure", nullptr);
typeNodeMap_.insert("fatalError", nullptr);
typeNodeMap_.insert("fileSelected", nullptr);
typeNodeMap_.insert("flags", nullptr);
typeNodeMap_.insert("float", nullptr);
typeNodeMap_.insert("focus", nullptr);
typeNodeMap_.insert("focusZone", nullptr);
typeNodeMap_.insert("format", nullptr);
typeNodeMap_.insert("framePainted", nullptr);
typeNodeMap_.insert("from", nullptr);
typeNodeMap_.insert("frontClicked", nullptr);
typeNodeMap_.insert("function", nullptr);
typeNodeMap_.insert("hasOpened", nullptr);
typeNodeMap_.insert("hovered", nullptr);
typeNodeMap_.insert("hoveredTitle", nullptr);
typeNodeMap_.insert("hoveredUrl", nullptr);
typeNodeMap_.insert("imageCapture", nullptr);
typeNodeMap_.insert("imageProcessing", nullptr);
typeNodeMap_.insert("index", nullptr);
typeNodeMap_.insert("initialized", nullptr);
typeNodeMap_.insert("isLoaded", nullptr);
typeNodeMap_.insert("item", nullptr);
typeNodeMap_.insert("jsdict", nullptr);
typeNodeMap_.insert("jsobject", nullptr);
typeNodeMap_.insert("key", nullptr);
typeNodeMap_.insert("keysequence", nullptr);
typeNodeMap_.insert("listViewClicked", nullptr);
typeNodeMap_.insert("loadRequest", nullptr);
typeNodeMap_.insert("locale", nullptr);
typeNodeMap_.insert("location", nullptr);
typeNodeMap_.insert("long", nullptr);
typeNodeMap_.insert("message", nullptr);
typeNodeMap_.insert("messageReceived", nullptr);
typeNodeMap_.insert("mode", nullptr);
typeNodeMap_.insert("month", nullptr);
typeNodeMap_.insert("name", nullptr);
typeNodeMap_.insert("number", nullptr);
typeNodeMap_.insert("object", nullptr);
typeNodeMap_.insert("offset", nullptr);
typeNodeMap_.insert("ok", nullptr);
typeNodeMap_.insert("openCamera", nullptr);
typeNodeMap_.insert("openImage", nullptr);
typeNodeMap_.insert("openVideo", nullptr);
typeNodeMap_.insert("padding", nullptr);
typeNodeMap_.insert("parent", nullptr);
typeNodeMap_.insert("path", nullptr);
typeNodeMap_.insert("photoModeSelected", nullptr);
typeNodeMap_.insert("position", nullptr);
typeNodeMap_.insert("precision", nullptr);
typeNodeMap_.insert("presetClicked", nullptr);
typeNodeMap_.insert("preview", nullptr);
typeNodeMap_.insert("previewSelected", nullptr);
typeNodeMap_.insert("progress", nullptr);
typeNodeMap_.insert("puzzleLost", nullptr);
typeNodeMap_.insert("qmlSignal", nullptr);
typeNodeMap_.insert("rectangle", nullptr);
typeNodeMap_.insert("request", nullptr);
typeNodeMap_.insert("requestId", nullptr);
typeNodeMap_.insert("section", nullptr);
typeNodeMap_.insert("selected", nullptr);
typeNodeMap_.insert("send", nullptr);
typeNodeMap_.insert("settingsClicked", nullptr);
typeNodeMap_.insert("shoe", nullptr);
typeNodeMap_.insert("short", nullptr);
typeNodeMap_.insert("signed", nullptr);
typeNodeMap_.insert("sizeChanged", nullptr);
typeNodeMap_.insert("size_t", nullptr);
typeNodeMap_.insert("sockaddr", nullptr);
typeNodeMap_.insert("someOtherSignal", nullptr);
typeNodeMap_.insert("sourceSize", nullptr);
typeNodeMap_.insert("startButtonClicked", nullptr);
typeNodeMap_.insert("state", nullptr);
typeNodeMap_.insert("std::initializer_list", nullptr);
typeNodeMap_.insert("std::list", nullptr);
typeNodeMap_.insert("std::map", nullptr);
typeNodeMap_.insert("std::pair", nullptr);
typeNodeMap_.insert("std::string", nullptr);
typeNodeMap_.insert("std::vector", nullptr);
typeNodeMap_.insert("stringlist", nullptr);
typeNodeMap_.insert("swapPlayers", nullptr);
typeNodeMap_.insert("symbol", nullptr);
typeNodeMap_.insert("t", nullptr);
typeNodeMap_.insert("T", nullptr);
typeNodeMap_.insert("tagChanged", nullptr);
typeNodeMap_.insert("timeString", nullptr);
typeNodeMap_.insert("timeout", nullptr);
typeNodeMap_.insert("to", nullptr);
typeNodeMap_.insert("toggled", nullptr);
typeNodeMap_.insert("type", nullptr);
typeNodeMap_.insert("unsigned", nullptr);
typeNodeMap_.insert("urllist", nullptr);
typeNodeMap_.insert("va_list", nullptr);
