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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
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**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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#ifndef COMPOSITOR_H
#define COMPOSITOR_H
#include "base/memory/weak_ptr.h"
#include "components/viz/common/frame_timing_details.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/quads/compositor_frame.h"
#include <QtCore/qglobal.h>
#include <QtCore/qshareddata.h>
#include <QtCore/qglobal.h>
#include <QtCore/qshareddata.h>
QT_BEGIN_NAMESPACE
class QSGNode;
QT_END_NAMESPACE
namespace content {
class RenderWidgetHost;
}
namespace viz {
struct ReturnedResource;
namespace mojom {
class CompositorFrameSinkClient;
} // namespace mojom
} // namespace viz
namespace QtWebEngineCore {
class CompositorResourceTracker;
class RenderWidgetHostViewQtDelegate;
// Receives viz::CompositorFrames from child compositors and provides QSGNodes
// to the Qt Quick renderer.
//
// The life cycle of a frame:
//
// Step 1. A new CompositorFrame is received from child compositors and handed
// off to submitFrame(). The new frame will start off in a pending state.
//
// Step 2. Once the new frame is ready to be rendered, Compositor will notify
// the client by running the callback given to submitFrame().
//
// Step 3. Once the client is ready to render, updatePaintNode() should be
// called to receive the scene graph for the new frame. This call will commit
// the pending frame. Until the next frame is ready, all subsequent calls to
// updatePaintNode() will keep using this same committed frame.
//
// Step 4. The Compositor will return unneeded resources back to the child
// compositors. Go to step 1.
class Compositor final : private viz::BeginFrameObserverBase
{
public:
explicit Compositor(content::RenderWidgetHost *host);
~Compositor() override;
void setFrameSinkClient(viz::mojom::CompositorFrameSinkClient *frameSinkClient);
void setNeedsBeginFrames(bool needsBeginFrames);
void submitFrame(viz::CompositorFrame frame, base::OnceClosure callback);
QSGNode *updatePaintNode(QSGNode *oldNode, RenderWidgetHostViewQtDelegate *viewDelegate);
private:
void runSubmitCallback();
void notifyFrameCommitted();
void sendPresentationFeedback(uint frame_token);
// viz::BeginFrameObserverBase
bool OnBeginFrameDerivedImpl(const viz::BeginFrameArgs &args) override;
void OnBeginFrameSourcePausedChanged(bool paused) override;
viz::CompositorFrame m_committedFrame;
viz::CompositorFrame m_pendingFrame;
base::OnceClosure m_submitCallback;
std::unique_ptr<CompositorResourceTracker> m_resourceTracker;
content::RenderWidgetHost *m_host;
std::unique_ptr<viz::SyntheticBeginFrameSource> m_beginFrameSource;
base::flat_map<uint32_t, viz::FrameTimingDetails> m_presentations;
viz::mojom::CompositorFrameSinkClient *m_frameSinkClient = nullptr;
bool m_updatePaintNodeShouldCommit = false;
bool m_needsBeginFrames = false;
scoped_refptr<base::SingleThreadTaskRunner> m_taskRunner;
base::WeakPtrFactory<Compositor> m_weakPtrFactory{this};
DISALLOW_COPY_AND_ASSIGN(Compositor);
};
} // namespace QtWebEngineCore
#endif // !COMPOSITOR_H