typeNodeMap_.insert("value", nullptr);
typeNodeMap_.insert("valueEmitted", nullptr);
typeNodeMap_.insert("videoFramePainted", nullptr);
typeNodeMap_.insert("videoModeSelected", nullptr);
typeNodeMap_.insert("videoRecorder", nullptr);
typeNodeMap_.insert("void", nullptr);
typeNodeMap_.insert("volatile", nullptr);
typeNodeMap_.insert("wchar_t", nullptr);
typeNodeMap_.insert("x", nullptr);
typeNodeMap_.insert("y", nullptr);
typeNodeMap_.insert("zoom", nullptr);
typeNodeMap_.insert("zoomTo", nullptr);
}
/*! \fn NamespaceNode *QDocDatabase::primaryTreeRoot()
Returns a pointer to the root node of the primary tree.
*/
/*!
\fn const CNMap &QDocDatabase::groups()
Returns a const reference to the collection of all
group nodes in the primary tree.
*/
/*!
\fn const CNMap &QDocDatabase::modules()
Returns a const reference to the collection of all
module nodes in the primary tree.
*/
/*!
\fn const CNMap &QDocDatabase::qmlModules()
Returns a const reference to the collection of all
QML module nodes in the primary tree.
*/
/*!
\fn const CNMap &QDocDatabase::jsModules()
Returns a const reference to the collection of all
JovaScript module nodes in the primary tree.
*/
/*! \fn CollectionNode *QDocDatabase::findGroup(const QString &name)
Find the group node named \a name and return a pointer
to it. If a matching node is not found, add a new group
node named \a name and return a pointer to that one.
If a new group node is added, its parent is the tree root,
and the new group node is marked \e{not seen}.
*/
/*! \fn CollectionNode *QDocDatabase::findModule(const QString &name)
Find the module node named \a name and return a pointer
to it. If a matching node is not found, add a new module
node named \a name and return a pointer to that one.
If a new module node is added, its parent is the tree root,
and the new module node is marked \e{not seen}.
*/
/*! \fn CollectionNode *QDocDatabase::findQmlModule(const QString &name, bool javaScript)
Find the QML module node named \a name and return a pointer
to it. If a matching node is not found, add a new QML module
node named \a name and return a pointer to that one.
If \a javaScript is set, the return collection must be a
JavaScript module.
If a new QML or JavaScript module node is added, its parent
is the tree root, and the new node is marked \e{not seen}.
*/
/*! \fn CollectionNode *QDocDatabase::addGroup(const QString &name)
Looks up the group named \a name in the primary tree. If
a match is found, a pointer to the node is returned.
Otherwise, a new group node named \a name is created and
inserted into the collection, and the pointer to that node
is returned.
*/
/*! \fn CollectionNode *QDocDatabase::addModule(const QString &name)
Looks up the module named \a name in the primary tree. If
a match is found, a pointer to the node is returned.
Otherwise, a new module node named \a name is created and
inserted into the collection, and the pointer to that node
is returned.
*/
/*! \fn CollectionNode *QDocDatabase::addQmlModule(const QString &name)
Looks up the QML module named \a name in the primary tree.
If a match is found, a pointer to the node is returned.
Otherwise, a new QML module node named \a name is created
and inserted into the collection, and the pointer to that
node is returned.
*/
/*! \fn CollectionNode *QDocDatabase::addJsModule(const QString &name)
Looks up the JavaScript module named \a name in the primary
tree. If a match is found, a pointer to the node is returned.
Otherwise, a new JavaScript module node named \a name is
created and inserted into the collection, and the pointer to
that node is returned.
*/
/*! \fn CollectionNode *QDocDatabase::addToGroup(const QString &name, Node *node)
Looks up the group node named \a name in the collection
of all group nodes. If a match is not found, a new group
node named \a name is created and inserted into the collection.
Then append \a node to the group's members list, and append the
group node to the member list of the \a node. The parent of the
\a node is not changed by this function. Returns a pointer to
the group node.
*/
/*! \fn CollectionNode *QDocDatabase::addToModule(const QString &name, Node *node)
Looks up the module node named \a name in the collection
of all module nodes. If a match is not found, a new module
node named \a name is created and inserted into the collection.
Then append \a node to the module's members list. The parent of
\a node is not changed by this function. Returns the module node.
*/
/*! \fn Collection *QDocDatabase::addToQmlModule(const QString &name, Node *node)
Looks up the QML module named \a name. If it isn't there,
create it. Then append \a node to the QML module's member
list. The parent of \a node is not changed by this function.
*/
/*! \fn Collection *QDocDatabase::addToJsModule(const QString &name, Node *node)
Looks up the JavaScript module named \a name. If it isn't there,
create it. Then append \a node to the JavaScript module's member
list. The parent of \a node is not changed by this function.
*/
/*!
Looks up the QML type node identified by the qualified Qml
type \a name and returns a pointer to the QML type node.
*/
QmlTypeNode *QDocDatabase::findQmlType(const QString &name)
{
QmlTypeNode *qcn = forest_.lookupQmlType(name);
if (qcn)
return qcn;
return nullptr;
}
/*!
Looks up the QML type node identified by the Qml module id
\a qmid and QML type \a name and returns a pointer to the
QML type node. The key is \a qmid + "::" + \a name.
If the QML module id is empty, it looks up the QML type by
\a name only.
*/
QmlTypeNode *QDocDatabase::findQmlType(const QString &qmid, const QString &name)
{
if (!qmid.isEmpty()) {
QString t = qmid + "::" + name;
QmlTypeNode *qcn = forest_.lookupQmlType(t);
if (qcn)
return qcn;
}
QStringList path(name);
Node *n = forest_.findNodeByNameAndType(path, &Node::isQmlType);
if (n && (n->isQmlType() || n->isJsType()))
return static_cast<QmlTypeNode *>(n);
return nullptr;
}
/*!
Looks up the QML basic type node identified by the Qml module id
\a qmid and QML basic type \a name and returns a pointer to the
QML basic type node. The key is \a qmid + "::" + \a name.
If the QML module id is empty, it looks up the QML basic type by
\a name only.
*/
Aggregate *QDocDatabase::findQmlBasicType(const QString &qmid, const QString &name)
{
if (!qmid.isEmpty()) {
QString t = qmid + "::" + name;
Aggregate *a = forest_.lookupQmlBasicType(t);
if (a)
return a;
}
QStringList path(name);
Node *n = forest_.findNodeByNameAndType(path, &Node::isQmlBasicType);
if (n && n->isQmlBasicType())
return static_cast<Aggregate *>(n);
return nullptr;
}
/*!
Looks up the QML type node identified by the Qml module id
constructed from the strings in the \a import record and the
QML type \a name and returns a pointer to the QML type node.
If a QML type node is not found, 0 is returned.
*/
QmlTypeNode *QDocDatabase::findQmlType(const ImportRec &import, const QString &name)
{
if (!import.isEmpty()) {
QStringList dotSplit;
dotSplit = name.split(QLatin1Char('.'));
QString qmName;
if (import.importUri_.isEmpty())
qmName = import.name_;
else
qmName = import.importUri_;
for (int i = 0; i < dotSplit.size(); ++i) {
QString qualifiedName = qmName + "::" + dotSplit[i];
QmlTypeNode *qcn = forest_.lookupQmlType(qualifiedName);
if (qcn)
return qcn;
}
}
return nullptr;
}
/*!
This function calls a set of functions for each tree in the
forest that has not already been analyzed. In this way, when
running qdoc in \e singleExec mode, each tree is analyzed in
turn, and its classes and types are added to the appropriate
node maps.
*/
void QDocDatabase::processForest()
{
Tree *t = forest_.firstTree();
while (t) {
findAllClasses(t->root());
findAllFunctions(t->root());
findAllObsoleteThings(t->root());
findAllLegaleseTexts(t->root());
findAllSince(t->root());
findAllAttributions(t->root());
t->setTreeHasBeenAnalyzed();
t = forest_.nextTree();
}
resolveNamespaces();
}
/*!
This function calls \a func for each tree in the forest,
but only if Tree::treeHasBeenAnalyzed() returns false for
the tree. In this way, when running qdoc in \e singleExec
mode, each tree is analyzed in turn, and its classes and
types are added to the appropriate node maps.
*/
void QDocDatabase::processForest(void (QDocDatabase::*func)(Aggregate *))
{
Tree *t = forest_.firstTree();
while (t) {
if (!t->treeHasBeenAnalyzed()) {
(this->*(func))(t->root());
}
t = forest_.nextTree();
}
}
/*!
Constructs the collection of legalese texts, if it has not
already been constructed, and returns a reference to it.
*/
TextToNodeMap &QDocDatabase::getLegaleseTexts()
{
if (legaleseTexts_.isEmpty())
processForest(&QDocDatabase::findAllLegaleseTexts);
return legaleseTexts_;
}
/*!
Construct the data structures for obsolete things, if they
have not already been constructed. Returns a reference to
the map of C++ classes with obsolete members.
*/
NodeMultiMap &QDocDatabase::getClassesWithObsoleteMembers()
{
if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty())
processForest(&QDocDatabase::findAllObsoleteThings);
return classesWithObsoleteMembers_;
}
/*!
Construct the data structures for obsolete things, if they
have not already been constructed. Returns a reference to
the map of obsolete QML types.
*/
NodeMultiMap &QDocDatabase::getObsoleteQmlTypes()
{
if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty())
processForest(&QDocDatabase::findAllObsoleteThings);
return obsoleteQmlTypes_;
}
/*!
Construct the data structures for obsolete things, if they
have not already been constructed. Returns a reference to
the map of QML types with obsolete members.
*/
NodeMultiMap &QDocDatabase::getQmlTypesWithObsoleteMembers()
{
if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty())
processForest(&QDocDatabase::findAllObsoleteThings);
return qmlTypesWithObsoleteMembers_;
}
/*! \fn NodeMultiMap &QDocDatabase::getNamespaces()
Returns a reference to the map of all namespace nodes.
This function must not be called in the -prepare phase.
*/
/*!
Construct the data structures for QML basic types, if they
have not already been constructed. Returns a reference to
the map of QML basic types.
*/
NodeMultiMap &QDocDatabase::getQmlBasicTypes()
{
if (cppClasses_.isEmpty() && qmlBasicTypes_.isEmpty())
processForest(&QDocDatabase::findAllClasses);
return qmlBasicTypes_;
}
/*!
Construct the data structures for QML types, if they
have not already been constructed. Returns a reference to
the multimap of QML types.
*/
NodeMultiMap &QDocDatabase::getQmlTypes()
{
if (cppClasses_.isEmpty() && qmlTypes_.isEmpty())
processForest(&QDocDatabase::findAllClasses);
return qmlTypes_;
}
/*!
Construct the data structures for examples, if they
have not already been constructed. Returns a reference to
the multimap of example nodes.
*/
NodeMultiMap &QDocDatabase::getExamples()
{
if (cppClasses_.isEmpty() && examples_.isEmpty())
processForest(&QDocDatabase::findAllClasses);
return examples_;
}
/*!
Construct the data structures for attributions, if they
have not already been constructed. Returns a reference to
the multimap of attribution nodes.
*/
NodeMultiMap &QDocDatabase::getAttributions()
{
if (attributions_.isEmpty())
processForest(&QDocDatabase::findAllAttributions);
return attributions_;
}
/*!
Construct the data structures for obsolete things, if they
have not already been constructed. Returns a reference to
the map of obsolete C++ clases.
*/
NodeMultiMap &QDocDatabase::getObsoleteClasses()
{
if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty())
processForest(&QDocDatabase::findAllObsoleteThings);
return obsoleteClasses_;
}
/*!
Construct the C++ class data structures, if they have not
already been constructed. Returns a reference to the map
of all C++ classes.
*/
NodeMultiMap &QDocDatabase::getCppClasses()
{
if (cppClasses_.isEmpty() && qmlTypes_.isEmpty())
processForest(&QDocDatabase::findAllClasses);
return cppClasses_;
}
/*!
Construct the function index data structure and return it.
This data structure is used to output the function index page.
*/
NodeMapMap &QDocDatabase::getFunctionIndex()
{
if (functionIndex_.isEmpty())
processForest(&QDocDatabase::findAllFunctions);
return functionIndex_;
}
/*!
Finds all the nodes containing legalese text and puts them
in a map.
*/
void QDocDatabase::findAllLegaleseTexts(Aggregate *node)
{
for (auto it = node->constBegin(); it != node->constEnd(); ++it) {
if (!(*it)->isPrivate()) {
if (!(*it)->doc().legaleseText().isEmpty())
legaleseTexts_.insert((*it)->doc().legaleseText(), *it);
if ((*it)->isAggregate())
findAllLegaleseTexts(static_cast<Aggregate *>(*it));
}
}
}
/*!
\fn void QDocDatabase::findAllObsoleteThings(Aggregate *node)
Finds all nodes with status = Obsolete and sorts them into
maps. They can be C++ classes, QML types, or they can be
functions, enum types, typedefs, methods, etc.
*/
/*!
\fn void QDocDatabase::findAllSince(Aggregate *node)
Finds all the nodes in \a node where a \e{since} command appeared
in the qdoc comment and sorts them into maps according to the kind
of node.
This function is used for generating the "New Classes... in x.y"
section on the \e{What's New in Qt x.y} page.
*/
/*!
Find the \a key in the map of new class maps, and return a
reference to the value, which is a NodeMap. If \a key is not
found, return a reference to an empty NodeMap.
*/
const NodeMap &QDocDatabase::getClassMap(const QString &key)
{
if (newSinceMaps_.isEmpty() && newClassMaps_.isEmpty() && newQmlTypeMaps_.isEmpty())
processForest(&QDocDatabase::findAllSince);
auto it = newClassMaps_.constFind(key);
if (it != newClassMaps_.constEnd())
return it.value();
return emptyNodeMap_;
}
/*!
Find the \a key in the map of new QML type maps, and return a
reference to the value, which is a NodeMap. If the \a key is not
found, return a reference to an empty NodeMap.
*/
const NodeMap &QDocDatabase::getQmlTypeMap(const QString &key)
{
if (newSinceMaps_.isEmpty() && newClassMaps_.isEmpty() && newQmlTypeMaps_.isEmpty())
processForest(&QDocDatabase::findAllSince);
auto it = newQmlTypeMaps_.constFind(key);
if (it != newQmlTypeMaps_.constEnd())
return it.value();
return emptyNodeMap_;
}
/*!
Find the \a key in the map of new \e {since} maps, and return
a reference to the value, which is a NodeMultiMap. If \a key
is not found, return a reference to an empty NodeMultiMap.
*/
const NodeMap &QDocDatabase::getSinceMap(const QString &key)
{
if (newSinceMaps_.isEmpty() && newClassMaps_.isEmpty() && newQmlTypeMaps_.isEmpty())
processForest(&QDocDatabase::findAllSince);
auto it = newSinceMaps_.constFind(key);
if (it != newSinceMaps_.constEnd())
return it.value();
return emptyNodeMultiMap_;
}
/*!
Performs several housekeeping tasks prior to generating the
documentation. These tasks create required data structures
and resolve links.
*/
void QDocDatabase::resolveStuff()
{
const auto &config = Config::instance();
if (config.dualExec() || config.preparing()) {
// order matters
primaryTree()->resolveBaseClasses(primaryTreeRoot());
primaryTree()->resolvePropertyOverriddenFromPtrs(primaryTreeRoot());
primaryTreeRoot()->normalizeOverloads();
primaryTree()->markDontDocumentNodes();
primaryTree()->removePrivateAndInternalBases(primaryTreeRoot());
primaryTree()->resolveProperties();
primaryTreeRoot()->markUndocumentedChildrenInternal();
primaryTreeRoot()->resolveQmlInheritance();
primaryTree()->resolveTargets(primaryTreeRoot());
primaryTree()->resolveCppToQmlLinks();
primaryTree()->resolveUsingClauses();
}
if (config.singleExec() && config.generating()) {
primaryTree()->resolveBaseClasses(primaryTreeRoot());
primaryTree()->resolvePropertyOverriddenFromPtrs(primaryTreeRoot());
primaryTreeRoot()->resolveQmlInheritance();
primaryTree()->resolveCppToQmlLinks();
primaryTree()->resolveUsingClauses();
}
if (config.generating()) {
resolveNamespaces();
resolveProxies();
resolveBaseClasses();
}
if (config.dualExec())
QDocIndexFiles::destroyQDocIndexFiles();
}
void QDocDatabase::resolveBaseClasses()
{
Tree *t = forest_.firstTree();
while (t) {
t->resolveBaseClasses(t->root());
t = forest_.nextTree();
}
}
/*!
Returns a reference to the namespace map. Constructs the
namespace map if it hasn't been constructed yet.
*/
NodeMultiMap &QDocDatabase::getNamespaces()
{
resolveNamespaces();
return namespaceIndex_;
}
/*!
Multiple namespace nodes for namespace X can exist in the
qdoc database in different trees. This function first finds
all namespace nodes in all the trees and inserts them into
a multimap. Then it combines all the namespace nodes that
have the same name into a single namespace node of that
name and inserts that combined namespace node into an index.
*/
void QDocDatabase::resolveNamespaces()
{
if (!namespaceIndex_.isEmpty())
return;
NodeMultiMap namespaceMultimap;
Tree *t = forest_.firstTree();
while (t) {
t->root()->findAllNamespaces(namespaceMultimap);
t = forest_.nextTree();
}
const QList<QString> keys = namespaceMultimap.uniqueKeys();
for (const QString &key : keys) {
NamespaceNode *ns = nullptr;
NamespaceNode *somewhere = nullptr;
const NodeList namespaces = namespaceMultimap.values(key);
int count = namespaceMultimap.remove(key);
if (count > 0) {
for (auto *node : namespaces) {
ns = static_cast<NamespaceNode *>(node);
if (ns->isDocumentedHere())
break;
else if (ns->hadDoc())
somewhere = ns;
ns = nullptr;
}
if (ns) {
for (auto *node : namespaces) {
NamespaceNode *NS = static_cast<NamespaceNode *>(node);
if (NS->hadDoc() && NS != ns) {
ns->doc().location().warning(
tr("Namespace %1 documented more than once").arg(NS->name()));
NS->doc().location().warning(tr("...also seen here"));
}
}
} else if (somewhere == nullptr) {
for (auto *node : namespaces) {
NamespaceNode *NS = static_cast<NamespaceNode *>(node);
NS->reportDocumentedChildrenInUndocumentedNamespace();
}
}
if (somewhere) {
for (auto *node : namespaces) {
NamespaceNode *NS = static_cast<NamespaceNode *>(node);
if (NS != somewhere)
NS->setDocNode(somewhere);
}
}
}
/*
If there are multiple namespace nodes with the same
name and one of them will be the reference page for
the namespace, include all the nodes in the public
API of the namespace in the single namespace node
that will generate the namespace reference page for
the namespace.
*/
if (ns && count > 1) {
for (auto *node : namespaces) {
auto *nameSpaceNode = static_cast<NamespaceNode *>(node);
if (nameSpaceNode != ns) {
for (auto it = nameSpaceNode->constBegin(); it != nameSpaceNode->constEnd();
++it) {
Node *N = *it;
if (N && N->isPublic() && !N->isInternal())
ns->includeChild(N);
}
}
}
}
if (ns == nullptr)
ns = static_cast<NamespaceNode *>(namespaces.at(0));
namespaceIndex_.insert(ns->name(), ns);
}
}
/*!
Each instance of class Tree that represents an index file
must be traversed to find all instances of class ProxyNode.
For each ProxyNode found, look up the ProxyNode's name in
the primary Tree. If it is found, it means that the proxy
node contains elements (normally just functions) that are
documented in the module represented by the Tree containing
the proxy node but that are related to the node we found in
the primary tree.
*/
void QDocDatabase::resolveProxies()
{
// The first tree is the primary tree.
// Skip the primary tree.
Tree *t = forest_.firstTree();
t = forest_.nextTree();
while (t) {
const NodeList &proxies = t->proxies();
if (!proxies.isEmpty()) {
for (auto *node : proxies) {
ProxyNode *pn = static_cast<ProxyNode *>(node);
if (pn->count() > 0) {
Aggregate *aggregate = primaryTree()->findAggregate(pn->name());
if (aggregate != nullptr)
aggregate->appendToRelatedByProxy(pn->childNodes());
}
}
}
t = forest_.nextTree();
}
}
/*!
Finds the function node for the qualified function path in
\a target and returns a pointer to it. The \a target is a
function signature with or without parameters but without
the return type.
\a relative is the node in the primary tree where the search
begins. It is not used in the other trees, if the node is not
found in the primary tree. \a genus can be used to force the
search to find a C++ function or a QML function.
The entire forest is searched, but the first match is accepted.
*/
const FunctionNode *QDocDatabase::findFunctionNode(const QString &target, const Node *relative,
Node::Genus genus)
{
QString signature;
QString function = target;
int length = target.length();
if (function.endsWith("()"))
function.chop(2);
if (function.endsWith(QChar(')'))) {
int position = function.lastIndexOf(QChar('('));
signature = function.mid(position + 1, length - position - 2);
function = function.left(position);
}
QStringList path = function.split("::");
return forest_.findFunctionNode(path, Parameters(signature), relative, genus);
}
/*!
This function is called for autolinking to a \a type,
which could be a function return type or a parameter
type. The tree node that represents the \a type is
returned. All the trees are searched until a match is
found. When searching the primary tree, the search
begins at \a relative and proceeds up the parent chain.
When searching the index trees, the search begins at the
root.
*/
const Node *QDocDatabase::findTypeNode(const QString &type, const Node *relative, Node::Genus genus)
{
QStringList path = type.split("::");
if ((path.size() == 1) && (path.at(0)[0].isLower() || path.at(0) == QString("T"))) {
auto it = typeNodeMap_.find(path.at(0));
if (it != typeNodeMap_.end())
return it.value();
}
return forest_.findTypeNode(path, relative, genus);
}
/*!
Finds the node that will generate the documentation that
contains the \a target and returns a pointer to it.
Can this be improved by using the target map in Tree?
*/
const Node *QDocDatabase::findNodeForTarget(const QString &target, const Node *relative)
{
const Node *node = nullptr;
if (target.isEmpty())
node = relative;
else if (target.endsWith(".html"))
node = findNodeByNameAndType(QStringList(target), &Node::isPageNode);
else {
QStringList path = target.split("::");
int flags = SearchBaseClasses | SearchEnumValues;
for (const auto *tree : searchOrder()) {
const Node *n = tree->findNode(path, relative, flags, Node::DontCare);
if (n)
return n;
relative = nullptr;
}
node = findPageNodeByTitle(target);
}
return node;
}
/*!
Generates a tag file and writes it to \a name.
*/
void QDocDatabase::generateTagFile(const QString &name, Generator *g)
{
if (!name.isEmpty()) {
QDocTagFiles::qdocTagFiles()->generateTagFile(name, g);
QDocTagFiles::destroyQDocTagFiles();
}
}
/*!
Reads and parses the qdoc index files listed in \a indexFiles.
*/
void QDocDatabase::readIndexes(const QStringList &indexFiles)
{
QStringList filesToRead;
for (const QString &file : indexFiles) {
QString fn = file.mid(file.lastIndexOf(QChar('/')) + 1);
if (!isLoaded(fn))
filesToRead << file;
else
qDebug() << "This index file is already in memory:" << file;
}
QDocIndexFiles::qdocIndexFiles()->readIndexes(filesToRead);
}
/*!
Generates a qdoc index file and write it to \a fileName. The
index file is generated with the parameters \a url and \a title,
using the generator \a g.
*/
void QDocDatabase::generateIndex(const QString &fileName, const QString &url, const QString &title,
Generator *g)
{
QString t = fileName.mid(fileName.lastIndexOf(QChar('/')) + 1);
primaryTree()->setIndexFileName(t);
QDocIndexFiles::qdocIndexFiles()->generateIndex(fileName, url, title, g);
QDocIndexFiles::destroyQDocIndexFiles();
}
/*!
Find a node of the specified \a type that is reached with
the specified \a path qualified with the name of one of the
open namespaces (might not be any open ones). If the node
is found in an open namespace, prefix \a path with the name
of the open namespace and "::" and return a pointer to the
node. Othewrwise return 0.
This function only searches in the current primary tree.
*/
Node *QDocDatabase::findNodeInOpenNamespace(QStringList &path, bool (Node::*isMatch)() const)
{
if (path.isEmpty())
return nullptr;
Node *n = nullptr;
if (!openNamespaces_.isEmpty()) {
const auto &openNamespaces = openNamespaces_;
for (const QString &t : openNamespaces) {
QStringList p;
if (t != path[0])
p = t.split("::") + path;
else
p = path;
n = primaryTree()->findNodeByNameAndType(p, isMatch);
if (n) {
path = p;
break;
}
}
}
return n;
}
/*!
Finds all the collection nodes of the specified \a type
and merges them into the collection node map \a cnm. Nodes
that match the \a relative node are not included.
*/
void QDocDatabase::mergeCollections(Node::NodeType type, CNMap &cnm, const Node *relative)
{
cnm.clear();
CNMultiMap cnmm;
for (auto *tree : searchOrder()) {
CNMap *m = tree->getCollectionMap(type);
if (m && !m->isEmpty()) {
for (auto it = m->cbegin(); it != m->cend(); ++it) {
if (!it.value()->isInternal())
cnmm.insert(it.key(), it.value());
}
}
}
if (cnmm.isEmpty())
return;
QRegExp singleDigit("\\b([0-9])\\b");
const QStringList keys = cnmm.uniqueKeys();
for (const auto &key : keys) {
const QList<CollectionNode *> values = cnmm.values(key);
CollectionNode *n = nullptr;
for (auto *value : values) {
if (value && value->wasSeen() && value != relative) {
n = value;
break;
}
}
if (n) {
if (values.size() > 1) {
for (CollectionNode *value : values) {
if (value != n) {
// Allow multiple (major) versions of QML/JS modules
if ((n->isQmlModule() || n->isJsModule())
&& n->logicalModuleIdentifier() != value->logicalModuleIdentifier()) {
if (value->wasSeen() && value != relative
&& !value->members().isEmpty())
cnm.insert(value->fullTitle().toLower(), value);
continue;
}
for (Node *t : value->members())
n->addMember(t);
}
}
}
if (!n->members().isEmpty()) {
QString sortKey = n->fullTitle().toLower();
if (sortKey.startsWith("the "))
sortKey.remove(0, 4);
sortKey.replace(singleDigit, "0\\1");
cnm.insert(sortKey, n);
}
}
}
}
/*!
Finds all the collection nodes with the same name
and type as \a c and merges their members into the
members list of \a c.
For QML and JS modules, only nodes with matching
module identifiers are merged to avoid merging
modules with different (major) versions.
*/
void QDocDatabase::mergeCollections(CollectionNode *c)
{
for (auto *tree : searchOrder()) {
CollectionNode *cn = tree->getCollection(c->name(), c->nodeType());
if (cn && cn != c) {
if ((cn->isQmlModule() || cn->isJsModule())
&& cn->logicalModuleIdentifier() != c->logicalModuleIdentifier())
continue;
for (auto *node : cn->members())
c->addMember(node);
}
}
}
/*!
Searches for the node that matches the path in \a atom. The
\a relative node is used if the first leg of the path is
empty, i.e. if the path begins with a hashtag. The function
also sets \a ref if there remains an unused leg in the path
after the node is found. The node is returned as well as the
\a ref. If the returned node pointer is null, \a ref is not
valid.
*/
const Node *QDocDatabase::findNodeForAtom(const Atom *a, const Node *relative, QString &ref)
{
const Node *node = nullptr;
Atom *atom = const_cast<Atom *>(a);
QStringList targetPath = atom->string().split(QLatin1Char('#'));
QString first = targetPath.first().trimmed();
Tree *domain = nullptr;
Node::Genus genus = Node::DontCare;
// Reserved for future use
// Node::NodeType goal = Node::NoType;
if (atom->isLinkAtom()) {
domain = atom->domain();
genus = atom->genus();
// Reserved for future use
// goal = atom->goal();
}
if (first.isEmpty())
node = relative; // search for a target on the current page.
else if (domain) {
if (first.endsWith(".html"))
node = domain->findNodeByNameAndType(QStringList(first), &Node::isPageNode);
else if (first.endsWith(QChar(')'))) {
QString signature;
QString function = first;
int length = first.length();
if (function.endsWith("()"))
function.chop(2);
if (function.endsWith(QChar(')'))) {
int position = function.lastIndexOf(QChar('('));
signature = function.mid(position + 1, length - position - 2);
function = function.left(position);
}
QStringList path = function.split("::");
node = domain->findFunctionNode(path, Parameters(signature), nullptr, genus);
}
if (node == nullptr) {
int flags = SearchBaseClasses | SearchEnumValues;
QStringList nodePath = first.split("::");
QString target;
targetPath.removeFirst();
if (!targetPath.isEmpty())
target = targetPath.takeFirst();
if (relative && relative->tree()->physicalModuleName() != domain->physicalModuleName())
relative = nullptr;
return domain->findNodeForTarget(nodePath, target, relative, flags, genus, ref);
}
} else {
if (first.endsWith(".html"))
node = findNodeByNameAndType(QStringList(first), &Node::isPageNode);
else if (first.endsWith(QChar(')')))
node = findFunctionNode(first, relative, genus);
if (node == nullptr)
return findNodeForTarget(targetPath, relative, genus, ref);
}
if (node != nullptr && ref.isEmpty()) {
if (!node->url().isEmpty())
return node;
targetPath.removeFirst();
if (!targetPath.isEmpty()) {
ref = node->root()->tree()->getRef(targetPath.first(), node);
if (ref.isEmpty())
node = nullptr;
}
}
return node;
}
QT_END_NAMESPACE